Games audiences in South Korea

The strongest Games audiences in South Korea, ranked by estimated audience size (2026). Each profile covers age and gender split, top regions and brand affinities.

Top Games in South Korea — full ranking

Top Games audiences

  1. Games (7.8M)
  2. Video games (4.5M)
  3. Online games (3.4M)
  4. Ultimate Fighting Championship (video game) (3.3M)
  5. Toys (3.3M)
  6. Mobile game (2.9M)
  7. Role-playing games (2.8M)
  8. Massively multiplayer online role-playing games (2.7M)
  9. First-person shooter games (2.5M)
  10. Action games (2.4M)
  11. Massively multiplayer online games (2.3M)
  12. Adventure game (2.3M)
  13. Action-adventure game (2.3M)
  14. Strategy games (2.3M)
  15. Action role-playing game (2.2M)
  16. Pokémon (2.1M)
  17. Gamer (1.9M)
  18. Board games (1.8M)
  19. PC game (1.7M)
  20. Puzzle video games (1.7M)
  21. Simulation games (1.7M)
  22. Gambling (1.5M)
  23. Real-time strategy (1.5M)
  24. Strategy video game (1.5M)
  25. Card games (1.4M)
  26. Cosplay (1.4M)
  27. League of Legends (1.4M)
  28. Sports games (1.3M)
  29. Pokémon (video game series) (1.3M)
  30. Browser games (1.2M)
  31. Racing games (1.2M)
  32. Tabletop game (1.2M)
  33. Word games (1M)
  34. Online poker (863K)
  35. Tabletop role-playing game (849K)
  36. Exhibition game (830K)
  37. Video game developer (817K)
  38. Steam (813K)
  39. Roblox (795K)
  40. Casual game (755K)
  41. Casino games (720K)
  42. Collectible card game (674K)
  43. Gaming (672K)
  44. Turn-based strategy (669K)
  45. Nintendo (654K)
  46. Retrogaming (631K)
  47. Twitch (599K)
  48. Arcade game (582K)
  49. Quiz (568K)
  50. Massively multiplayer online real-time strategy game (549K)

Other categories in South Korea

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