A data profile of the people who buy, follow and care about The Thing (video game) in United States — modelled from more than twelve digital signal sources. The Thing (video game) has an estimated audience of 3,677,317 people in United States.
The average The Thing (video game) fan in United States is 33.4 years old, balanced, and lives primarily in California.
The audience is concentrated in California, Texas, Florida.
The key figures that characterise the The Thing (video game) profile in United States.
46.9% are female, 53.1% are male, average age 33.4.
| Metric | Value |
|---|---|
| Female | 46.9% |
| Male | 53.1% |
| Average age | 33.4 |
| Estimated audience size | 3,677,317 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 0% | |
| 20-29 | 56% | |
| 30-39 | 44% | |
| 40-49 | 0% | |
| 50+ | 0% |
of the worldwide The Thing (video game) audience comes from United States.
| Country | Share |
|---|---|
| United States | 53.2% |
| United Kingdom | 8.6% |
| Canada | 5.2% |
Where the The Thing (video game) audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Alaska | ~10K | 1.39× | |
| 02 | Oregon | ~60K | 1.32× | |
| 03 | Utah | ~50K | 1.31× | |
| 04 | Arizona | ~100K | 1.24× | |
| 05 | Washington | ~100K | 1.23× | |
| 06 | New Mexico | ~20K | 1.18× | |
| 07 | Idaho | ~20K | 1.17× | |
| 08 | Oklahoma | ~50K | 1.13× | |
| 09 | Montana | ~10K | 1.13× | |
| 10 | Kentucky | ~60K | 1.12× | |
| 11 | Maine | ~20K | 1.11× | |
| 12 | Colorado | ~70K | 1.10× | |
| 13 | California | ~500K | 1.08× | |
| 14 | Missouri | ~70K | 1.06× | |
| 15 | Indiana | ~80K | 1.04× | |
| 16 | Texas | ~400K | 1.02× | |
| 17 | Illinois | ~100K | 1.02× | |
| 18 | Ohio | ~100K | 1.02× | |
| 19 | New Hampshire | ~20K | 1.02× | |
| 20 | Wisconsin | ~60K | 1.01× | |
| 21 | Pennsylvania | ~100K | 1.00× | |
| 22 | Arkansas | ~30K | 1.00× | |
| 23 | Nebraska | ~20K | 1.00× | |
| 24 | West Virginia | ~20K | 1.00× | |
| 25 | Rhode Island | ~10K | 1.00× | |
| 26 | Michigan | ~100K | 0.99× | |
| 27 | Nevada | ~40K | 0.99× | |
| 28 | Kansas | ~30K | 0.99× | |
| 29 | Massachusetts | ~80K | 0.98× | |
| 30 | Vermont | ~7K | 0.98× | |
| 31 | Tennessee | ~80K | 0.97× | |
| 32 | Minnesota | ~60K | 0.97× | |
| 33 | Iowa | ~30K | 0.96× | |
| 34 | North Dakota | ~8K | 0.94× | |
| 35 | Virginia | ~90K | 0.93× | |
| 36 | New York | ~200K | 0.92× | |
| 37 | North Carolina | ~100K | 0.92× | |
| 38 | Maryland | ~60K | 0.89× | |
| 39 | Connecticut | ~40K | 0.89× | |
| 40 | Florida | ~200K | 0.88× | |
| 41 | Georgia | ~100K | 0.88× | |
| 42 | Alabama | ~50K | 0.88× | |
| 43 | Louisiana | ~50K | 0.88× | |
| 44 | South Dakota | ~8K | 0.87× | |
| 45 | New Jersey | ~90K | 0.83× | |
| 46 | Delaware | ~9K | 0.83× | |
| 47 | South Carolina | ~50K | 0.82× | |
| 48 | Washington, District of Columbia | ~9K | 0.77× | |
| 49 | Mississippi | ~30K | 0.76× | |
| 50 | Hawaii | ~10K | 0.73× |
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for The Thing (video game). Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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