Action-adventure game Audience in United States

Action-adventure game has an estimated audience of 18,320,601 people in United States. 35.5% are female, 64.5% are male, average age 30.5. Top regions: California, Texas, Florida. Top brand affinities: Superman, Peacemaker, Action role-playing game, Epic Games, TikTok.
The average Action-adventure game fan in United States is 30.5 years old, more male, and lives primarily in California. The audience is concentrated in California, Texas, Florida. Top brand affinities include Superman, Peacemaker, Action role-playing game, with strongest over-indexing on Superman (2.71× the country average). Demographically, the Action-adventure game audience skews more male with an average age of 30.5, and over-indexes on personality traits such as LGBTQ+ Identity, Early Adopter Mentality. Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
Category: Games · Type: Topic · Subtype: Gaming genre
Demographics of Action-adventure game fans
| Metric | Value |
|---|---|
| Female | 35.5% |
| Male | 64.5% |
| Average age | 30.5 |
| Estimated audience size | 18,320,601 |
Audience persona
The typical Action-adventure game fan in United States is more male, around 30.5 years old, with strong LGBTQ+ Identity tendencies and a notable affinity for Superman.
Top regions in United States
| Region | Reach | Affinity |
|---|---|---|
| California | 2,383,633 | 1.18× |
| Texas | 1,746,390 | 1.11× |
| Florida | 1,186,886 | 0.96× |
| New York | 979,432 | 0.96× |
| Pennsylvania | 599,394 | 0.97× |
| Illinois | 590,793 | 0.97× |
| Georgia | 569,168 | 1.01× |
| North Carolina | 562,096 | 1.02× |
| Ohio | 555,435 | 0.98× |
| Michigan | 493,351 | 1.03× |
| Washington | 476,631 | 1.3× |
| Virginia | 474,429 | 1.06× |
| New Jersey | 455,715 | 0.98× |
| Arizona | 386,278 | 1.03× |
| Tennessee | 373,149 | 1.02× |
| Indiana | 372,002 | 1.11× |
| Missouri | 327,450 | 1.11× |
| Massachusetts | 324,020 | 0.9× |
| Colorado | 306,706 | 1.06× |
| Maryland | 303,222 | 0.96× |
| Wisconsin | 287,641 | 1.04× |
| Oregon | 272,195 | 1.3× |
| South Carolina | 270,174 | 0.98× |
| Minnesota | 269,264 | 1.03× |
| Kentucky | 257,987 | 1.12× |
| Alabama | 251,431 | 0.98× |
| Oklahoma | 248,675 | 1.22× |
| Utah | 223,019 | 1.36× |
| Louisiana | 212,230 | 0.9× |
| Nevada | 187,677 | 1.06× |
| Connecticut | 162,872 | 0.89× |
| Iowa | 152,595 | 1.01× |
| Arkansas | 151,466 | 1× |
| Kansas | 147,342 | 1.02× |
| Mississippi | 139,497 | 0.92× |
| Idaho | 102,407 | 1.11× |
| West Virginia | 86,158 | 1.01× |
| Nebraska | 84,657 | 0.92× |
| New Mexico | 82,161 | 0.89× |
| Hawaii | 72,994 | 0.93× |
| New Hampshire | 64,665 | 0.9× |
| Maine | 55,621 | 0.85× |
| Rhode Island | 50,225 | 0.86× |
| Delaware | 48,017 | 0.95× |
| Alaska | 44,266 | 1.13× |
| Montana | 43,041 | 0.85× |
| Washington, District of Columbia | 41,253 | 0.75× |
| North Dakota | 33,520 | 0.89× |
| South Dakota | 32,961 | 0.78× |
| Vermont | 24,699 | 0.77× |
Top brand affinities
Brands and entities this audience over-indexes on, vs. the country average.
| Brand | Affinity | Category |
|---|---|---|
| Superman | 2.71× | Movies & TV |
| Peacemaker | 3.52× | Movies & TV |
| Action role-playing game | 7.1× | Games |
| Epic Games | 6.73× | Games |
| TikTok | 2.36× | Internet & Social Media |
| Twitch | 4.09× | Games |
| Call of Duty: World at War | 11.94× | Games |
| Pokémon (video game series) | 5.28× | Games |
| Call of Duty | 8.38× | Games |
| Mobile game | 3.04× | Games |
| YouTube Music | 3.67× | Internet & Social Media |
| Call of Duty: Zombies | 13.98× | Games |
| Final Fantasy XIV | 10.24× | Games |
| Doom (series) | 19.88× | Games |
| The Witcher | 7.43× | Games |
| Movies | 1.51× | Movies & TV |
| Call of Duty: Modern Warfare 2 | 13.13× | Games |
| Call of Duty: Modern Warfare 3 | 10.03× | Games |
| The Last of Us | 5.99× | Games |
| World of Warcraft | 5× | Games |
Psychographic profile
Top six personality traits over-indexed by this audience (1.0 = country average).
| Trait | Cluster | Score |
|---|---|---|
| LGBTQ+ Identity | OPEN | 1.67 |
| Early Adopter Mentality | POWER | 1.45 |
| Patriotism | CONSERVATISM | 1.38 |
| Individualism | JOY | 1.17 |
| Social Media Usage | JOY | 1.13 |
| Tradition | CONSERVATISM | 1.11 |
Worldwide distribution
| Country | Share |
|---|---|
| United States | 19.2% |
| China | 16.4% |
| Japan | 11.2% |
See Action-adventure game audiences in other countries
More Gaming genre audiences in United States
- Video games (106,768,341)
- First-person shooter games (50,840,037)
- Mobile game (48,316,660)
- Online games (47,188,587)
- Card games (31,383,601)
Frequently asked questions
How many fans does Action-adventure game have in United States?
Action-adventure game has an estimated audience of 18,320,601 people in United States, concentrated in California and Texas.
What is the gender split and age of Action-adventure game fans?
35.5% of Action-adventure game fans are female, 64.5% are male, with an average age of 30.5 years.
Which brands do Action-adventure game fans like most?
Action-adventure game fans show strongest brand affinity for Superman (2.71×), Peacemaker (3.52×), and Action role-playing game (7.1×) over the country average.
Where do Action-adventure game fans live in United States?
Action-adventure game fans in United States are most concentrated in California (reach 2,383,633), Texas (reach 1,746,390), and Florida (reach 1,186,886). These three regions account for the largest share of the active audience.
What other brands do Action-adventure game fans also like?
Beyond Action-adventure game itself, the audience over-indexes on Peacemaker (3.52×), Action role-playing game (7.1×), Epic Games (6.73×), and TikTok (2.36×) compared to the United States average.
How to read this data
Audience size is the estimated number of people in United States who actively search for Action-adventure game. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
About this audience profile
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.