Rascasse Audience Intelligence

Counter-Strike: Global Offensive Audience in United States

A data profile of the people who buy, follow and care about Counter-Strike: Global Offensive in United States — modelled from more than twelve digital signal sources. Counter-Strike: Global Offensive has an estimated audience of 8,283,266 people in United States.

The average Counter-Strike: Global Offensive fan in United States is 27.4 years old, more male, and lives primarily in California.

The audience is concentrated in California, Texas, Florida.

Top brand affinities include Multiplayer online battle arena, Twitch, League of Legends, with strongest over-indexing on Multiplayer online battle arena (16.95× the country average).

Demographically, the Counter-Strike: Global Offensive audience skews more male with an average age of 27.4, and over-indexes on personality traits such as Risk Appetite, Social Media Usage.

Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.

The typical Counter-Strike: Global Offensive fan in United States is more male, around 27.4 years old, with strong Risk Appetite tendencies and a notable affinity for Multiplayer online battle arena.

Category: Games · Type: Video / Board Game · Subtype: Shooter

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-10.

Section 01

At a glance

The key figures that characterise the Counter-Strike: Global Offensive profile in United States.

Audience size
8.3M
in United States
Gender
27.7%
72.3% male
Age
27.4
average years
Country rank
#4287
Video / Board Game in United States
Fig. 01

Search interest · 12-month trend

+11%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of Counter-Strike: Global Offensive fans

27.7% are female, 72.3% are male, average age 27.4.

Fig. 02

Gender split

27.7%
Female
72.3%
Male
Demographic split for Counter-Strike: Global Offensive audience in United States
MetricValue
Female27.7%
Male72.3%
Average age27.4
Estimated audience size8,283,266
Fig. 03

Age distribution

Ø 27.4
average years
Age distribution of the Counter-Strike: Global Offensive audience in United States
Age bracketShare%
16-1954%
20-2923%
30-3911%
40-497%
50+4%
Fig. 04

Worldwide distribution

20.5%

of the worldwide Counter-Strike: Global Offensive audience comes from United States.

Worldwide audience distribution share by country for Counter-Strike: Global Offensive
CountryShare
United States20.5%
Germany7.0%
Brazil6.4%
Section 03
Affinity (×) = how much more likely a member of this audience is to live in a region than the United States average. Example: 2.0× means twice as concentrated as the national baseline.

Geography

Where the Counter-Strike: Global Offensive audience in United States is strongest.

Fig. 05

Top regions by affinity

Counter-Strike: Global Offensive fans by region: top regions in United States
#RegionReachAffinity×
01South Dakota~30K1.73×
02California~1.5M1.59×
03Louisiana~100K1.22×
04Washington~200K1.20×
05Texas~800K1.15×
06New York~500K1.14×
07Oklahoma~100K1.12×
08Nevada~90K1.09×
09Kansas~70K1.09×
10North Dakota~20K1.09×
11Kentucky~100K1.07×
12Arizona~200K1.06×
13Oregon~100K1.06×
14Georgia~300K1.05×
15Illinois~300K1.04×
16Virginia~200K1.04×
17Alaska~20K1.04×
18Indiana~200K1.03×
19Florida~600K1.01×
20Utah~70K1.01×
21Hawaii~40K1.01×
22North Carolina~200K1.00×
23Arkansas~70K0.99×
24Idaho~40K0.99×
25West Virginia~40K0.98×
26New Jersey~200K0.97×
27Ohio~200K0.96×
28Missouri~100K0.96×
29Pennsylvania~300K0.94×
30South Carolina~100K0.94×
31Connecticut~80K0.94×
32Nebraska~40K0.94×
33Massachusetts~200K0.93×
34Alabama~100K0.93×
35Iowa~60K0.93×
36Tennessee~200K0.92×
37Minnesota~100K0.92×
38Wisconsin~100K0.91×
39New Hampshire~30K0.91×
40Rhode Island~20K0.91×
41Michigan~200K0.90×
42New Mexico~40K0.90×
43Maryland~100K0.89×
44Montana~20K0.89×
45Maine~30K0.87×
46Vermont~10K0.87×
47Colorado~100K0.86×
48Delaware~20K0.86×
49Mississippi~60K0.84×
50Washington, District of Columbia~20K0.75×
Fig. 06

Affinity by region

Affinity by region — Counter-Strike: Global Offensive, United States
0.75×1.00×1.73×
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the Counter-Strike: Global Offensive audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for Counter-Strike: Global Offensive audience
#·InterestCategoryAffinity×
01Age of Empires (video game)Games22.80×
02Age of EmpiresGames19.01×
03Multiplayer online battle arenaGames16.95×
04ValorantGames15.93×
05Bleach (anime)Movies & TV15.50×
06AngularJSTechnology & Electronics12.59×
07Grand Theft Auto (series)Games10.93×
08Electronic sportsSports9.40×
09League of LegendsGames8.66×
10PC gameGames7.64×
11My Hero AcademiaLiterature7.58×
12RobloxGames7.47×
13TwitchGames6.49×
14Rhianna (singer)Music & Radio6.47×
15GamerGames5.32×
16Anime conventionLiterature4.41×
17Game consolesTechnology & Electronics3.85×
18Mobile gameGames3.36×
19ElectronicsTechnology & Electronics2.97×
20SupermanMovies & TV2.22×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the Counter-Strike: Global Offensive audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

What stands out
The strongest tendencies
Top personality traits over-indexed by Counter-Strike: Global Offensive audience · What stands out
TraitClusterDeviationScore
Risk AppetiteTHRILL1.61×
Social Media UsageJOY1.60×
Early Adopter MentalityPOWER1.47×
1.00× baseline
Rather not
The weakest tendencies
Top personality traits over-indexed by Counter-Strike: Global Offensive audience · Rather not
TraitClusterDeviationScore
Community OrientationOPEN0.40×
Need for SecurityCONSERVATISM0.56×
Career OrientationPOWER0.63×
1.00× baseline
Section 06

Frequently asked questions

01

How many fans does Counter-Strike: Global Offensive have in United States?

Counter-Strike: Global Offensive has an estimated audience of 8,283,266 people in United States, concentrated in California and Texas.

02

What is the gender split and age of Counter-Strike: Global Offensive fans?

27.7% of Counter-Strike: Global Offensive fans are female, 72.3% are male, with an average age of 27.4 years.

03

Which brands do Counter-Strike: Global Offensive fans like most?

Counter-Strike: Global Offensive fans show strongest brand affinity for Multiplayer online battle arena (16.95×), Twitch (6.49×), and League of Legends (8.66×) over the country average.

04

Where do Counter-Strike: Global Offensive fans live in United States?

Counter-Strike: Global Offensive fans in United States are most concentrated in California (reach ~1.5M), Texas (reach ~800K), and Florida (reach ~600K). These three regions account for the largest share of the active audience.

05

What other brands do Counter-Strike: Global Offensive fans also like?

Beyond Counter-Strike: Global Offensive itself, the audience over-indexes on Twitch (6.49×), League of Legends (8.66×), PC game (7.64×), and Gamer (5.32×) compared to the United States average.

Appendix

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How to read this data

Audience size is the estimated number of people in United States who actively search for Counter-Strike: Global Offensive. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

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