Rascasse Audience Intelligence

Undertale Audience in United States

Undertale has an estimated audience of 497K people in United States.

#80among Role playing in United States
#550among games in United States
#920in Games

The average Undertale fan in United States is 29.2 years old, balanced, and lives primarily in California.

Its fans are 3.3 years younger than the group average of 32.5.

Women make up 46.2% of the fan base, 11.9 percentage points more than the group average.

Compared with the other 862 objects in Role playing, Undertale fans stand out for their interest in Cuphead, Natalie Dormer and REC (film).

Most fans live in California, Texas, Florida.

Top affinities include Cuphead, Natalie Dormer, REC (film), with strongest over-indexing on Cuphead (164.84× the country average).

Demographically, the Undertale audience skews balanced with an average age of 29.2, and over-indexes on personality traits such as Quality Awareness, Mindfulness.

The typical Undertale fan in United States is balanced, around 29.2 years old, with strong Quality Awareness tendencies and a notable affinity for Cuphead.

Category: Games · Type: Video / Board Game · Subtype: Role playing

Data status: Q3/2026 · Source & method

Section 01

At a glance

Audience size
497K
in United States
Gender
46.2%♀
53.8% male
Age
29.2
average years
Country rank
#38289
among all objects in United States
Fig. 01

Search interest · 12-month trend

-10%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Solution
Section 02

Demographics of Undertale fans

46.2% are female, 53.8% are male, average age 29.2.

Fig. 02

Gender split

46.2%
Female
53.8%
Male
Demographic split for Undertale audience in United States
MetricValue
Female46.2%
Male53.8%
Average age29.2
Estimated audience size497K
Fig. 03

Age distribution

Ø 29.2
average years
Age distribution of the Undertale audience in United States
Age bracketShare%
16-2448%
25-3426%
35-4413%
45-548%
55+4%
Fig. 04

Worldwide distribution

13.3%

of the worldwide Undertale audience comes from United States.

Worldwide audience distribution share by country for Undertale
CountryShare
United States13.3%
China6.3%
Spain6.2%
Section 03
Affinity (×) = how much more likely a member of this audience is to live in a region than the United States average. Example: 2.0× means twice as concentrated as the national baseline.

Geography

Fig. 05

Top regions by affinity

Undertale fans by region: top regions in United States
#RegionReachAffinity×
01Oklahoma~8K1.31×
02Washington~10K1.27×
03Utah~6K1.27×
04Oregon~8K1.24×
05Kentucky~8K1.23×
06Alaska~1K1.23×
07Texas~40K1.21×
08Arkansas~5K1.15×
09Indiana~10K1.13×
10California~70K1.12×
11Nevada~5K1.12×
12Georgia~20K1.09×
13Missouri~10K1.09×
14West Virginia~3K1.09×
15Arizona~10K1.08×
16Idaho~3K1.08×
17New Mexico~3K1.06×
18Kansas~5K1.05×
19Louisiana~7K1.04×
20North Carolina~20K1.03×
21Michigan~20K1.02×
22Virginia~10K1.02×
23Ohio~20K1.01×
24Pennsylvania~20K0.99×
25Tennessee~10K0.98×
26Maryland~9K0.98×
27Florida~30K0.97×
28Alabama~7K0.97×
29Illinois~20K0.95×
30Hawaii~2K0.95×
31Maine~2K0.95×
32North Dakota~1K0.94×
33Wyoming<1K0.94×
34Iowa~4K0.93×
35Mississippi~4K0.93×
36South Carolina~7K0.91×
37Nebraska~3K0.91×
38Rhode Island~1K0.91×
39Colorado~8K0.90×
40Minnesota~8K0.89×
41New Hampshire~2K0.89×
42New York~30K0.88×
43New Jersey~10K0.88×
44South Dakota~1K0.88×
45Massachusetts~9K0.87×
46Montana~1K0.87×
47Wisconsin~8K0.86×
48Connecticut~5K0.85×
49Delaware~1K0.82×
50Vermont<1K0.81×
Fig. 06

Affinity by region

Affinity by region — Undertale, United States
0.81×1.00×1.31×
Section 04
Brands and objects ranked by affinity with this audience. Values above 1.0× mean over-representation compared with the country average.

Audience interests & affinities

Fig. 07

Top cross-interests, ranked by affinity

Affinities of the Undertale audience vs. the country average
#·InterestCategoryAffinity×
01CupheadMovies & TV164.84×
02Natalie DormerMovies & TV145.27×
03REC (film)Movies & TV143.07×
04Mother (video game)Games72.66×
05Limbo (video game)Games57.74×
06Dragon Age: InquisitionGames55.98×
07Braid (video game)Games55.31×
08SmallvilleMovies & TV48.66×
09Mass Effect 2Games44.01×
10Thirteen GhostsMovies & TV42.85×
11Suikoden (video game)Games31.28×
12Shipley Do-NutsFood & Beverages29.74×
13Building insulation materialsHome & Garden27.72×
14Monster Hunter (video game)Games26.29×
15coffee shopFood & Beverages22.93×
16Coffee loversFood & Beverages22.63×
17Baldur's Gate 3Games21.32×
18Milo VentimigliaMovies & TV16.52×
19When Harry Met SallyMovies & TV15.91×
20VermontTravel & Leisure7.48×
Section 05
Strongest and weakest personality traits of this audience (1.0 = country average).

Personality of the Undertale audience

Fig. 08

Deviation from the national baseline

↑ What stands out
The strongest tendencies
Personality traits of the Undertale audience vs. the country average · What stands out
TraitClusterDeviationScore
Quality AwarenessPREMIUM1.74×
MindfulnessBALANCE1.20×
Early Adopter MentalityPOWER1.17×
0×1.00× baseline2×
↓ Rather not
The weakest tendencies
Personality traits of the Undertale audience vs. the country average · Rather not
TraitClusterDeviationScore
CreativityOPEN0.71×
Community OrientationOPEN0.74×
Sports ActivityPOWER0.78×
0×1.00× baseline2×
Appendix

Explore more audiences

Source & method

Source
Rascasse Solution, own modelling
What “fans” means here
Estimated number of people in United States with measurable interest in Undertale over the last 12 months. Modelled, not counted; people interested in several video / board games count for each of them.
Data basis
Anonymised behavioural signals: search demand, social media signals, sponsorship and event data. Not a survey.
Period
10/2025 – 09/2026 · updated quarterly · data status Q3/2026
Confidence
high gender and age data available and an audience of at least 100,000 people

Cite as: “Rascasse Solution, Q3/2026, rascasse.com/explore/us/undertale-160099” · Methodology