League of Legends Audience in Germany

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League of Legends has an estimated audience of 4,444,214 people in Germany. 29.9% are female, 70.1% are male, average age 29.1. Top regions: Nordrhein-Westfalen, Bayern, Baden-Württemberg. Top brand affinities: Twitch, PC game, Harry Potter, Counter-Strike: Global Offensive, TikTok.

The average League of Legends fan in Germany is 29.1 years old, more male, and lives primarily in Nordrhein-Westfalen. The audience is concentrated in Nordrhein-Westfalen, Bayern, Baden-Württemberg. Top brand affinities include Twitch, PC game, Harry Potter, with strongest over-indexing on Twitch (3.97× the country average). Demographically, the League of Legends audience skews more male with an average age of 29.1, and over-indexes on personality traits such as Social Media Usage, Career Orientation. Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 16 regions tracked by Rascasse.

Category: Games · Type: Video / Board Game · Subtype: Online game

Demographics of League of Legends fans

Demographic split for League of Legends audience in Germany
MetricValue
Female29.9%
Male70.1%
Average age29.1
Estimated audience size4,444,214

Audience persona

The typical League of Legends fan in Germany is more male, around 29.1 years old, with strong Social Media Usage tendencies and a notable affinity for Twitch.

Top regions in Germany

Top regions ranked by reach for League of Legends in Germany
RegionReachAffinity
Nordrhein-Westfalen1,093,2911.12×
Bayern712,810
Baden-Württemberg624,2381.03×
Niedersachsen507,7611.18×
Hessen366,2941.08×
Rheinland-Pfalz241,8941.09×
Berlin226,8661.14×
Sachsen211,9600.97×
Schleswig-Holstein178,1831.12×
Brandenburg130,0670.94×
Hamburg93,2270.93×
Sachsen-Anhalt93,1110.81×
Thüringen92,2150.81×
Mecklenburg-Vorpommern66,7900.79×
Saarland48,6120.89×
Bremen41,8371.1×

Top brand affinities

Brands and entities this audience over-indexes on, vs. the country average.

Top brand affinities (over-index vs. country average) for League of Legends audience
BrandAffinityCategory
Twitch3.97×Games
PC game3.98×Games
Harry Potter1.65×Movies & TV
Counter-Strike: Global Offensive5.08×Games
TikTok1.61×Internet & Social Media
Mobile game2.69×Games
Gaming computer3.8×Technology & Electronics
Fortnite3.55×Games
One Piece3.61×Movies & TV
Otaku4.28×Literature
Superman2.3×Movies & TV
Silent Hill (film)7.37×Movies & TV
Massively multiplayer online role-playing games3.35×Games
Pokémon2.9×Games
Gamer2.57×Games
State of Decay (video game)17.03×
Galatasaray S.K.1.83×Sports
Anime convention2.95×Literature
Pokémon (video game series)3.52×Games
Action role-playing game3.53×Games

Psychographic profile

Top six personality traits over-indexed by this audience (1.0 = country average).

Top personality traits over-indexed by League of Legends audience
TraitClusterScore
Social Media UsageJOY1.16
Career OrientationPOWER1.09
PatriotismCONSERVATISM1.02
Early Adopter MentalityPOWER1
SustainabilityBALANCE0.96
Luxury OrientationPREMIUM0.96

Worldwide distribution

Worldwide audience distribution share by country for League of Legends
CountryShare
United States18.0%
China8.4%
Brazil6.3%

See League of Legends audiences in other countries

More Online game audiences in Germany

Frequently asked questions

How many fans does League of Legends have in Germany?

League of Legends has an estimated audience of 4,444,214 people in Germany, concentrated in Nordrhein-Westfalen and Bayern.

What is the gender split and age of League of Legends fans?

29.9% of League of Legends fans are female, 70.1% are male, with an average age of 29.1 years.

Which brands do League of Legends fans like most?

League of Legends fans show strongest brand affinity for Twitch (3.97×), PC game (3.98×), and Harry Potter (1.65×) over the country average.

Where do League of Legends fans live in Germany?

League of Legends fans in Germany are most concentrated in Nordrhein-Westfalen (reach 1,093,291), Bayern (reach 712,810), and Baden-Württemberg (reach 624,238). These three regions account for the largest share of the active audience.

What other brands do League of Legends fans also like?

Beyond League of Legends itself, the audience over-indexes on PC game (3.98×), Harry Potter (1.65×), Counter-Strike: Global Offensive (5.08×), and TikTok (1.61×) compared to the Germany average.

How to read this data

Audience size is the estimated number of people in Germany who actively search for League of Legends. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across Germany. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.