Epic Games Audience in Germany

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Epic Games has an estimated audience of 3,462,815 people in Germany. 27.4% are female, 72.6% are male, average age 27.7. Top regions: Nordrhein-Westfalen, Bayern, Baden-Württemberg. Top brand affinities: Borussia Dortmund, Superman, World of Warcraft, Harry Potter, FIFA World Cup.

The average Epic Games fan in Germany is 27.7 years old, more male, and lives primarily in Nordrhein-Westfalen. The audience is concentrated in Nordrhein-Westfalen, Bayern, Baden-Württemberg. Top brand affinities include Borussia Dortmund, Superman, World of Warcraft, with strongest over-indexing on Borussia Dortmund (2.31× the country average). Demographically, the Epic Games audience skews more male with an average age of 27.7, and over-indexes on personality traits such as Patriotism, Sustainability. Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 16 regions tracked by Rascasse.

Category: Games · Type: Brand

Demographics of Epic Games fans

Demographic split for Epic Games audience in Germany
MetricValue
Female27.4%
Male72.6%
Average age27.7
Estimated audience size3,462,815

Audience persona

The typical Epic Games fan in Germany is more male, around 27.7 years old, with strong Patriotism tendencies and a notable affinity for Borussia Dortmund.

Top regions in Germany

Top regions ranked by reach for Epic Games in Germany
RegionReachAffinity
Nordrhein-Westfalen822,1231.09×
Bayern497,5540.89×
Baden-Württemberg434,6630.92×
Niedersachsen362,2891.08×
Hessen284,5051.08×
Rheinland-Pfalz177,1241.02×
Sachsen176,0031.04×
Berlin130,3250.84×
Schleswig-Holstein128,4281.03×
Brandenburg114,2961.06×
Sachsen-Anhalt102,1301.14×
Thüringen98,5861.12×
Mecklenburg-Vorpommern65,1270.99×
Hamburg62,4860.8×
Saarland39,5110.93×
Bremen29,0630.98×

Top brand affinities

Brands and entities this audience over-indexes on, vs. the country average.

Top brand affinities (over-index vs. country average) for Epic Games audience
BrandAffinityCategory
Borussia Dortmund2.31×Sports
Superman4.37×Movies & TV
World of Warcraft6.24×Games
Harry Potter2.42×Movies & TV
FIFA World Cup2.8×Sports
Strategy video game6.91×Games
Euphoria2.91×Movies & TV
Call of Duty5.82×Games
Steam4.32×Games
Anime convention5.04×Literature
Sports1.77×Sports
Auto maintenance4.61×Cars & Mobility
Tabletop game5.68×Games
Minecraft6.61×Games
Real-time strategy4.94×Games
2. Bundesliga2.71×Sports
Galatasaray S.K.2.86×Sports
Efficient energy use3.42×Technology & Electronics
Bundesliga1.95×Sports
FC Bayern Munich1.92×Sports

Psychographic profile

Top six personality traits over-indexed by this audience (1.0 = country average).

Top personality traits over-indexed by Epic Games audience
TraitClusterScore
PatriotismCONSERVATISM1.19
SustainabilityBALANCE1.09
Social Media UsageJOY1.08
Urban LifestyleOPEN1.06
Career OrientationPOWER1.06
Community OrientationOPEN0.93

Worldwide distribution

Worldwide audience distribution share by country for Epic Games
CountryShare
United States15.7%
Brazil7.8%
India4.6%

See Epic Games audiences in other countries

More Games audiences in Germany

Frequently asked questions

How many fans does Epic Games have in Germany?

Epic Games has an estimated audience of 3,462,815 people in Germany, concentrated in Nordrhein-Westfalen and Bayern.

What is the gender split and age of Epic Games fans?

27.4% of Epic Games fans are female, 72.6% are male, with an average age of 27.7 years.

Which brands do Epic Games fans like most?

Epic Games fans show strongest brand affinity for Borussia Dortmund (2.31×), Superman (4.37×), and World of Warcraft (6.24×) over the country average.

Where do Epic Games fans live in Germany?

Epic Games fans in Germany are most concentrated in Nordrhein-Westfalen (reach 822,123), Bayern (reach 497,554), and Baden-Württemberg (reach 434,663). These three regions account for the largest share of the active audience.

What other brands do Epic Games fans also like?

Beyond Epic Games itself, the audience over-indexes on Superman (4.37×), World of Warcraft (6.24×), Harry Potter (2.42×), and FIFA World Cup (2.8×) compared to the Germany average.

How to read this data

Audience size is the estimated number of people in Germany who actively search for Epic Games. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across Germany. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.