Top list · South Korea

Top 65 Racings in South Korea

This curated ranking covers the 65 largest racings in South Korea, ordered by estimated audience size from Rascasse's anonymized search-behavior signals. Need for Speed, Mario Kart and Gran Turismo (video game) lead the list with a combined estimated audience of 214k people. Across all 65 entries the average audience size is 5.3k, and the largest, Need for Speed, reaches around 82k people in South Korea. Audience size is the estimated number of unique people in South Korea who actively engage with each racing, derived from search demand signals. Rankings reflect search-behavior signals collected across South Korea and are refreshed weekly.

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How to read this list

Rank

Position in the Top 65, sorted by audience size from largest to smallest. Updated weekly.

Audience size

Estimated number of unique people in South Korea who actively engage with this audience, derived from anonymized search-behavior signals.

Country share

Share of the global audience that is active in South Korea. A higher value means the audience is more locally concentrated here.

Avg age

Average age in years across the people who engage with this audience in South Korea, derived from anonymized search-behavior signals. A dash means demographic data is not yet available.

Female share

Share of women among the people who engage with this audience in South Korea. 50% is gender-balanced; values above mean female-skewed, below mean male-skewed.

Ranking

Rank Audience Audience size Avg age Female share Subtype
1 Need for Speed 82k 28.7 14.5% Racing
2 Mario Kart 69k 28.0 32.4% Racing
3 Gran Turismo (video game) 62k 30.5 48.6% Racing
4 Real Racing 3 27k 24.9 13.6% Racing
5 Asphalt 8:Airborne 21k 26.7 23.6% Racing
6 Mario Kart Wii 17k 26.3 67.0% Racing
7 Sim racing 13k 25.3 9.2% Racing
8 Project CARS 8.6k 27.7 12.6% Racing
9 Wipeout (series) 5k 42.1 0.0% Racing
10 Need for Speed: Most Wanted (2012 video game) 4.5k 42.3 16.3% Racing
11 need for speed most wanted 3.7k 36.8 60.7% Racing
12 FlatOut 3.5k 26.1 72.8% Racing
13 Ford GT40 2.9k 40.0 28.3% Racing
14 Forza Motorsport 2.3k 28.2 4.3% Racing
15 Gran Turismo 5 2.3k 36.7 30.2% Racing
16 Real Racing 1.7k 38.3 6.0% Racing
17 Need for Speed: World 1.5k 27.6 43.0% Racing
18 Need for Speed: Underground 2 1.4k 39.6 21.9% Racing
19 Need for Speed: Hot Pursuit (2010 video game) 1.3k 39.6 35.7% Racing
20 McLaren F1 GTR 1.2k 38.2 53.4% Racing
21 Porsche 935 1.2k 38.4 13.3% Racing
22 Need for Speed: Underground 1k 40.7 23.8% Racing
23 Porsche 917 1k 32.7 68.4% Racing
24 Gran Turismo 4 713 33.1 10.8% Racing
25 Porsche 911 GT1 626 45.3 19.2% Racing

Want the full picture for any of these audiences?

Open any profile to see psychographics, top regions, peer affinities and demographic splits — all derived from the same anonymized signals.

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Frequently asked questions

How is this Top 65 list compiled?

Rascasse aggregates anonymized search-behavior signals across South Korea and ranks each racing by its estimated audience size. Only entries with at least 5 measured entities are listed.

How often is the list updated?

The ranking is refreshed weekly from the latest search-behavior data and re-published as a static page.

What is the largest racing in South Korea?

Need for Speed currently leads with an estimated audience of 82k people in South Korea.

Other top lists in South Korea