Super Mario Audience in United States

Super Mario has an estimated audience of 4,550,258 people in United States. 42.9% are female, 57.1% are male, average age 30.0. Top regions: California, Texas, Florida. Top brand affinities: Super Mario Bros., Godzilla, Tom Holland, Street Fighter, Avengers (band).
The average Super Mario fan in United States is 30.0 years old, more male, and lives primarily in California. The audience is concentrated in California, Texas, Florida. Top brand affinities include Super Mario Bros., Godzilla, Tom Holland, with strongest over-indexing on Super Mario Bros. (27.05× the country average). Demographically, the Super Mario audience skews more male with an average age of 30.0, and over-indexes on personality traits such as Early Adopter Mentality, LGBTQ+ Identity. Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
Category: Games · Type: Video / Board Game · Subtype: Video game
Demographics of Super Mario fans
| Metric | Value |
|---|---|
| Female | 42.9% |
| Male | 57.1% |
| Average age | 30.0 |
| Estimated audience size | 4,550,258 |
Audience persona
The typical Super Mario fan in United States is more male, around 30.0 years old, with strong Early Adopter Mentality tendencies and a notable affinity for Super Mario Bros..
Top regions in United States
| Region | Reach | Affinity |
|---|---|---|
| California | 710,360 | 1.42× |
| Texas | 582,922 | 1.49× |
| Florida | 332,358 | 1.08× |
| New York | 292,876 | 1.15× |
| Illinois | 173,026 | 1.14× |
| Pennsylvania | 165,529 | 1.08× |
| New Jersey | 155,738 | 1.35× |
| Georgia | 153,521 | 1.1× |
| North Carolina | 146,762 | 1.07× |
| Ohio | 137,686 | 0.98× |
| Michigan | 131,354 | 1.1× |
| Virginia | 118,019 | 1.06× |
| Washington | 104,256 | 1.14× |
| Arizona | 103,466 | 1.11× |
| Indiana | 98,310 | 1.18× |
| Tennessee | 91,325 | 1× |
| Massachusetts | 83,213 | 0.93× |
| Maryland | 76,248 | 0.97× |
| Alabama | 74,819 | 1.18× |
| Missouri | 71,473 | 0.97× |
| Louisiana | 66,563 | 1.13× |
| Kentucky | 65,822 | 1.15× |
| South Carolina | 63,581 | 0.93× |
| Oklahoma | 60,439 | 1.2× |
| Wisconsin | 58,782 | 0.86× |
| Colorado | 57,829 | 0.81× |
| Nevada | 56,908 | 1.29× |
| Oregon | 48,122 | 0.92× |
| Minnesota | 47,885 | 0.73× |
| Arkansas | 45,928 | 1.23× |
| Connecticut | 43,683 | 0.96× |
| Kansas | 41,737 | 1.16× |
| Utah | 41,335 | 1.01× |
| Mississippi | 39,550 | 1.05× |
| Iowa | 28,988 | 0.77× |
| New Mexico | 24,802 | 1.09× |
| Nebraska | 20,652 | 0.91× |
| Idaho | 20,648 | 0.9× |
| Hawaii | 19,390 | 0.99× |
| West Virginia | 17,783 | 0.84× |
| Rhode Island | 16,538 | 1.14× |
| New Hampshire | 13,596 | 0.76× |
| Maine | 11,567 | 0.71× |
| Delaware | 10,863 | 0.87× |
| North Dakota | 8,945 | 0.96× |
| South Dakota | 8,736 | 0.83× |
| Montana | 8,470 | 0.67× |
| Alaska | 8,000 | 0.82× |
| Washington, District of Columbia | 7,349 | 0.54× |
| Vermont | 5,156 | 0.65× |
Top brand affinities
Brands and entities this audience over-indexes on, vs. the country average.
| Brand | Affinity | Category |
|---|---|---|
| Super Mario Bros. | 27.05× | Games |
| Godzilla | 7.82× | Movies & TV |
| Tom Holland | 11.24× | Movies & TV |
| Street Fighter | 20.68× | Games |
| Avengers (band) | 18.12× | Music & Radio |
| Euphoria | 2.71× | Movies & TV |
| The Legend of Zelda | 9.62× | Games |
| Sonic the Hedgehog (comics) | 10.7× | Literature |
| Retrogaming | 8.17× | Games |
| Superman | 2.21× | Movies & TV |
| Mark Wahlberg | 8.74× | Movies & TV |
| Mario Kart | 14.7× | Games |
| Uncharted 4: A Thief's End | 26.33× | Games |
| World of Warships | 34.78× | Games |
| Josh Hutcherson | 10.33× | Movies & TV |
| Turn-based strategy | 11.95× | Games |
| Battleship (game) | 46.73× | Games |
| Power Rangers (film) | 12.97× | Movies & TV |
| Super Smash Bros. | 10.45× | Games |
| The Legend of Zelda: Ocarina of Time | 13.02× | Games |
Psychographic profile
Top six personality traits over-indexed by this audience (1.0 = country average).
| Trait | Cluster | Score |
|---|---|---|
| Early Adopter Mentality | POWER | 1.8 |
| LGBTQ+ Identity | OPEN | 1.78 |
| Extroversion | THRILL | 1.45 |
| Urban Lifestyle | OPEN | 1.34 |
| Social Media Usage | JOY | 1.31 |
| Sustainability | BALANCE | 1.19 |
Worldwide distribution
| Country | Share |
|---|---|
| United States | 23.5% |
| Japan | 9.5% |
| Italy | 6.5% |
See Super Mario audiences in other countries
More Video game audiences in United States
- Breaking news (73,625,268)
- Rings of Saturn (41,917,477)
- Beetlejuice (41,569,291)
- Housekeeping (25,980,968)
- Crossword (17,651,059)
Frequently asked questions
How many fans does Super Mario have in United States?
Super Mario has an estimated audience of 4,550,258 people in United States, concentrated in California and Texas.
What is the gender split and age of Super Mario fans?
42.9% of Super Mario fans are female, 57.1% are male, with an average age of 30.0 years.
Which brands do Super Mario fans like most?
Super Mario fans show strongest brand affinity for Super Mario Bros. (27.05×), Godzilla (7.82×), and Tom Holland (11.24×) over the country average.
Where do Super Mario fans live in United States?
Super Mario fans in United States are most concentrated in California (reach 710,360), Texas (reach 582,922), and Florida (reach 332,358). These three regions account for the largest share of the active audience.
What other brands do Super Mario fans also like?
Beyond Super Mario itself, the audience over-indexes on Godzilla (7.82×), Tom Holland (11.24×), Street Fighter (20.68×), and Avengers (band) (18.12×) compared to the United States average.
How to read this data
Audience size is the estimated number of people in United States who actively search for Super Mario. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
About this audience profile
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.