Rascasse Audience Intelligence

Assassin's Creed (video game) Audience in United States

A data profile of the people who buy, follow and care about Assassin's Creed (video game) in United States — modelled from more than twelve digital signal sources. Assassin's Creed (video game) has an estimated audience of 1,810,131 people in United States.

The average Assassin's Creed (video game) fan in United States is 25.6 years old, more male, and lives primarily in California.

The audience is concentrated in California, Texas, Florida.

Top brand affinities include Assassin's Creed, Mobile game, Action-adventure game, with strongest over-indexing on Assassin's Creed (26.11× the country average).

Demographically, the Assassin's Creed (video game) audience skews more male with an average age of 25.6, and over-indexes on personality traits such as Patriotism, Family Orientation.

Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.

The typical Assassin's Creed (video game) fan in United States is more male, around 25.6 years old, with strong Patriotism tendencies and a notable affinity for Assassin's Creed.

Category: Games · Type: Video / Board Game · Subtype: Open world game

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-10.

Section 01

At a glance

The key figures that characterise the Assassin's Creed (video game) profile in United States.

Audience size
1.8M
in United States
Gender
28.1%♀
71.9% male
Age
25.6
average years
Country rank
#15392
Video / Board Game in United States
Fig. 01

Search interest · 12-month trend

+52%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of Assassin's Creed (video game) fans

28.1% are female, 71.9% are male, average age 25.6.

Fig. 02

Gender split

28.1%
Female
71.9%
Male
Demographic split for Assassin's Creed (video game) audience in United States
MetricValue
Female28.1%
Male71.9%
Average age25.6
Estimated audience size1,810,131
Fig. 03

Age distribution

Ø 25.6
average years
Age distribution of the Assassin's Creed (video game) audience in United States
Age bracketShare%
16-1961%
20-2922%
30-3910%
40-495%
50+2%
Fig. 04

Worldwide distribution

58.1%

of the worldwide Assassin's Creed (video game) audience comes from United States.

Worldwide audience distribution share by country for Assassin's Creed (video game)
CountryShare
United States58.1%
Canada7.7%
United Kingdom7.6%
Section 03
Affinity (×) = how much more likely a member of this audience is to live in a region than the United States average. Example: 2.0× means twice as concentrated as the national baseline.

Geography

Where the Assassin's Creed (video game) audience in United States is strongest.

Fig. 05

Top regions by affinity

Assassin's Creed (video game) fans by region: top regions in United States
#RegionReachAffinity×
01Oklahoma~30K1.27×
02Kentucky~30K1.25×
03West Virginia~10K1.25×
04Utah~20K1.15×
05Arkansas~20K1.14×
06Idaho~10K1.14×
07Washington~40K1.12×
08Kansas~20K1.12×
09Alaska~4K1.09×
10Ohio~60K1.08×
11New Mexico~10K1.08×
12Indiana~40K1.07×
13Missouri~30K1.06×
14Alabama~30K1.06×
15Mississippi~20K1.05×
16Iowa~20K1.05×
17Montana~5K1.05×
18Tennessee~40K1.04×
19Oregon~20K1.04×
20Nebraska~9K1.04×
21Louisiana~20K1.03×
22Michigan~50K1.02×
23South Dakota~4K1.02×
24North Dakota~4K1.02×
25North Carolina~50K1.01×
26Colorado~30K0.99×
27Nevada~20K0.99×
28Texas~200K0.98×
29Arizona~40K0.98×
30New Hampshire~7K0.97×
31Maine~6K0.97×
32Pennsylvania~60K0.96×
33Virginia~40K0.96×
34South Carolina~30K0.95×
35Vermont~3K0.95×
36Georgia~50K0.92×
37Minnesota~20K0.91×
38Illinois~50K0.90×
39Wisconsin~20K0.90×
40Rhode Island~5K0.90×
41California~200K0.89×
42Florida~100K0.88×
43Massachusetts~30K0.88×
44Connecticut~20K0.88×
45Delaware~4K0.87×
46Hawaii~7K0.86×
47Maryland~30K0.83×
48New York~80K0.82×
49New Jersey~40K0.81×
50Washington, District of Columbia~4K0.75×
Fig. 06

Affinity by region

Affinity by region — Assassin's Creed (video game), United States
0.75×1.00×1.27×
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the Assassin's Creed (video game) audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for Assassin's Creed (video game) audience
#·InterestCategoryAffinity×
01Assassin's CreedGames26.11×
02Pokémon Trading Card GameGames15.60×
03Cyberpunk 2077Games14.13×
04Battlefield (series)Games13.84×
05Historical fictionLiterature13.29×
06Action role-playing gameGames13.27×
07International educationBusiness & Career12.89×
08Action-adventure gameGames11.68×
09Rick and MortyMovies & TV11.38×
10Collectible card gameGames9.34×
11Massively multiplayer online gamesGames8.44×
12Micro CenterShopping8.31×
13Mobile gameGames7.59×
14Adventure gameGames6.44×
15Anime and manga fandomLiterature5.75×
16PokémonGames5.08×
17MangaLiterature4.29×
18Online gamesGames3.79×
19SupermanMovies & TV3.18×
20Video gamesGames2.59×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the Assassin's Creed (video game) audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

↑ What stands out
The strongest tendencies
Top personality traits over-indexed by Assassin's Creed (video game) audience · What stands out
TraitClusterDeviationScore
PatriotismCONSERVATISM3.32×
Family OrientationCONSERVATISM1.96×
Early Adopter MentalityPOWER1.89×
0×1.00× baseline2×
↓ Rather not
The weakest tendencies
Top personality traits over-indexed by Assassin's Creed (video game) audience · Rather not
TraitClusterDeviationScore
Quality AwarenessPREMIUM0.45×
CreativityOPEN0.62×
TravellingTHRILL0.65×
0×1.00× baseline2×
Section 06

Frequently asked questions

01

How many fans does Assassin's Creed (video game) have in United States?

Assassin's Creed (video game) has an estimated audience of 1,810,131 people in United States, concentrated in California and Texas.

02

What is the gender split and age of Assassin's Creed (video game) fans?

28.1% of Assassin's Creed (video game) fans are female, 71.9% are male, with an average age of 25.6 years.

03

Which brands do Assassin's Creed (video game) fans like most?

Assassin's Creed (video game) fans show strongest brand affinity for Assassin's Creed (26.11×), Mobile game (7.59×), and Action-adventure game (11.68×) over the country average.

04

Where do Assassin's Creed (video game) fans live in United States?

Assassin's Creed (video game) fans in United States are most concentrated in California (reach ~200K), Texas (reach ~200K), and Florida (reach ~100K). These three regions account for the largest share of the active audience.

05

What other brands do Assassin's Creed (video game) fans also like?

Beyond Assassin's Creed (video game) itself, the audience over-indexes on Mobile game (7.59×), Action-adventure game (11.68×), Action role-playing game (13.27×), and Rick and Morty (11.38×) compared to the United States average.

Appendix

Explore more audiences

Related profiles, rankings and the same audience in other markets.

How to read this data

Audience size is the estimated number of people in United States who actively search for Assassin's Creed (video game). Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

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