A data profile of the people who buy, follow and care about Valheim in Germany — modelled from more than twelve digital signal sources. Valheim has an estimated audience of 400,473 people in Germany.
The average Valheim fan in Germany is 31.9 years old, more male, and lives primarily in Nordrhein-Westfalen.
The audience is concentrated in Nordrhein-Westfalen, Bayern, Baden-Württemberg.
Top brand affinities include Counter-Strike: Global Offensive, Steam, Alienware, with strongest over-indexing on Counter-Strike: Global Offensive (11.24× the country average).
Demographically, the Valheim audience skews more male with an average age of 31.9, and over-indexes on personality traits such as Early Adopter Mentality, Patriotism.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 16 regions tracked by Rascasse.
The typical Valheim fan in Germany is more male, around 31.9 years old, with strong Early Adopter Mentality tendencies and a notable affinity for Counter-Strike: Global Offensive.
The key figures that characterise the Valheim profile in Germany.
24.2% are female, 75.8% are male, average age 31.9.
| Metric | Value |
|---|---|
| Female | 24.2% |
| Male | 75.8% |
| Average age | 31.9 |
| Estimated audience size | 400,473 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 38% | |
| 20-29 | 25% | |
| 30-39 | 18% | |
| 40-49 | 10% | |
| 50+ | 10% |
of the worldwide Valheim audience comes from Germany.
| Country | Share |
|---|---|
| United States | 26.9% |
| Japan | 10.5% |
| Germany | 8.2% |
Where the Valheim audience in Germany is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Mecklenburg-Vorpommern | ~9K | 1.13× | |
| 02 | Schleswig-Holstein | ~20K | 1.10× | |
| 03 | Niedersachsen | ~40K | 1.09× | |
| 04 | Berlin | ~20K | 1.08× | |
| 05 | Bremen | ~4K | 1.08× | |
| 06 | Sachsen | ~20K | 1.06× | |
| 07 | Nordrhein-Westfalen | ~90K | 1.04× | |
| 08 | Hamburg | ~9K | 1.01× | |
| 09 | Hessen | ~30K | 0.99× | |
| 10 | Sachsen-Anhalt | ~10K | 0.96× | |
| 11 | Thüringen | ~10K | 0.95× | |
| 12 | Bayern | ~60K | 0.93× | |
| 13 | Rheinland-Pfalz | ~20K | 0.93× | |
| 14 | Brandenburg | ~10K | 0.93× | |
| 15 | Baden-Württemberg | ~50K | 0.91× | |
| 16 | Saarland | ~4K | 0.84× |
The strongest cross-interests of the Valheim audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | No Man's Sky | Games | 33.38× | ||
| 02 | Alienware | Technology & Electronics | 21.85× | ||
| 03 | Star Citizen | News | 19.70× | ||
| 04 | Multiplayer online battle arena | Games | 14.59× | ||
| 05 | Counter-Strike: Global Offensive | Games | 11.24× | ||
| 06 | PlayStation Store | Games | 7.54× | ||
| 07 | Stitch! | Movies & TV | 7.07× | ||
| 08 | Steam | Games | 6.83× | ||
| 09 | Electronic sports | Sports | 5.62× | ||
| 10 | League of Legends | Games | 5.13× | ||
| 11 | Robert Redford | Movies & TV | 4.92× | ||
| 12 | Action role-playing game | Games | 4.88× | ||
| 13 | World of Warcraft | Games | 4.64× | ||
| 14 | Real-time strategy | Games | 4.52× | ||
| 15 | Mobile game | Games | 4.08× | ||
| 16 | Massively multiplayer online games | Games | 3.90× | ||
| 17 | Pokémon | Games | 3.78× | ||
| 18 | Fortnite | Games | 3.74× | ||
| 19 | Twitch | Games | 2.68× | ||
| 20 | Internet & Social Media | 2.44× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Early Adopter Mentality | POWER | 1.46× | |
| Patriotism | CONSERVATISM | 1.43× | |
| Social Media Usage | JOY | 1.33× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Design Affinity | PREMIUM | 0.65× | |
| Creativity | OPEN | 0.71× | |
| Healthy Lifestyle | BALANCE | 0.78× |
Valheim has an estimated audience of 400,473 people in Germany, concentrated in Nordrhein-Westfalen and Bayern.
24.2% of Valheim fans are female, 75.8% are male, with an average age of 31.9 years.
Valheim fans show strongest brand affinity for Counter-Strike: Global Offensive (11.24×), Steam (6.83×), and Alienware (21.85×) over the country average.
Valheim fans in Germany are most concentrated in Nordrhein-Westfalen (reach ~90K), Bayern (reach ~60K), and Baden-Württemberg (reach ~50K). These three regions account for the largest share of the active audience.
Beyond Valheim itself, the audience over-indexes on Steam (6.83×), Alienware (21.85×), Star Citizen (19.7×), and Multiplayer online battle arena (14.59×) compared to the Germany average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in Germany who actively search for Valheim. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across Germany. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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