Rascasse Audience Intelligence

Super Mario Audience in Netherlands

A data profile of the people who buy, follow and care about Super Mario in Netherlands — modelled from more than twelve digital signal sources. Super Mario has an estimated audience of 166,971 people in Netherlands.

The average Super Mario fan in Netherlands is 34.5 years old, more male, and lives primarily in Zuid-Holland.

The audience is concentrated in Zuid-Holland, North Brabant, North Holland.

Top brand affinities include mat best mbest11x, Super Mario Bros., Mario Kart 8, with strongest over-indexing on mat best mbest11x (41× the country average).

Demographically, the Super Mario audience skews more male with an average age of 34.5, and over-indexes on personality traits such as Early Adopter Mentality, Social Media Usage.

Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 12 regions tracked by Rascasse.

The typical Super Mario fan in Netherlands is more male, around 34.5 years old, with strong Early Adopter Mentality tendencies and a notable affinity for mat best mbest11x.

Category: Games · Type: Video / Board Game · Subtype: Video game

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-09-29.

Section 01

At a glance

The key figures that characterise the Super Mario profile in Netherlands.

Audience size
167K
in Netherlands
Gender
39.6%♀
60.4% male
Age
34.5
average years
Country rank
#7675
Video / Board Game in Netherlands
Fig. 01

Search interest · 12-month trend

+19%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of Super Mario fans

39.6% are female, 60.4% are male, average age 34.5.

Fig. 02

Gender split

39.6%
Female
60.4%
Male
Demographic split for Super Mario audience in Netherlands
MetricValue
Female39.6%
Male60.4%
Average age34.5
Estimated audience size166,971
Fig. 03

Age distribution

Ø 34.5
average years
Age distribution of the Super Mario audience in Netherlands
Age bracketShare%
16-1931%
20-2922%
30-3919%
40-4914%
50+13%
Fig. 04

Worldwide distribution

0.9%

of the worldwide Super Mario audience comes from Netherlands.

Worldwide audience distribution share by country for Super Mario
CountryShare
United States23.3%
Japan9.3%
Italy6.5%
Section 03
Affinity (×) = how much more likely a member of this audience is to live in a region than the Netherlands average. Example: 2.0× means twice as concentrated as the national baseline.

Geography

Where the Super Mario audience in Netherlands is strongest.

Fig. 05

Top regions by affinity

Super Mario fans by region: top regions in Netherlands
#RegionReachAffinity×
01North Brabant~30K1.27×
02Zuid-Holland~50K1.26×
03Limburg~10K1.12×
04North Holland~30K1.09×
05Flevoland~5K1.09×
06Gelderland~20K1.01×
07Friesland~6K0.95×
08Overijssel~10K0.92×
09Drenthe~5K0.91×
10Zeeland~3K0.91×
11Utrecht~10K0.83×
12Groningen~4K0.78×
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the Super Mario audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for Super Mario audience
#·InterestCategoryAffinity×
01mat best mbest11xSports41.00×
02Street FighterGames37.95×
03Super Mario Bros.Games34.48×
04Dave The DiverGames34.48×
05World of WarshipsGames32.31×
06Mario KartGames27.00×
07Mario Kart 8Games25.80×
08Tom HollandMovies & TV21.65×
09Mario Kart 8 DeluxeGames18.54×
10ZendayaMovies & TV18.41×
11Turn-based strategyGames15.22×
12The Legend of Zelda: Ocarina of TimeGames14.90×
13Hay DayGames14.03×
14PlayStation StoreGames13.96×
15RetrogamingGames12.04×
16The Legend of ZeldaGames11.58×
17The SimsGames10.17×
18Jacob ElordiMovies & TV9.81×
19YTMusic & Radio2.02×
20TikTokInternet & Social Media1.80×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the Super Mario audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

↑ What stands out
The strongest tendencies
Top personality traits over-indexed by Super Mario audience · What stands out
TraitClusterDeviationScore
Early Adopter MentalityPOWER1.18×
Social Media UsageJOY1.17×
PatriotismCONSERVATISM1.11×
0×1.00× baseline2×
↓ Rather not
The weakest tendencies
Top personality traits over-indexed by Super Mario audience · Rather not
TraitClusterDeviationScore
CreativityOPEN0.71×
TraditionCONSERVATISM0.71×
Healthy LifestyleBALANCE0.75×
0×1.00× baseline2×
Section 06

Frequently asked questions

01

How many fans does Super Mario have in Netherlands?

Super Mario has an estimated audience of 166,971 people in Netherlands, concentrated in Zuid-Holland and North Brabant.

02

What is the gender split and age of Super Mario fans?

39.6% of Super Mario fans are female, 60.4% are male, with an average age of 34.5 years.

03

Which brands do Super Mario fans like most?

Super Mario fans show strongest brand affinity for mat best mbest11x (41×), Super Mario Bros. (34.48×), and Mario Kart 8 (25.8×) over the country average.

04

Where do Super Mario fans live in Netherlands?

Super Mario fans in Netherlands are most concentrated in Zuid-Holland (reach ~50K), North Brabant (reach ~30K), and North Holland (reach ~30K). These three regions account for the largest share of the active audience.

05

What other brands do Super Mario fans also like?

Beyond Super Mario itself, the audience over-indexes on Super Mario Bros. (34.48×), Mario Kart 8 (25.8×), Zendaya (18.41×), and Tom Holland (21.65×) compared to the Netherlands average.

Appendix

Explore more audiences

Related profiles, rankings and the same audience in other markets.

How to read this data

Audience size is the estimated number of people in Netherlands who actively search for Super Mario. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across Netherlands. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

Source: Rascasse Audience Intelligence — modeled from anonymized, multi-source behavioral signals (search, social, events), updated monthly. Data status: 09/2026.

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