A data profile of the people who buy, follow and care about Counter-Strike: Global Offensive in Germany — modelled from more than twelve digital signal sources. Counter-Strike: Global Offensive has an estimated audience of 2,835,607 people in Germany.
The average Counter-Strike: Global Offensive fan in Germany is 27.4 years old, more male, and lives primarily in Nordrhein-Westfalen.
The audience is concentrated in Nordrhein-Westfalen, Bayern, Baden-Württemberg.
Top brand affinities include Twitch, Mobile game, Gaming computer, with strongest over-indexing on Twitch (7.53× the country average).
Demographically, the Counter-Strike: Global Offensive audience skews more male with an average age of 27.4, and over-indexes on personality traits such as Need for Security, Social Media Usage.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 16 regions tracked by Rascasse.
The typical Counter-Strike: Global Offensive fan in Germany is more male, around 27.4 years old, with strong Need for Security tendencies and a notable affinity for Twitch.
The key figures that characterise the Counter-Strike: Global Offensive profile in Germany.
25.9% are female, 74.1% are male, average age 27.4.
| Metric | Value |
|---|---|
| Female | 25.9% |
| Male | 74.1% |
| Average age | 27.4 |
| Estimated audience size | 2,835,607 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 53% | |
| 20-29 | 25% | |
| 30-39 | 13% | |
| 40-49 | 6% | |
| 50+ | 4% |
of the worldwide Counter-Strike: Global Offensive audience comes from Germany.
| Country | Share |
|---|---|
| United States | 20.5% |
| Germany | 7.0% |
| Brazil | 6.4% |
Where the Counter-Strike: Global Offensive audience in Germany is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Brandenburg | ~100K | 1.21× | |
| 02 | Hessen | ~300K | 1.16× | |
| 03 | Bremen | ~30K | 1.08× | |
| 04 | Nordrhein-Westfalen | ~700K | 1.07× | |
| 05 | Niedersachsen | ~300K | 1.05× | |
| 06 | Bayern | ~500K | 1.02× | |
| 07 | Baden-Württemberg | ~400K | 1.02× | |
| 08 | Schleswig-Holstein | ~100K | 0.99× | |
| 09 | Rheinland-Pfalz | ~100K | 0.98× | |
| 10 | Thüringen | ~70K | 0.98× | |
| 11 | Saarland | ~30K | 0.97× | |
| 12 | Berlin | ~100K | 0.95× | |
| 13 | Sachsen-Anhalt | ~70K | 0.91× | |
| 14 | Hamburg | ~60K | 0.89× | |
| 15 | Mecklenburg-Vorpommern | ~50K | 0.89× | |
| 16 | Sachsen | ~100K | 0.88× |
The strongest cross-interests of the Counter-Strike: Global Offensive audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | State of Decay (video game) | Video / Board Game | 33.24× | ||
| 02 | Star Citizen | News | 18.33× | ||
| 03 | Counter-Strike | Games | 14.61× | ||
| 04 | Valorant | Games | 13.31× | ||
| 05 | Warcraft | Games | 13.09× | ||
| 06 | The Witcher 3: Wild Hunt | Games | 10.28× | ||
| 07 | Zarbex | Internet & Social Media | 9.17× | ||
| 08 | Electronic sports | Sports | 8.09× | ||
| 09 | Twitch | Games | 7.53× | ||
| 10 | Gaming computer | Technology & Electronics | 7.35× | ||
| 11 | PC game | Games | 6.83× | ||
| 12 | Minecraft | Games | 6.32× | ||
| 13 | Ninja (gamer) | Games | 6.26× | ||
| 14 | Fortnite | Games | 5.69× | ||
| 15 | Mobile game | Games | 5.36× | ||
| 16 | Massively multiplayer online role-playing games | Games | 5.34× | ||
| 17 | League of Legends | Games | 5.32× | ||
| 18 | World of Warcraft | Games | 5.19× | ||
| 19 | Steam | Games | 4.49× | ||
| 20 | TikTok | Internet & Social Media | 2.64× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Need for Security | CONSERVATISM | 1.87× | |
| Social Media Usage | JOY | 1.79× | |
| Early Adopter Mentality | POWER | 1.72× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Quality Awareness | PREMIUM | 0.50× | |
| Design Affinity | PREMIUM | 0.57× | |
| Tradition | CONSERVATISM | 0.68× |
Counter-Strike: Global Offensive has an estimated audience of 2,835,607 people in Germany, concentrated in Nordrhein-Westfalen and Bayern.
25.9% of Counter-Strike: Global Offensive fans are female, 74.1% are male, with an average age of 27.4 years.
Counter-Strike: Global Offensive fans show strongest brand affinity for Twitch (7.53×), Mobile game (5.36×), and Gaming computer (7.35×) over the country average.
Counter-Strike: Global Offensive fans in Germany are most concentrated in Nordrhein-Westfalen (reach ~700K), Bayern (reach ~500K), and Baden-Württemberg (reach ~400K). These three regions account for the largest share of the active audience.
Beyond Counter-Strike: Global Offensive itself, the audience over-indexes on Mobile game (5.36×), Gaming computer (7.35×), PC game (6.83×), and Electronic sports (8.09×) compared to the Germany average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in Germany who actively search for Counter-Strike: Global Offensive. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across Germany. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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