A data profile of the people who buy, follow and care about Assassin's Creed in United States — modelled from more than twelve digital signal sources. Assassin's Creed has an estimated audience of 8,511,093 people in United States.
The average Assassin's Creed fan in United States is 28.1 years old, more male, and lives primarily in California.
The audience is concentrated in California, Texas, Florida.
Top brand affinities include Gemini, Assassin's Creed (video game), GameStop, with strongest over-indexing on Gemini (2.56× the country average).
Demographically, the Assassin's Creed audience skews more male with an average age of 28.1, and over-indexes on personality traits such as Patriotism, Early Adopter Mentality.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical Assassin's Creed fan in United States is more male, around 28.1 years old, with strong Patriotism tendencies and a notable affinity for Gemini.
The key figures that characterise the Assassin's Creed profile in United States.
33.4% are female, 66.6% are male, average age 28.1.
| Metric | Value |
|---|---|
| Female | 33.4% |
| Male | 66.6% |
| Average age | 28.1 |
| Estimated audience size | 8,511,093 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 52% | |
| 20-29 | 22% | |
| 30-39 | 13% | |
| 40-49 | 8% | |
| 50+ | 4% |
Where the Assassin's Creed audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Alaska | ~30K | 1.49× | |
| 02 | Wyoming | ~20K | 1.47× | |
| 03 | Kentucky | ~100K | 1.18× | |
| 04 | Oklahoma | ~100K | 1.17× | |
| 05 | Washington | ~200K | 1.15× | |
| 06 | Utah | ~90K | 1.15× | |
| 07 | Arizona | ~200K | 1.14× | |
| 08 | West Virginia | ~40K | 1.12× | |
| 09 | Idaho | ~50K | 1.11× | |
| 10 | Louisiana | ~100K | 1.10× | |
| 11 | Missouri | ~100K | 1.08× | |
| 12 | Alabama | ~100K | 1.08× | |
| 13 | Tennessee | ~200K | 1.07× | |
| 14 | Arkansas | ~80K | 1.07× | |
| 15 | Oregon | ~100K | 1.06× | |
| 16 | Indiana | ~200K | 1.05× | |
| 17 | New Mexico | ~40K | 1.04× | |
| 18 | Montana | ~20K | 1.02× | |
| 19 | Texas | ~700K | 1.01× | |
| 20 | North Carolina | ~300K | 1.01× | |
| 21 | Ohio | ~300K | 1.00× | |
| 22 | Maryland | ~100K | 1.00× | |
| 23 | Colorado | ~100K | 1.00× | |
| 24 | Nevada | ~80K | 1.00× | |
| 25 | Kansas | ~70K | 1.00× | |
| 26 | South Dakota | ~20K | 1.00× | |
| 27 | Mississippi | ~70K | 0.99× | |
| 28 | Iowa | ~70K | 0.98× | |
| 29 | Georgia | ~300K | 0.97× | |
| 30 | Virginia | ~200K | 0.97× | |
| 31 | North Dakota | ~20K | 0.96× | |
| 32 | Pennsylvania | ~300K | 0.95× | |
| 33 | Michigan | ~200K | 0.95× | |
| 34 | Florida | ~500K | 0.94× | |
| 35 | Maine | ~30K | 0.94× | |
| 36 | Nebraska | ~40K | 0.93× | |
| 37 | California | ~900K | 0.92× | |
| 38 | South Carolina | ~100K | 0.92× | |
| 39 | Wisconsin | ~100K | 0.91× | |
| 40 | Illinois | ~300K | 0.89× | |
| 41 | New Hampshire | ~30K | 0.89× | |
| 42 | New York | ~400K | 0.87× | |
| 43 | Rhode Island | ~20K | 0.87× | |
| 44 | Minnesota | ~100K | 0.85× | |
| 45 | Hawaii | ~30K | 0.84× | |
| 46 | Massachusetts | ~100K | 0.83× | |
| 47 | Connecticut | ~70K | 0.83× | |
| 48 | Delaware | ~20K | 0.83× | |
| 49 | New Jersey | ~200K | 0.81× | |
| 50 | Washington, District of Columbia | ~20K | 0.81× |
The strongest cross-interests of the Assassin's Creed audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Assassin's Creed (video game) | Games | 26.11× | ||
| 02 | Assassin's Creed II | Games | 20.95× | ||
| 03 | Monster Hunter (video game) | Games | 17.55× | ||
| 04 | Red Dead Redemption 2 | Games | 15.12× | ||
| 05 | Fallout (series) | Games | 14.73× | ||
| 06 | Resident Evil (film series) | Movies & TV | 13.10× | ||
| 07 | Elden Ring | Games | 12.56× | ||
| 08 | The Witcher | Games | 12.43× | ||
| 09 | Historical fiction | Literature | 11.33× | ||
| 10 | Resident Evil | Games | 11.03× | ||
| 11 | Final Fantasy | Games | 8.35× | ||
| 12 | Action role-playing game | Games | 8.15× | ||
| 13 | Crunchyroll | Games | 7.04× | ||
| 14 | GameStop | Games | 6.55× | ||
| 15 | A Knight of the Seven Kingdoms | Movies & TV | 5.62× | ||
| 16 | Casey | Music & Radio | 4.68× | ||
| 17 | Game consoles | Technology & Electronics | 3.85× | ||
| 18 | Superman | Movies & TV | 3.10× | ||
| 19 | Peacemaker | Movies & TV | 2.94× | ||
| 20 | Gemini | Music & Radio | 2.56× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Patriotism | CONSERVATISM | 1.62× | |
| Early Adopter Mentality | POWER | 1.43× | |
| Social Media Usage | JOY | 1.31× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Quality Awareness | PREMIUM | 0.58× | |
| Community Orientation | OPEN | 0.63× | |
| Indulgence | JOY | 0.65× |
Assassin's Creed has an estimated audience of 8,511,093 people in United States, concentrated in California and Texas.
33.4% of Assassin's Creed fans are female, 66.6% are male, with an average age of 28.1 years.
Assassin's Creed fans show strongest brand affinity for Gemini (2.56×), Assassin's Creed (video game) (26.11×), and GameStop (6.55×) over the country average.
Assassin's Creed fans in United States are most concentrated in California (reach ~900K), Texas (reach ~700K), and Florida (reach ~500K). These three regions account for the largest share of the active audience.
Beyond Assassin's Creed itself, the audience over-indexes on Assassin's Creed (video game) (26.11×), GameStop (6.55×), Superman (3.1×), and The Witcher (12.43×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for Assassin's Creed. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
Source: Rascasse Audience Intelligence — modeled from anonymized, multi-source behavioral signals (search, social, events), updated monthly. Data status: 09/2026.
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