Rascasse Audience Intelligence

Games On-Line Audience in Indonesia

A data profile of the people who buy, follow and care about Games On-Line in Indonesia — modelled from more than twelve digital signal sources. Games On-Line has an estimated audience of 3,844,289 people in Indonesia.

#2among Video / Board Game in Indonesia
#16in Games

Games On-Line has an estimated audience of 3,844,289 people in Indonesia. 60.9% are female, 39.1% are male, average age 28.3.

Category: Games · Type: Video / Board Game

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-18.

Section 01

At a glance

The key figures that characterise the Games On-Line profile in Indonesia.

Audience size
3.8M
in Indonesia
Gender
60.9%
39.1% male
Age
28.3
average years
Country rank
#479
Video / Board Game in Indonesia
Fig. 01

Search interest · 12-month trend

+29%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of Games On-Line fans

60.9% are female, 39.1% are male, average age 28.3.

Fig. 02

Gender split

60.9%
Female
39.1%
Male
Demographic split for Games On-Line audience in Indonesia
MetricValue
Female60.9%
Male39.1%
Average age28.3
Estimated audience size3,844,289
Fig. 03

Age distribution

Ø 28.3
average years
Age distribution of the Games On-Line audience in Indonesia
Age bracketShare%
16-1956%
20-2918%
30-399%
40-498%
50+8%
Fig. 04

Worldwide distribution

52.9%

of the worldwide Games On-Line audience comes from Indonesia.

Worldwide audience distribution share by country for Games On-Line
CountryShare
Indonesia52.9%
India25.9%
South Africa6.5%
Appendix

Explore more audiences

Related profiles, rankings and the same audience in other markets.

How to read this data

Audience size is the estimated number of people in Indonesia who actively search for Games On-Line. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across Indonesia. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

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