Top list · South Korea

Top 71 E-sports in South Korea

This curated ranking covers the 71 largest e-sports in South Korea, ordered by estimated audience size from Rascasse's anonymized search-behavior signals. OMG (eSports), Team SoloMid and FACEIT lead the list with a combined estimated audience of 107k people. Across all 71 entries the average audience size is 4.3k, and the largest, OMG (eSports), reaches around 41k people in South Korea. Audience size is the estimated number of unique people in South Korea who actively engage with each e-sports, derived from search demand signals. Rankings reflect search-behavior signals collected across South Korea and are refreshed weekly.

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How to read this list

Rank

Position in the Top 71, sorted by audience size from largest to smallest. Updated weekly.

Audience size

Estimated number of unique people in South Korea who actively engage with this audience, derived from anonymized search-behavior signals.

Country share

Share of the global audience that is active in South Korea. A higher value means the audience is more locally concentrated here.

Avg age

Average age in years across the people who engage with this audience in South Korea, derived from anonymized search-behavior signals. A dash means demographic data is not yet available.

Female share

Share of women among the people who engage with this audience in South Korea. 50% is gender-balanced; values above mean female-skewed, below mean male-skewed.

Ranking

Rank Audience Audience size Avg age Female share Subtype
1 OMG (eSports) 41k 29.5 48.0% E-sports
2 Team SoloMid 40k 34.4 31.9% E-sports
3 FACEIT 27k 22.3 59.2% E-sports
4 DreamHack 21k 31.5 36.6% E-sports
5 Ninja (gamer) 19k 23.6 39.6% E-sports
6 Ninjas in Pyjamas 17k 32.4 61.2% E-sports
7 Team Liquid 16k 32.4 38.4% E-sports
8 Major League Gaming 13k 26.8 33.6% E-sports
9 League of Legends Champions Korea 11k 25.5 17.6% E-sports
10 Goldenboy 10k 25.8 0.0% E-sports
11 League of Legends World Championships 7.7k 28.5 37.9% E-sports
12 League of Legends Championship Series 7.5k 28.1 34.5% E-sports
13 cloud9 7.1k 33.3 33.1% E-sports
14 Fnatic 6.5k 32.9 47.3% E-sports
15 Evil Geniuses 5k 25.8 29.6% E-sports
16 Teemo 4.5k 33.5 46.9% E-sports
17 League of Legends Champions 4.2k 21.9 45.1% E-sports
18 E-Sports World Cup 4.1k 27.7 29.1% E-sports
19 FlyQuest 4.1k 27.7 29.0% E-sports
20 FaZe 4k 27.9 19.2% E-sports
21 MAD Lions 3.8k 27.7 29.1% E-sports
22 Natus Vincere 2.6k 31.4 26.6% E-sports
23 Top Esports 2.4k 27.7 29.0% E-sports
24 JD Gaming 2.2k 27.7 29.0% E-sports
25 Evil Geniuses 1.9k 27.7 29.0% E-sports

Want the full picture for any of these audiences?

Open any profile to see psychographics, top regions, peer affinities and demographic splits — all derived from the same anonymized signals.

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Frequently asked questions

How is this Top 71 list compiled?

Rascasse aggregates anonymized search-behavior signals across South Korea and ranks each e-sports by its estimated audience size. Only entries with at least 5 measured entities are listed.

How often is the list updated?

The ranking is refreshed weekly from the latest search-behavior data and re-published as a static page.

What is the largest e-sports in South Korea?

OMG (eSports) currently leads with an estimated audience of 41k people in South Korea.

Other top lists in South Korea