How to read this list
Rank
Position in the Top 73, sorted by audience size from largest to smallest. Updated weekly.
Audience size
Estimated number of unique people in Netherlands who actively engage with this audience, derived from anonymized search-behavior signals.
Country share
Share of the global audience that is active in Netherlands. A higher value means the audience is more locally concentrated here.
Avg age
Average age in years across the people who engage with this audience in Netherlands, derived from anonymized search-behavior signals. A dash means demographic data is not yet available.
Female share
Share of women among the people who engage with this audience in Netherlands. 50% is gender-balanced; values above mean female-skewed, below mean male-skewed.
Ranking
| Rank | Audience | Audience size | Country share | Avg age | Female share | Subtype |
|---|---|---|---|---|---|---|
| 51 | Aaa9skillz | 295 | 1.0% | 26.4 | 31.5% | E-sports |
| 52 | DDAMWON Gaming | 283 | 0.7% | 30.9 | 22.4% | E-sports |
| 53 | EESEA League | 229 | 0.2% | 33.1 | 34.5% | E-sports |
| 54 | BBerlin International Gaming | 199 | 1.8% | 34.7 | 39.0% | E-sports |
| 55 | LLeague of Legends - Brasil | 174 | 0.1% | 37.9 | 47.6% | E-sports |
| 56 | JJohan Sundstein | 159 | 0.4% | 33.1 | 27.9% | E-sports |
| 57 | OOlympic Esports Games | 156 | 0.7% | 30.7 | 30.9% | E-sports |
| 58 | MMatt Craig | 146 | 1.3% | 28.6 | 48.0% | E-sports |
| 59 | LLGD Gaming | 137 | 0.5% | 28.4 | 30.2% | E-sports |
| 60 | MMachi Esports | 116 | 2.4% | 31.3 | 21.3% | E-sports |
| 61 | WWorld Cyber Games | 102 | 0.2% | 30.6 | 17.0% | E-sports |
| 62 | SSuning Gaming | 95 | 2.1% | 31.3 | 21.3% | E-sports |
| 63 | AArtour Babaev | 89 | 0.2% | 33.1 | 27.9% | E-sports |
| 64 | TTeam Razer | 83 | 0.2% | 24.2 | 24.7% | E-sports |
| 65 | MMineski | 81 | 0.1% | 24.0 | 9.1% | E-sports |
| 66 | LLeague of Legends PH | 79 | 0.0% | 27.6 | 46.9% | E-sports |
| 67 | DDanil Ishutin | 76 | 2.7% | 26.7 | 42.4% | E-sports |
| 68 | AAndy Castell | 74 | 2.1% | 31.1 | 20.3% | E-sports |
| 69 | LLeague of Legends Pro League | 67 | 0.7% | 23.5 | 9.2% | E-sports |
| 70 | HHenrik Ahnberg | 60 | 2.0% | 29.6 | 38.4% | E-sports |
| 71 | WWedgeman Simon | 39 | 3.1% | 28.6 | 48.0% | E-sports |
| 72 | JJarosław pasha Jarząbkowski | 39 | 5.9% | 23.4 | 4.1% | E-sports |
| 73 | LLeague of Legends Master Series | 11 | 0.0% | 25.4 | 25.7% | E-sports |
Want the full picture for any of these audiences?
Open any profile to see psychographics, top regions, peer affinities and demographic splits — all derived from the same anonymized signals.
Frequently asked questions
How is this list of the most popular e-sports compiled?
Rascasse aggregates anonymized search-behavior signals across Netherlands and ranks each e-sports by its estimated audience size. Only entries with at least 5 measured entities are listed.
How often is the list updated?
The ranking is refreshed weekly from the latest search-behavior data and re-published as a static page.
What is the largest e-sports in Netherlands?
Ninja (gamer) currently leads with an estimated audience of 275k people in Netherlands.