A data profile of the people who buy, follow and care about Xenoblade Chronicles in United States — modelled from more than twelve digital signal sources. Xenoblade Chronicles has an estimated audience of 368,607 people in United States.
The average Xenoblade Chronicles fan in United States is 30.1 years old, more male, and lives primarily in California.
The audience is concentrated in California, Texas, Florida.
The key figures that characterise the Xenoblade Chronicles profile in United States.
32.6% are female, 67.4% are male, average age 30.1.
| Metric | Value |
|---|---|
| Female | 32.6% |
| Male | 67.4% |
| Average age | 30.1 |
| Estimated audience size | 368,607 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 38% | |
| 20-29 | 31% | |
| 30-39 | 19% | |
| 40-49 | 7% | |
| 50+ | 5% |
Where the Xenoblade Chronicles audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Washington | ~10K | 1.40× | |
| 02 | Oregon | ~6K | 1.32× | |
| 03 | Utah | ~4K | 1.24× | |
| 04 | Virginia | ~10K | 1.14× | |
| 05 | California | ~40K | 1.08× | |
| 06 | Michigan | ~10K | 1.08× | |
| 07 | North Carolina | ~10K | 1.07× | |
| 08 | Oklahoma | ~4K | 1.07× | |
| 09 | Missouri | ~6K | 1.06× | |
| 10 | Kentucky | ~5K | 1.06× | |
| 11 | Arkansas | ~3K | 1.05× | |
| 12 | Kansas | ~3K | 1.05× | |
| 13 | Idaho | ~2K | 1.04× | |
| 14 | Alaska | <1K | 1.04× | |
| 15 | Indiana | ~7K | 1.03× | |
| 16 | Connecticut | ~4K | 1.03× | |
| 17 | Minnesota | ~5K | 1.02× | |
| 18 | Nebraska | ~2K | 1.02× | |
| 19 | Texas | ~30K | 1.01× | |
| 20 | Georgia | ~10K | 1.01× | |
| 21 | Maryland | ~6K | 1.01× | |
| 22 | Colorado | ~6K | 1.01× | |
| 23 | West Virginia | ~2K | 1.01× | |
| 24 | Arizona | ~7K | 1.00× | |
| 25 | Nevada | ~4K | 1.00× | |
| 26 | Iowa | ~3K | 1.00× | |
| 27 | Ohio | ~10K | 0.99× | |
| 28 | Massachusetts | ~7K | 0.99× | |
| 29 | Maine | ~1K | 0.99× | |
| 30 | Tennessee | ~7K | 0.98× | |
| 31 | South Carolina | ~5K | 0.98× | |
| 32 | North Dakota | <1K | 0.98× | |
| 33 | New Jersey | ~9K | 0.97× | |
| 34 | New Hampshire | ~1K | 0.97× | |
| 35 | Rhode Island | ~1K | 0.97× | |
| 36 | Vermont | <1K | 0.97× | |
| 37 | New York | ~20K | 0.96× | |
| 38 | Illinois | ~10K | 0.96× | |
| 39 | Hawaii | ~2K | 0.96× | |
| 40 | Pennsylvania | ~10K | 0.95× | |
| 41 | Wisconsin | ~5K | 0.95× | |
| 42 | Alabama | ~5K | 0.95× | |
| 43 | Delaware | <1K | 0.95× | |
| 44 | Louisiana | ~4K | 0.94× | |
| 45 | Montana | <1K | 0.93× | |
| 46 | South Dakota | <1K | 0.93× | |
| 47 | Mississippi | ~3K | 0.92× | |
| 48 | New Mexico | ~2K | 0.92× | |
| 49 | Florida | ~20K | 0.90× | |
| 50 | Washington, District of Columbia | <1K | 0.83× |
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for Xenoblade Chronicles. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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