Rascasse Audience Intelligence

Action role-playing game Audience in Germany

A data profile of the people who buy, follow and care about Action role-playing game in Germany — modelled from more than twelve digital signal sources. Action role-playing game has an estimated audience of 3,036,523 people in Germany.

The average Action role-playing game fan in Germany is 28.6 years old, more male, and lives primarily in Nordrhein-Westfalen.

The audience is concentrated in Nordrhein-Westfalen, Bayern, Baden-Württemberg.

Top brand affinities include Monster Hunter, Fallout (series), Harry Potter, with strongest over-indexing on Monster Hunter (17.02× the country average).

Demographically, the Action role-playing game audience skews more male with an average age of 28.6, and over-indexes on personality traits such as Early Adopter Mentality, Need for Security.

Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 16 regions tracked by Rascasse.

The typical Action role-playing game fan in Germany is more male, around 28.6 years old, with strong Early Adopter Mentality tendencies and a notable affinity for Monster Hunter.

Category: Games · Type: Topic · Subtype: Gaming genre

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-10.

Section 01

At a glance

The key figures that characterise the Action role-playing game profile in Germany.

Audience size
3M
in Germany
Gender
29.3%
70.7% male
Age
28.6
average years
Country rank
#2082
Topic in Germany
Fig. 01

Search interest · 12-month trend

+32%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of Action role-playing game fans

29.3% are female, 70.7% are male, average age 28.6.

Fig. 02

Gender split

29.3%
Female
70.7%
Male
Demographic split for Action role-playing game audience in Germany
MetricValue
Female29.3%
Male70.7%
Average age28.6
Estimated audience size3,036,523
Fig. 03

Age distribution

Ø 28.6
average years
Age distribution of the Action role-playing game audience in Germany
Age bracketShare%
16-1950%
20-2922%
30-3915%
40-498%
50+5%
Fig. 04

Worldwide distribution

4.1%

of the worldwide Action role-playing game audience comes from Germany.

Worldwide audience distribution share by country for Action role-playing game
CountryShare
China19.5%
United States17.8%
Japan12.3%
Section 03
Affinity (×) = how much more likely a member of this audience is to live in a region than the Germany average. Example: 2.0× means twice as concentrated as the national baseline.

Geography

Where the Action role-playing game audience in Germany is strongest.

Fig. 05

Top regions by affinity

Action role-playing game fans by region: top regions in Germany
#RegionReachAffinity×
01Sachsen~200K1.27×
02Sachsen-Anhalt~100K1.21×
03Hamburg~70K1.09×
04Mecklenburg-Vorpommern~60K1.06×
05Schleswig-Holstein~100K1.05×
06Niedersachsen~300K1.04×
07Thüringen~80K1.04×
08Brandenburg~100K1.03×
09Rheinland-Pfalz~200K1.02×
10Nordrhein-Westfalen~700K1.01×
11Saarland~40K1.00×
12Bremen~30K0.97×
13Berlin~100K0.91×
14Bayern~400K0.80×
15Hessen~200K0.80×
16Baden-Württemberg~300K0.78×
Fig. 06

Affinity by region

Affinity by region — Action role-playing game, Germany
0.78×1.00×1.27×
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the Action role-playing game audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for Action role-playing game audience
#·InterestCategoryAffinity×
01Monster HunterGames17.02×
02Fallout (series)Games15.24×
03Diablo (series)Games14.12×
04God of War (series)Games12.90×
05Monster Hunter (video game)Games11.19×
06The Elder ScrollsGames9.84×
07Baldur's Gate 3Games9.70×
08Elden RingGames9.17×
09The Witcher 3: Wild HuntGames8.13×
10Final FantasyGames7.49×
11The Last of UsGames7.11×
12Call of DutyGames6.73×
13Assassin's CreedGames6.36×
14Epic GamesGames5.64×
15League of LegendsGames4.25×
16TwitchGames3.53×
17Mobile gameGames3.20×
18SupermanMovies & TV3.16×
19Harry PotterMovies & TV2.32×
20TikTokInternet & Social Media2.05×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the Action role-playing game audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

What stands out
The strongest tendencies
Top personality traits over-indexed by Action role-playing game audience · What stands out
TraitClusterDeviationScore
Early Adopter MentalityPOWER2.32×
Need for SecurityCONSERVATISM1.56×
PatriotismCONSERVATISM1.49×
1.00× baseline
Rather not
The weakest tendencies
Top personality traits over-indexed by Action role-playing game audience · Rather not
TraitClusterDeviationScore
Design AffinityPREMIUM0.62×
IndulgenceJOY0.64×
DIY MentalityTHRILL0.69×
1.00× baseline
Section 06

Frequently asked questions

01

How many fans does Action role-playing game have in Germany?

Action role-playing game has an estimated audience of 3,036,523 people in Germany, concentrated in Nordrhein-Westfalen and Bayern.

02

What is the gender split and age of Action role-playing game fans?

29.3% of Action role-playing game fans are female, 70.7% are male, with an average age of 28.6 years.

03

Which brands do Action role-playing game fans like most?

Action role-playing game fans show strongest brand affinity for Monster Hunter (17.02×), Fallout (series) (15.24×), and Harry Potter (2.32×) over the country average.

04

Where do Action role-playing game fans live in Germany?

Action role-playing game fans in Germany are most concentrated in Nordrhein-Westfalen (reach ~700K), Bayern (reach ~400K), and Baden-Württemberg (reach ~300K). These three regions account for the largest share of the active audience.

05

What other brands do Action role-playing game fans also like?

Beyond Action role-playing game itself, the audience over-indexes on Fallout (series) (15.24×), Harry Potter (2.32×), Baldur's Gate 3 (9.7×), and Diablo (series) (14.12×) compared to the Germany average.

Appendix

Explore more audiences

Related profiles, rankings and the same audience in other markets.

How to read this data

Audience size is the estimated number of people in Germany who actively search for Action role-playing game. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across Germany. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

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