Rascasse Audience Intelligence

Exhibition game Audience in Denmark

A data profile of the people who buy, follow and care about Exhibition game in Denmark — modelled from more than twelve digital signal sources. Exhibition game has an estimated audience of 913,744 people in Denmark.

Exhibition game has an estimated audience of 913,744 people in Denmark. 57.2% are female, 42.8% are male, average age 45.2. Top brand affinities: Terraced house, Garden furniture, Public transport, Automatic transmission, Sauna.

Top brand affinities include Terraced house, Garden furniture, Public transport, with strongest over-indexing on Terraced house (1.51× the country average).

Demographically, the Exhibition game audience skews more female with an average age of 45.2, and over-indexes on personality traits such as Convenience Orientation, Quality Awareness.

The typical Exhibition game fan in Denmark is more female, around 45.2 years old, with strong Convenience Orientation tendencies and a notable affinity for Terraced house.

Category: Games · Type: Topic · Subtype: Gaming genre

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-17.

Section 01

At a glance

The key figures that characterise the Exhibition game profile in Denmark.

Audience size
914K
in Denmark
Gender
57.2%
42.8% male
Age
45.2
average years
Country rank
#455
Topic in Denmark
Fig. 01

Search interest · 12-month trend

-52%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of Exhibition game fans

57.2% are female, 42.8% are male, average age 45.2.

Fig. 02

Gender split

57.2%
Female
42.8%
Male
Demographic split for Exhibition game audience in Denmark
MetricValue
Female57.2%
Male42.8%
Average age45.2
Estimated audience size913,744
Fig. 03

Age distribution

Ø 45.2
average years
Age distribution of the Exhibition game audience in Denmark
Age bracketShare%
16-1910%
20-2914%
30-3916%
40-4923%
50+37%
Fig. 04

Worldwide distribution

1.1%

of the worldwide Exhibition game audience comes from Denmark.

Worldwide audience distribution share by country for Exhibition game
CountryShare
United States34.7%
United Kingdom9.7%
Taiwan4.3%
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the Exhibition game audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for Exhibition game audience
#·InterestCategoryAffinity×
01ReuseHome & Garden2.26×
02AllergyHealth2.15×
03Manual transmissionCars & Mobility2.12×
04Automatic transmissionCars & Mobility2.06×
05TinderInternet & Social Media1.96×
06Single-family detached homeHome & Garden1.90×
07Efficient energy useTechnology & Electronics1.76×
08HormoneHealth1.75×
09SaunaHome & Garden1.74×
10Garden furnitureHome & Garden1.69×
11GreenhouseHome & Garden1.67×
12Arthritis awarenessHealth1.67×
13Energy conservationHome & Garden1.67×
14Garden centreHome & Garden1.62×
15Electric bicycleCars & Mobility1.60×
16Public transportCars & Mobility1.55×
17DishwasherHome & Garden1.53×
18Lawn mowerHome & Garden1.52×
19Terraced houseHome & Garden1.51×
20Vehicle insuranceCars & Mobility1.51×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the Exhibition game audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

What stands out
The strongest tendencies
Top personality traits over-indexed by Exhibition game audience · What stands out
TraitClusterDeviationScore
Convenience OrientationPREMIUM1.32×
Quality AwarenessPREMIUM1.28×
Family OrientationCONSERVATISM1.27×
1.00× baseline
Rather not
The weakest tendencies
Top personality traits over-indexed by Exhibition game audience · Rather not
TraitClusterDeviationScore
Risk AppetiteTHRILL0.88×
SpiritualityBALANCE0.89×
Social Media UsageJOY0.92×
1.00× baseline
Appendix

Explore more audiences

Related profiles, rankings and the same audience in other markets.

How to read this data

Audience size is the estimated number of people in Denmark who actively search for Exhibition game. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across Denmark. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

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