Top 40 Casual games in South Korea
This curated ranking covers the 40 largest casual games in South Korea, ordered by estimated audience size from Rascasse's anonymized search-behavior signals. Clash of Clans, Dots (video game) and Angry Birds (video game) lead the list with a combined estimated audience of 348,535 people. Across all 40 entries the average audience size is 12,538, and the largest, Clash of Clans, reaches around 178,629 people in South Korea. Audience size is the estimated number of unique people in South Korea who actively engage with each casual game, derived from search demand signals. Rankings reflect search-behavior signals collected across South Korea and are refreshed weekly.
Ranking
| Rank | Name | Audience size | Country share | Subtype | Category |
|---|---|---|---|---|---|
| 1 | 178,629 | 2.6% | Casual game | Games | |
| 2 | 94,459 | 1.8% | Casual game | Games | |
| 3 | 75,447 | 1.8% | Casual game | Games | |
| 4 | 32,509 | 1.1% | Casual game | Games | |
| 5 | 28,569 | 0.2% | Casual game | Games | |
| 6 | 12,829 | 0.1% | Casual game | Games | |
| 7 | 11,001 | 0.1% | Casual game | Games | |
| 8 | 7,288 | 0.1% | Casual game | Games | |
| 9 | 6,744 | 0.2% | Casual game | Games | |
| 10 | 5,998 | 0.1% | Casual game | Games | |
| 11 | 5,885 | 0.2% | Casual game | Games | |
| 12 | 4,992 | 0.3% | Casual game | Games | |
| 13 | 4,621 | 0.9% | Casual game | Games | |
| 14 | 3,525 | 0.2% | Casual game | Games | |
| 15 | 3,270 | 0.4% | Casual game | Games | |
| 16 | 3,035 | 0.6% | Casual game | Games | |
| 17 | 2,922 | 0.1% | Casual game | Games | |
| 18 | 2,871 | 0.3% | Casual game | Games | |
| 19 | 2,413 | 0.1% | Casual game | Games | |
| 20 | 2,202 | 0.1% | Casual game | Games | |
| 21 | 1,894 | 2.9% | Casual game | Games | |
| 22 | 1,850 | 0.1% | Casual game | Games | |
| 23 | 1,661 | 0.8% | Casual game | Games | |
| 24 | 1,613 | 0.1% | Casual game | Games | |
| 25 | 1,463 | 0.4% | Casual game | Games | |
| 26 | 1,206 | 0.1% | Casual game | Games | |
| 27 | 743 | 0.5% | Casual game | Games | |
| 28 | 503 | 0.3% | Casual game | Games | |
| 29 | 299 | 0.7% | Casual game | Games | |
| 30 | 158 | 0.2% | Casual game | Games | |
| 31 | 138 | 0.1% | Casual game | Games | |
| 32 | 122 | 0.1% | Casual game | Games | |
| 33 | 120 | 0.2% | Casual game | Games | |
| 34 | 115 | 0.0% | Casual game | Games | |
| 35 | 113 | 0.0% | Casual game | Games | |
| 36 | 99 | 0.5% | Casual game | Games | |
| 37 | 94 | 0.3% | Casual game | Games | |
| 38 | 84 | 0.0% | Casual game | Games | |
| 39 | 27 | 0.0% | Casual game | Games | |
| 40 | 12 | 0.0% | Casual game | Games |
Frequently asked questions
How is this Top 40 list compiled?
Rascasse aggregates anonymized search-behavior signals across South Korea and ranks each casual game by its estimated audience size. Only entries with at least 5 measured entities are listed.
How often is the list updated?
The ranking is refreshed weekly from the latest search-behavior data and re-published as a static page.
What is the largest casual game in South Korea?
Clash of Clans currently leads with an estimated audience of 178,629 people in South Korea.
Methodology
Audience sizes are estimated from anonymized search-behavior signals across South Korea. Lists below 5 entries are not published. See methodology for full details.