Candy Crush Saga has an estimated audience of 7.3M people in United States.
The average Candy Crush Saga fan in United States is 36.9 years old, more female, and lives primarily in California.
By number of fans, Candy Crush Saga ranks #3 among the 432 objects in Puzzle game in United States — 19.4× the group median.
Its fans are 1.2 years older than the group average of 35.7.
Compared with the other 431 objects in Puzzle game, Candy Crush Saga fans stand out for their interest in Dumb Ways to Die, AddictingGames and Wii.
Most fans live in California, Florida, New York.
Top affinities include Dumb Ways to Die, AddictingGames, Wii, with strongest over-indexing on Dumb Ways to Die (38.64× the country average).
Demographically, the Candy Crush Saga audience skews more female with an average age of 36.9, and over-indexes on personality traits such as Price Sensitivity, Mindfulness.
The typical Candy Crush Saga fan in United States is more female, around 36.9 years old, with strong Price Sensitivity tendencies and a notable affinity for Dumb Ways to Die.
56.0% are female, 44.0% are male, average age 36.9.
| Metric | Value |
|---|---|
| Female | 56.0% |
| Male | 44.0% |
| Average age | 36.9 |
| Estimated audience size | 7.3M |
| Age bracket | Share | % |
|---|---|---|
| 16-24 | 31% | |
| 25-34 | 18% | |
| 35-44 | 16% | |
| 45-54 | 18% | |
| 55+ | 17% |
of the worldwide Candy Crush Saga audience comes from United States.
| Country | Share |
|---|---|
| United States | 24.9% |
| United Kingdom | 8.1% |
| France | 6.2% |
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | North Dakota | ~30K | 1.81× | |
| 02 | South Carolina | ~200K | 1.78× | |
| 03 | Hawaii | ~60K | 1.78× | |
| 04 | Maine | ~50K | 1.68× | |
| 05 | Mississippi | ~100K | 1.61× | |
| 06 | New Hampshire | ~40K | 1.41× | |
| 07 | South Dakota | ~30K | 1.41× | |
| 08 | Delaware | ~30K | 1.35× | |
| 09 | Kentucky | ~100K | 1.31× | |
| 10 | Wisconsin | ~200K | 1.30× | |
| 11 | Rhode Island | ~30K | 1.26× | |
| 12 | Ohio | ~300K | 1.25× | |
| 13 | Michigan | ~300K | 1.24× | |
| 14 | Iowa | ~80K | 1.20× | |
| 15 | New Mexico | ~60K | 1.20× | |
| 16 | Alabama | ~100K | 1.19× | |
| 17 | Kansas | ~80K | 1.18× | |
| 18 | Maryland | ~100K | 1.11× | |
| 19 | Louisiana | ~100K | 1.11× | |
| 20 | Florida | ~500K | 1.08× | |
| 21 | Pennsylvania | ~300K | 1.07× | |
| 22 | Missouri | ~100K | 1.07× | |
| 23 | Connecticut | ~80K | 1.07× | |
| 24 | West Virginia | ~40K | 1.03× | |
| 25 | North Carolina | ~200K | 1.01× | |
| 26 | Massachusetts | ~200K | 0.99× | |
| 27 | New York | ~400K | 0.97× | |
| 28 | Georgia | ~200K | 0.95× | |
| 29 | New Jersey | ~200K | 0.93× | |
| 30 | Tennessee | ~100K | 0.93× | |
| 31 | Virginia | ~200K | 0.90× | |
| 32 | Illinois | ~200K | 0.89× | |
| 33 | Arkansas | ~60K | 0.89× | |
| 34 | Montana | ~20K | 0.89× | |
| 35 | Arizona | ~100K | 0.83× | |
| 36 | Indiana | ~100K | 0.82× | |
| 37 | Nebraska | ~30K | 0.82× | |
| 38 | Oklahoma | ~70K | 0.79× | |
| 39 | Alaska | ~10K | 0.77× | |
| 40 | Oregon | ~70K | 0.76× | |
| 41 | Wyoming | ~9K | 0.75× | |
| 42 | Vermont | ~10K | 0.74× | |
| 43 | Minnesota | ~90K | 0.70× | |
| 44 | Texas | ~300K | 0.69× | |
| 45 | Idaho | ~30K | 0.66× | |
| 46 | Nevada | ~50K | 0.65× | |
| 47 | Washington | ~100K | 0.64× | |
| 48 | California | ~500K | 0.60× | |
| 49 | Utah | ~30K | 0.44× | |
| 50 | Colorado | ~50K | 0.43× |
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Dumb Ways to Die | Cars & Mobility | 38.64× | ||
| 02 | AddictingGames | Games | 21.16× | ||
| 03 | Wii | Games | 15.37× | ||
| 04 | Hay Day | Games | 14.01× | ||
| 05 | Clash of Clans | Games | 13.73× | ||
| 06 | Happy Farm | Games | 13.45× | ||
| 07 | Boom Beach | Games | 13.31× | ||
| 08 | City-building game | Games | 13.30× | ||
| 09 | SimCity | Games | 12.28× | ||
| 10 | Fishdom | Games | 11.83× | ||
| 11 | Angry Birds | Games | 10.99× | ||
| 12 | Life simulation game | Games | 10.96× | ||
| 13 | Raspberry Pi | Technology & Electronics | 10.24× | ||
| 14 | quora | Internet & Social Media | 10.22× | ||
| 15 | Tile-matching video game | Games | 8.00× | ||
| 16 | The Sims | Games | 7.49× | ||
| 17 | Kings (U.S. TV series) | Movies & TV | 5.69× | ||
| 18 | Gmail | Internet & Social Media | 3.12× | ||
| 19 | T-Mobile | Technology & Electronics | 2.70× | ||
| 20 | Puzzle video games | Games | 2.58× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Price Sensitivity | PREMIUM | 1.02× | |
| Mindfulness | BALANCE | 1.01× | |
| Social Media Usage | JOY | 1.00× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Quality Awareness | PREMIUM | 0.68× | |
| Luxury Orientation | PREMIUM | 0.72× | |
| Design Affinity | PREMIUM | 0.78× |
Cite as: “Rascasse Solution, Q3/2026, rascasse.com/explore/us/candy-crush-saga-20750” · Methodology