Rascasse Audience Intelligence

Nemesis (Resident Evil) Audience in United States

A data profile of the people who buy, follow and care about Nemesis (Resident Evil) in United States — modelled from more than twelve digital signal sources. Nemesis (Resident Evil) has an estimated audience of 3,747,934 people in United States.

The average Nemesis (Resident Evil) fan in United States is 42.4 years old, more male, and lives primarily in Texas.

The audience is concentrated in Texas, California, New York.

Category: Games · Type: Fictional Character

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-10.

Section 01

At a glance

The key figures that characterise the Nemesis (Resident Evil) profile in United States.

Audience size
3.7M
in United States
Gender
25.2%
74.8% male
Age
42.4
average years
Country rank
#8496
Fictional Character in United States
Fig. 01

Search interest · 12-month trend

+632%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of Nemesis (Resident Evil) fans

25.2% are female, 74.8% are male, average age 42.4.

Fig. 02

Gender split

25.2%
Female
74.8%
Male
Demographic split for Nemesis (Resident Evil) audience in United States
MetricValue
Female25.2%
Male74.8%
Average age42.4
Estimated audience size3,747,934
Fig. 03

Age distribution

Ø 42.4
average years
Age distribution of the Nemesis (Resident Evil) audience in United States
Age bracketShare%
16-1912%
20-2912%
30-3918%
40-4944%
50+13%
Fig. 04

Worldwide distribution

42.1%

of the worldwide Nemesis (Resident Evil) audience comes from United States.

Worldwide audience distribution share by country for Nemesis (Resident Evil)
CountryShare
United States42.1%
France16.9%
Germany8.8%
Section 03
Affinity (×) = how much more likely a member of this audience is to live in a region than the United States average. Example: 2.0× means twice as concentrated as the national baseline.

Geography

Where the Nemesis (Resident Evil) audience in United States is strongest.

Fig. 05

Top regions by affinity

Nemesis (Resident Evil) fans by region: top regions in United States
#RegionReachAffinity×
01Louisiana~30K1.67×
02Mississippi~20K1.62×
03Alabama~30K1.46×
04New York~100K1.42×
05Georgia~60K1.33×
06South Carolina~30K1.27×
07Texas~100K1.25×
08Maryland~30K1.23×
09Arkansas~10K1.20×
10North Carolina~50K1.18×
11Delaware~4K1.17×
12Virginia~40K1.12×
13New Mexico~8K1.12×
14Florida~100K1.10×
15Tennessee~30K1.09×
16Oklahoma~20K1.06×
17New Jersey~40K1.05×
18Connecticut~10K1.05×
19Illinois~50K1.03×
20Ohio~40K1.02×
21Arizona~30K1.02×
22Missouri~20K1.02×
23Nevada~10K1.02×
24Washington, District of Columbia~4K1.02×
25Michigan~40K1.01×
26Washington~30K1.01×
27Alaska~3K1.00×
28Kentucky~20K0.99×
29California~100K0.97×
30West Virginia~6K0.97×
31Pennsylvania~40K0.96×
32Indiana~20K0.96×
33Nebraska~7K0.95×
34Hawaii~5K0.93×
35Massachusetts~20K0.92×
36Kansas~10K0.90×
37Oregon~10K0.88×
38Rhode Island~4K0.88×
39Minnesota~20K0.87×
40Wisconsin~20K0.84×
41Maine~4K0.83×
42Iowa~9K0.82×
43Colorado~20K0.81×
44New Hampshire~4K0.81×
45North Dakota~2K0.81×
46Idaho~5K0.79×
47Montana~3K0.79×
48Utah~10K0.78×
49South Dakota~2K0.78×
50Vermont~2K0.78×
Fig. 06

Affinity by region

Affinity by region — Nemesis (Resident Evil), United States
0.78×1.00×1.67×
Appendix

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How to read this data

Audience size is the estimated number of people in United States who actively search for Nemesis (Resident Evil). Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

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