Attack on Titan has an estimated audience of 327K people in United States.
Attack on Titan has an estimated audience of 327K people in United States. 41.3% are female, 58.7% are male, average age 26.3. Top affinities: Anime and manga fandom, Pokémon, One-Punch Man, Highschool of the Dead, Akame ga Kill!.
By number of fans, Attack on Titan ranks #53 among the 200 objects in Manga in United States.
Its fans are 4.3 years younger than the group average of 30.6.
Women make up 41.3% of the fan base, 6.4 percentage points fewer than the group average.
Compared with the other 199 objects in Manga, Attack on Titan fans stand out for their interest in One-Punch Man, YuYu Hakusho and Disneyland Paris.
Top affinities include Highschool of the Dead, One-Punch Man, Akame ga Kill!, with strongest over-indexing on Highschool of the Dead (51.56× the country average).
Demographically, the Attack on Titan audience skews more male with an average age of 26.3, and over-indexes on personality traits such as Early Adopter Mentality, Urban Lifestyle.
The typical Attack on Titan fan in United States is more male, around 26.3 years old, with strong Early Adopter Mentality tendencies and a notable affinity for Highschool of the Dead.
41.3% are female, 58.7% are male, average age 26.3.
| Metric | Value |
|---|---|
| Female | 41.3% |
| Male | 58.7% |
| Average age | 26.3 |
| Estimated audience size | 327K |
| Age bracket | Share | % |
|---|---|---|
| 16-24 | 62% | |
| 25-34 | 22% | |
| 35-44 | 9% | |
| 45-54 | 5% | |
| 55+ | 2% |
of the worldwide Attack on Titan audience comes from United States.
| Country | Share |
|---|---|
| France | 24.9% |
| Mexico | 15.4% |
| Spain | 13.6% |
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Highschool of the Dead | Literature | 51.56× | ||
| 02 | One-Punch Man | Literature | 38.81× | ||
| 03 | Akame ga Kill! | Literature | 37.12× | ||
| 04 | YuYu Hakusho | Literature | 31.07× | ||
| 05 | Anime and manga fandom | Literature | 17.80× | ||
| 06 | International education | Business & Career | 17.28× | ||
| 07 | Pokémon | Games | 15.70× | ||
| 08 | Disneyland Paris | Travel & Leisure | 12.45× | ||
| 09 | Tokyo | Travel & Leisure | 11.04× | ||
| 10 | Dragon Ball | Movies & TV | 9.78× | ||
| 11 | Superhero fiction | Literature | 9.74× | ||
| 12 | Shōnen manga | Literature | 9.35× | ||
| 13 | The Legend of Zelda | Games | 8.98× | ||
| 14 | Magic: The Gathering | Games | 8.60× | ||
| 15 | Digital art | Arts & Culture | 7.30× | ||
| 16 | Manga | Literature | 5.83× | ||
| 17 | Mobile game | Games | 4.93× | ||
| 18 | GameStop | Games | 4.81× | ||
| 19 | Comics | Literature | 4.32× | ||
| 20 | Superman | Movies & TV | 3.24× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Early Adopter Mentality | POWER | 1.64× | |
| Urban Lifestyle | OPEN | 1.54× | |
| Pet Ownership | JOY | 1.46× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Quality Awareness | PREMIUM | 0.56× | |
| Need for Security | CONSERVATISM | 0.68× | |
| Career Orientation | POWER | 0.71× |
Cite as: “Rascasse Solution, Q2/2026, rascasse.com/explore/us/attack-on-titan-28275” · Methodology