Rascasse Audience Intelligence

Wrestling Audience in Italy

A data profile of the people who buy, follow and care about Wrestling in Italy — modelled from more than twelve digital signal sources. Wrestling has an estimated audience of 3,566,126 people in Italy.

The average Wrestling fan in Italy is 36.3 years old, more male, and lives primarily in Lombardy.

The audience is concentrated in Lombardy, Lazio, Campania.

Top brand affinities include Grappling, Self-defense, Boxing, with strongest over-indexing on Grappling (9.44× the country average).

Demographically, the Wrestling audience skews more male with an average age of 36.3, and over-indexes on personality traits such as Risk Appetite, Patriotism.

Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 20 regions tracked by Rascasse.

The typical Wrestling fan in Italy is more male, around 36.3 years old, with strong Risk Appetite tendencies and a notable affinity for Grappling.

Category: Sports · Type: Topic · Subtype: Sport

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-10.

Section 01

At a glance

The key figures that characterise the Wrestling profile in Italy.

Audience size
3.6M
in Italy
Gender
23.0%
77.0% male
Age
36.3
average years
Country rank
#1980
Topic in Italy
Fig. 01

Search interest · 12-month trend

-18%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of Wrestling fans

23.0% are female, 77.0% are male, average age 36.3.

Fig. 02

Gender split

23.0%
Female
77.0%
Male
Demographic split for Wrestling audience in Italy
MetricValue
Female23.0%
Male77.0%
Average age36.3
Estimated audience size3,566,126
Fig. 03

Age distribution

Ø 36.3
average years
Age distribution of the Wrestling audience in Italy
Age bracketShare%
16-1928%
20-2921%
30-3918%
40-4917%
50+16%
Fig. 04

Worldwide distribution

3.4%

of the worldwide Wrestling audience comes from Italy.

Worldwide audience distribution share by country for Wrestling
CountryShare
United States26.5%
Japan5.1%
India5.1%
Section 03
Affinity (×) = how much more likely a member of this audience is to live in a region than the Italy average. Example: 2.0× means twice as concentrated as the national baseline.

Geography

Where the Wrestling audience in Italy is strongest.

Fig. 05

Top regions by affinity

Wrestling fans by region: top regions in Italy
#RegionReachAffinity×
01Lombardy~900K1.48×
02Abruzzo~100K1.35×
03Campania~500K1.24×
04Puglia~300K1.18×
05Lazio~500K1.17×
06Calabria~100K1.16×
07Piedmont~300K1.15×
08Sicilia~300K1.12×
09Tuscany~300K1.07×
10Emilia-Romagna~300K0.98×
11Veneto~300K0.95×
12Umbria~50K0.95×
13Sardinia~90K0.94×
14Liguria~90K0.90×
15Basilicata~30K0.87×
16Marche~80K0.84×
17Friuli-Venezia Giulia~50K0.81×
18Molise~10K0.79×
19Trentino-Alto Adige/Südtirol~50K0.78×
20Aosta Valley~7K0.73×
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the Wrestling audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for Wrestling audience
#·InterestCategoryAffinity×
01GrapplingSports9.44×
02AikidoSports5.31×
03Self-defenseSports5.10×
04John CenaSports5.02×
05TaekwondoSports4.98×
06BoxingSports4.61×
07JudoSports4.47×
08WWESports3.39×
09Broadcasting of sports eventsMovies & TV3.01×
10Car washCars & Mobility2.97×
11NBA playoffsSports2.93×
12Ultimate Fighting ChampionshipSports2.92×
13Plug-in hybridCars & Mobility2.88×
14Mixed martial artsSports2.71×
15DAZNMovies & TV2.69×
16Serie BSports2.42×
17Novak DjokovicSports1.94×
18SupermanMovies & TV1.60×
19Como 1907Sports1.58×
20WikipediaInternet & Social Media1.51×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the Wrestling audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

What stands out
The strongest tendencies
Top personality traits over-indexed by Wrestling audience · What stands out
TraitClusterDeviationScore
Risk AppetiteTHRILL1.44×
PatriotismCONSERVATISM1.38×
SpiritualityBALANCE1.12×
1.00× baseline
Rather not
The weakest tendencies
Top personality traits over-indexed by Wrestling audience · Rather not
TraitClusterDeviationScore
CreativityOPEN0.67×
Quality AwarenessPREMIUM0.70×
Price SensitivityPREMIUM0.72×
1.00× baseline
Section 06

Frequently asked questions

01

How many fans does Wrestling have in Italy?

Wrestling has an estimated audience of 3,566,126 people in Italy, concentrated in Lombardy and Lazio.

02

What is the gender split and age of Wrestling fans?

23.0% of Wrestling fans are female, 77.0% are male, with an average age of 36.3 years.

03

Which brands do Wrestling fans like most?

Wrestling fans show strongest brand affinity for Grappling (9.44×), Self-defense (5.1×), and Boxing (4.61×) over the country average.

04

Where do Wrestling fans live in Italy?

Wrestling fans in Italy are most concentrated in Lombardy (reach ~900K), Lazio (reach ~500K), and Campania (reach ~500K). These three regions account for the largest share of the active audience.

05

What other brands do Wrestling fans also like?

Beyond Wrestling itself, the audience over-indexes on Self-defense (5.1×), Boxing (4.61×), Serie B (2.42×), and Judo (4.47×) compared to the Italy average.

Appendix

Explore more audiences

Related profiles, rankings and the same audience in other markets.

How to read this data

Audience size is the estimated number of people in Italy who actively search for Wrestling. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across Italy. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

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