A data profile of the people who buy, follow and care about Super Mario in United States — modelled from more than twelve digital signal sources. Super Mario has an estimated audience of 4,568,987 people in United States.
The average Super Mario fan in United States is 30.0 years old, more male, and lives primarily in California.
The audience is concentrated in California, Texas, Florida.
Top brand affinities include Super Mario Bros., mat best mbest11x, Godzilla, with strongest over-indexing on Super Mario Bros. (27.05× the country average).
Demographically, the Super Mario audience skews more male with an average age of 30.0, and over-indexes on personality traits such as Early Adopter Mentality, Social Media Usage.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical Super Mario fan in United States is more male, around 30.0 years old, with strong Early Adopter Mentality tendencies and a notable affinity for Super Mario Bros..
The key figures that characterise the Super Mario profile in United States.
42.9% are female, 57.1% are male, average age 30.0.
| Metric | Value |
|---|---|
| Female | 42.9% |
| Male | 57.1% |
| Average age | 30.0 |
| Estimated audience size | 4,568,987 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 43% | |
| 20-29 | 24% | |
| 30-39 | 17% | |
| 40-49 | 9% | |
| 50+ | 6% |
Where the Super Mario audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Texas | ~600K | 1.47× | |
| 02 | California | ~700K | 1.40× | |
| 03 | Nevada | ~60K | 1.29× | |
| 04 | New Jersey | ~100K | 1.25× | |
| 05 | Rhode Island | ~20K | 1.22× | |
| 06 | Arkansas | ~50K | 1.20× | |
| 07 | Arizona | ~100K | 1.19× | |
| 08 | New Mexico | ~30K | 1.19× | |
| 09 | Oklahoma | ~60K | 1.17× | |
| 10 | Indiana | ~100K | 1.15× | |
| 11 | Alabama | ~70K | 1.15× | |
| 12 | Kansas | ~40K | 1.15× | |
| 13 | Illinois | ~200K | 1.11× | |
| 14 | Louisiana | ~70K | 1.11× | |
| 15 | Mississippi | ~40K | 1.10× | |
| 16 | New York | ~300K | 1.09× | |
| 17 | Georgia | ~200K | 1.09× | |
| 18 | Kentucky | ~60K | 1.09× | |
| 19 | Washington | ~100K | 1.08× | |
| 20 | Pennsylvania | ~200K | 1.06× | |
| 21 | Michigan | ~100K | 1.06× | |
| 22 | Florida | ~300K | 1.04× | |
| 23 | North Carolina | ~100K | 1.04× | |
| 24 | Utah | ~40K | 1.03× | |
| 25 | Virginia | ~100K | 1.00× | |
| 26 | Maryland | ~80K | 0.99× | |
| 27 | Tennessee | ~90K | 0.98× | |
| 28 | Missouri | ~70K | 0.97× | |
| 29 | Hawaii | ~20K | 0.97× | |
| 30 | North Dakota | ~9K | 0.97× | |
| 31 | Connecticut | ~40K | 0.96× | |
| 32 | Ohio | ~100K | 0.95× | |
| 33 | Idaho | ~20K | 0.95× | |
| 34 | Alaska | ~9K | 0.95× | |
| 35 | Nebraska | ~20K | 0.94× | |
| 36 | South Carolina | ~60K | 0.90× | |
| 37 | Oregon | ~50K | 0.90× | |
| 38 | Massachusetts | ~80K | 0.89× | |
| 39 | Delaware | ~10K | 0.89× | |
| 40 | South Dakota | ~9K | 0.89× | |
| 41 | Wisconsin | ~60K | 0.87× | |
| 42 | West Virginia | ~20K | 0.87× | |
| 43 | Colorado | ~60K | 0.80× | |
| 44 | Maine | ~10K | 0.80× | |
| 45 | Iowa | ~30K | 0.78× | |
| 46 | New Hampshire | ~10K | 0.78× | |
| 47 | Montana | ~10K | 0.78× | |
| 48 | Vermont | ~6K | 0.76× | |
| 49 | Minnesota | ~50K | 0.75× | |
| 50 | Washington, District of Columbia | ~8K | 0.60× |
The strongest cross-interests of the Super Mario audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | mat best mbest11x | Sports | 49.80× | ||
| 02 | Battleship (game) | Games | 46.73× | ||
| 03 | World of Warships | Games | 34.78× | ||
| 04 | Super Mario Bros. | Games | 27.05× | ||
| 05 | Uncharted 4: A Thief's End | Games | 26.33× | ||
| 06 | Street Fighter | Games | 20.68× | ||
| 07 | Super Mario Bros. (film) | Movies & TV | 18.42× | ||
| 08 | Avengers (band) | Music & Radio | 18.12× | ||
| 09 | Mario Kart | Games | 14.70× | ||
| 10 | Power Rangers (film) | Movies & TV | 12.97× | ||
| 11 | Turn-based strategy | Games | 11.95× | ||
| 12 | Tom Holland | Movies & TV | 11.24× | ||
| 13 | Super Smash Bros. | Games | 10.45× | ||
| 14 | Josh Hutcherson | Movies & TV | 10.33× | ||
| 15 | Legends (comics) | Literature | 10.25× | ||
| 16 | The Legend of Zelda | Games | 9.62× | ||
| 17 | Mark Wahlberg | Movies & TV | 8.74× | ||
| 18 | Retrogaming | Games | 8.17× | ||
| 19 | Godzilla | Movies & TV | 7.82× | ||
| 20 | Superman | Movies & TV | 2.21× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Early Adopter Mentality | POWER | 1.20× | |
| Social Media Usage | JOY | 1.16× | |
| Spirituality | BALANCE | 1.15× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Creativity | OPEN | 0.75× | |
| Design Affinity | PREMIUM | 0.75× | |
| Quality Awareness | PREMIUM | 0.76× |
Super Mario has an estimated audience of 4,568,987 people in United States, concentrated in California and Texas.
42.9% of Super Mario fans are female, 57.1% are male, with an average age of 30.0 years.
Super Mario fans show strongest brand affinity for Super Mario Bros. (27.05×), mat best mbest11x (49.8×), and Godzilla (7.82×) over the country average.
Super Mario fans in United States are most concentrated in California (reach ~700K), Texas (reach ~600K), and Florida (reach ~300K). These three regions account for the largest share of the active audience.
Beyond Super Mario itself, the audience over-indexes on mat best mbest11x (49.8×), Godzilla (7.82×), Tom Holland (11.24×), and Street Fighter (20.68×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for Super Mario. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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