The Thing (video game) Audience in Germany

The Thing (video game) has an estimated audience of 254,971 people in Germany. 51.8% are female, 48.2% are male, average age 34.0. Top regions: Nordrhein-Westfalen, Bayern, Baden-Württemberg.
The average The Thing (video game) fan in Germany is 34.0 years old, balanced, and lives primarily in Nordrhein-Westfalen. The audience is concentrated in Nordrhein-Westfalen, Bayern, Baden-Württemberg.
Category: Games · Type: Video / Board Game · Subtype: Survival game
Demographics of The Thing (video game) fans
| Metric | Value |
|---|---|
| Female | 51.8% |
| Male | 48.2% |
| Average age | 34.0 |
| Estimated audience size | 254,971 |
Top regions in Germany
| Region | Reach | Affinity |
|---|---|---|
| Nordrhein-Westfalen | 60,511 | 1.08× |
| Bayern | 37,527 | 0.92× |
| Baden-Württemberg | 30,555 | 0.88× |
| Niedersachsen | 25,824 | 1.04× |
| Hessen | 20,120 | 1.04× |
| Berlin | 14,133 | 1.24× |
| Sachsen | 13,259 | 1.06× |
| Rheinland-Pfalz | 12,534 | 0.98× |
| Schleswig-Holstein | 9,161 | 1.0× |
| Brandenburg | 7,644 | 0.97× |
| Sachsen-Anhalt | 7,244 | 1.1× |
| Thüringen | 6,403 | 0.99× |
| Hamburg | 5,515 | 0.96× |
| Mecklenburg-Vorpommern | 4,348 | 0.89× |
| Saarland | 2,730 | 0.87× |
| Bremen | 2,158 | 0.99× |
Worldwide distribution
| Country | Share |
|---|---|
| United States | 54.0% |
| United Kingdom | 8.9% |
| Canada | 5.0% |
See The Thing (video game) audiences in other countries
- The Thing (video game) — United States
- The Thing (video game) — United Kingdom
- The Thing (video game) — France
- The Thing (video game) — Italy
- The Thing (video game) — Spain
- The Thing (video game) — Brazil
- The Thing (video game) — Japan
- The Thing (video game) — South Korea
- The Thing (video game) — India
More Survival game audiences in Germany
- Valheim (337,656)
- Resident Evil Code: Veronica (49,536)
- Resident Evil: Revelations (47,964)
- H1Z1 (46,239)
- Soma (16,519)
How to read this data
Audience size is the estimated number of people in Germany who actively search for The Thing (video game). Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
About this audience profile
This audience profile is generated by Rascasse from anonymized search-behavior signals across Germany. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.