A data profile of the people who buy, follow and care about Call of Duty in Germany — modelled from more than twelve digital signal sources. Call of Duty has an estimated audience of 4,134,408 people in Germany.
The average Call of Duty fan in Germany is 29.3 years old, more male, and lives primarily in Nordrhein-Westfalen.
The audience is concentrated in Nordrhein-Westfalen, Bayern, Baden-Württemberg.
Top brand affinities include Mobile game, Twitch, Godzilla, with strongest over-indexing on Mobile game (3.98× the country average).
Demographically, the Call of Duty audience skews more male with an average age of 29.3, and over-indexes on personality traits such as Patriotism, Social Media Usage.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 16 regions tracked by Rascasse.
The typical Call of Duty fan in Germany is more male, around 29.3 years old, with strong Patriotism tendencies and a notable affinity for Mobile game.
The key figures that characterise the Call of Duty profile in Germany.
26.5% are female, 73.5% are male, average age 29.3.
| Metric | Value |
|---|---|
| Female | 26.5% |
| Male | 73.5% |
| Average age | 29.3 |
| Estimated audience size | 4,134,408 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 45% | |
| 20-29 | 25% | |
| 30-39 | 16% | |
| 40-49 | 9% | |
| 50+ | 5% |
of the worldwide Call of Duty audience comes from Germany.
| Country | Share |
|---|---|
| United States | 20.0% |
| India | 8.2% |
| China | 5.5% |
Where the Call of Duty audience in Germany is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Hessen | ~400K | 1.16× | |
| 02 | Saarland | ~60K | 1.12× | |
| 03 | Sachsen-Anhalt | ~100K | 1.07× | |
| 04 | Nordrhein-Westfalen | ~1M | 1.06× | |
| 05 | Niedersachsen | ~400K | 1.05× | |
| 06 | Bremen | ~40K | 1.04× | |
| 07 | Rheinland-Pfalz | ~200K | 1.01× | |
| 08 | Brandenburg | ~100K | 0.99× | |
| 09 | Thüringen | ~100K | 0.99× | |
| 10 | Mecklenburg-Vorpommern | ~80K | 0.99× | |
| 11 | Schleswig-Holstein | ~100K | 0.98× | |
| 12 | Sachsen | ~200K | 0.96× | |
| 13 | Baden-Württemberg | ~500K | 0.92× | |
| 14 | Berlin | ~200K | 0.91× | |
| 15 | Bayern | ~600K | 0.89× | |
| 16 | Hamburg | ~80K | 0.87× |
The strongest cross-interests of the Call of Duty audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Call of Duty | Games | 7.03× | ||
| 02 | Epic Games | Games | 5.02× | ||
| 03 | Counter-Strike: Global Offensive | Games | 4.46× | ||
| 04 | Twitch | Games | 4.08× | ||
| 05 | Godzilla | Movies & TV | 4.04× | ||
| 06 | Mobile game | Games | 3.98× | ||
| 07 | PC game | Games | 3.88× | ||
| 08 | Electronic sports | Sports | 3.85× | ||
| 09 | Action role-playing game | Games | 3.66× | ||
| 10 | Gaming computer | Technology & Electronics | 3.58× | ||
| 11 | Fortnite | Games | 3.51× | ||
| 12 | PlayStation | Games | 3.44× | ||
| 13 | Massively multiplayer online games | Games | 3.35× | ||
| 14 | Playstation 5 | Games | 3.28× | ||
| 15 | Ninja (gamer) | Games | 3.21× | ||
| 16 | Massively multiplayer online role-playing games | Games | 3.21× | ||
| 17 | One Piece | Movies & TV | 2.84× | ||
| 18 | UEFA Champions League | Sports | 1.76× | ||
| 19 | FIFA World Cup | Sports | 1.71× | ||
| 20 | TikTok | Internet & Social Media | 1.59× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Patriotism | CONSERVATISM | 1.60× | |
| Social Media Usage | JOY | 1.41× | |
| Need for Security | CONSERVATISM | 1.38× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Design Affinity | PREMIUM | 0.47× | |
| Quality Awareness | PREMIUM | 0.57× | |
| Sustainability | BALANCE | 0.63× |
Call of Duty has an estimated audience of 4,134,408 people in Germany, concentrated in Nordrhein-Westfalen and Bayern.
26.5% of Call of Duty fans are female, 73.5% are male, with an average age of 29.3 years.
Call of Duty fans show strongest brand affinity for Mobile game (3.98×), Twitch (4.08×), and Godzilla (4.04×) over the country average.
Call of Duty fans in Germany are most concentrated in Nordrhein-Westfalen (reach ~1M), Bayern (reach ~600K), and Baden-Württemberg (reach ~500K). These three regions account for the largest share of the active audience.
Beyond Call of Duty itself, the audience over-indexes on Twitch (4.08×), Godzilla (4.04×), Call of Duty (7.03×), and FIFA World Cup (1.71×) compared to the Germany average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in Germany who actively search for Call of Duty. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across Germany. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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