Rascasse Audience Intelligence

Tetris Audience in United States

A data profile of the people who buy, follow and care about Tetris in United States — modelled from more than twelve digital signal sources. Tetris has an estimated audience of 1,931,426 people in United States.

The average Tetris fan in United States is 34.3 years old, balanced, and lives primarily in California.

The audience is concentrated in California, Texas, New York.

Category: Games · Type: Video / Board Game · Subtype: Video game

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-10.

Section 01

At a glance

The key figures that characterise the Tetris profile in United States.

Audience size
1.9M
in United States
Gender
46.5%
53.5% male
Age
34.3
average years
Country rank
#14626
Video / Board Game in United States
Fig. 01

Search interest · 12-month trend

-32%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of Tetris fans

46.5% are female, 53.5% are male, average age 34.3.

Fig. 02

Gender split

46.5%
Female
53.5%
Male
Demographic split for Tetris audience in United States
MetricValue
Female46.5%
Male53.5%
Average age34.3
Estimated audience size1,931,426
Fig. 03

Age distribution

Ø 34.3
average years
Age distribution of the Tetris audience in United States
Age bracketShare%
16-1934%
20-2920%
30-3918%
40-4915%
50+13%
Fig. 04

Worldwide distribution

14.5%

of the worldwide Tetris audience comes from United States.

Worldwide audience distribution share by country for Tetris
CountryShare
United States14.5%
India5.1%
Italy4.2%
Section 03
Affinity (×) = how much more likely a member of this audience is to live in a region than the United States average. Example: 2.0× means twice as concentrated as the national baseline.

Geography

Where the Tetris audience in United States is strongest.

Fig. 05

Top regions by affinity

Tetris fans by region: top regions in United States
#RegionReachAffinity×
01Hawaii~10K1.60×
02North Dakota~6K1.39×
03Washington~50K1.37×
04Virginia~60K1.28×
05Massachusetts~50K1.26×
06California~300K1.21×
07Rhode Island~8K1.19×
08Utah~20K1.16×
09Arizona~50K1.14×
10New York~100K1.13×
11Illinois~80K1.13×
12Oregon~30K1.13×
13New Jersey~60K1.12×
14Nevada~20K1.08×
15Alaska~5K1.08×
16Washington, District of Columbia~6K1.07×
17Connecticut~20K1.06×
18Minnesota~30K1.04×
19Nebraska~10K1.04×
20New Hampshire~8K1.04×
21Arkansas~20K1.03×
22Vermont~4K1.02×
23Pennsylvania~70K1.01×
24Wisconsin~30K1.01×
25Iowa~20K1.01×
26Idaho~10K1.01×
27Oklahoma~20K0.99×
28Texas~200K0.98×
29Indiana~30K0.95×
30Kansas~10K0.95×
31Michigan~50K0.94×
32Maine~7K0.93×
33Colorado~30K0.92×
34Georgia~60K0.91×
35Ohio~60K0.91×
36Kentucky~20K0.91×
37Maryland~30K0.90×
38South Dakota~4K0.90×
39Florida~100K0.89×
40Missouri~30K0.89×
41West Virginia~8K0.89×
42Montana~5K0.86×
43North Carolina~50K0.84×
44Tennessee~30K0.84×
45Louisiana~20K0.84×
46New Mexico~8K0.84×
47Alabama~20K0.83×
48Mississippi~10K0.71×
49South Carolina~20K0.68×
50Delaware~4K0.64×
Fig. 06

Affinity by region

Affinity by region — Tetris, United States
0.64×1.00×1.60×
Appendix

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How to read this data

Audience size is the estimated number of people in United States who actively search for Tetris. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

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