A data profile of the people who buy, follow and care about First-person shooter games in United States — modelled from more than twelve digital signal sources. First-person shooter games has an estimated audience of 50,840,037 people in United States.
The average First-person shooter games fan in United States is 36.4 years old, balanced, and lives primarily in California.
The audience is concentrated in California, Texas, Florida.
Top brand affinities include Otaku, Anime movies, Hair Extensions, with strongest over-indexing on Otaku (2.65× the country average).
Demographically, the First-person shooter games audience skews balanced with an average age of 36.4, and over-indexes on personality traits such as Early Adopter Mentality, Social Media Usage.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical First-person shooter games fan in United States is balanced, around 36.4 years old, with strong Early Adopter Mentality tendencies and a notable affinity for Otaku.
The key figures that characterise the First-person shooter games profile in United States.
45.4% are female, 54.6% are male, average age 36.4.
| Metric | Value |
|---|---|
| Female | 45.4% |
| Male | 54.6% |
| Average age | 36.4 |
| Estimated audience size | 50,840,037 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 27% | |
| 20-29 | 22% | |
| 30-39 | 18% | |
| 40-49 | 17% | |
| 50+ | 16% |
Where the First-person shooter games audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Alaska | ~100K | 1.25× | |
| 02 | California | ~6.5M | 1.20× | |
| 03 | Washington | ~1M | 1.20× | |
| 04 | Oklahoma | ~700K | 1.17× | |
| 05 | Arkansas | ~500K | 1.15× | |
| 06 | Utah | ~500K | 1.14× | |
| 07 | Oregon | ~700K | 1.12× | |
| 08 | Kentucky | ~700K | 1.11× | |
| 09 | Kansas | ~400K | 1.09× | |
| 10 | Nevada | ~500K | 1.08× | |
| 11 | North Dakota | ~100K | 1.08× | |
| 12 | Missouri | ~900K | 1.07× | |
| 13 | Arizona | ~1M | 1.06× | |
| 14 | Idaho | ~300K | 1.06× | |
| 15 | Texas | ~4.5M | 1.05× | |
| 16 | Virginia | ~1.5M | 1.05× | |
| 17 | West Virginia | ~200K | 1.04× | |
| 18 | Indiana | ~900K | 1.02× | |
| 19 | New Mexico | ~300K | 1.02× | |
| 20 | Hawaii | ~200K | 1.02× | |
| 21 | Nebraska | ~300K | 1.01× | |
| 22 | Montana | ~100K | 1.01× | |
| 23 | Georgia | ~1.5M | 0.99× | |
| 24 | North Carolina | ~1.5M | 0.99× | |
| 25 | Colorado | ~800K | 0.99× | |
| 26 | New Hampshire | ~200K | 0.99× | |
| 27 | Vermont | ~90K | 0.99× | |
| 28 | Alabama | ~700K | 0.98× | |
| 29 | Iowa | ~400K | 0.98× | |
| 30 | South Dakota | ~100K | 0.98× | |
| 31 | Ohio | ~1.5M | 0.97× | |
| 32 | Pennsylvania | ~1.5M | 0.96× | |
| 33 | Illinois | ~1.5M | 0.96× | |
| 34 | Minnesota | ~700K | 0.96× | |
| 35 | Maine | ~200K | 0.95× | |
| 36 | Massachusetts | ~900K | 0.94× | |
| 37 | Michigan | ~1M | 0.93× | |
| 38 | Louisiana | ~600K | 0.93× | |
| 39 | Connecticut | ~500K | 0.93× | |
| 40 | New York | ~2.5M | 0.92× | |
| 41 | Tennessee | ~900K | 0.92× | |
| 42 | Wisconsin | ~700K | 0.92× | |
| 43 | Rhode Island | ~100K | 0.92× | |
| 44 | Mississippi | ~400K | 0.91× | |
| 45 | Delaware | ~100K | 0.90× | |
| 46 | Maryland | ~800K | 0.89× | |
| 47 | South Carolina | ~700K | 0.89× | |
| 48 | New Jersey | ~1M | 0.84× | |
| 49 | Florida | ~3M | 0.83× | |
| 50 | Washington, District of Columbia | ~100K | 0.77× |
The strongest cross-interests of the First-person shooter games audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Final Fantasy | Games | 3.30× | ||
| 02 | Otaku | Literature | 2.65× | ||
| 03 | MLB.com | Sports | 2.20× | ||
| 04 | Miami Heat | Sports | 2.05× | ||
| 05 | Hair Extensions | Beauty & Wellness | 1.98× | ||
| 06 | Los Angeles Dodgers | Sports | 1.97× | ||
| 07 | Cleveland Cavaliers | Sports | 1.95× | ||
| 08 | Bass fishing | Sports | 1.89× | ||
| 09 | YouTube Music | Internet & Social Media | 1.79× | ||
| 10 | Twitch | Games | 1.75× | ||
| 11 | New York Yankees | Sports | 1.74× | ||
| 12 | Anime and manga fandom | Literature | 1.73× | ||
| 13 | Golf ball | Sports | 1.73× | ||
| 14 | PGA Tour | Sports | 1.72× | ||
| 15 | Manga | Literature | 1.71× | ||
| 16 | Anime convention | Literature | 1.71× | ||
| 17 | Internet celebrity | Internet & Social Media | 1.70× | ||
| 18 | Golf equipment | Sports | 1.66× | ||
| 19 | Anime movies | Movies & TV | 1.61× | ||
| 20 | Role-playing games | Games | 1.59× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Early Adopter Mentality | POWER | 1.09× | |
| Social Media Usage | JOY | 1.01× | |
| Luxury Orientation | PREMIUM | 0.98× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Travelling | THRILL | 0.78× | |
| Urban Lifestyle | OPEN | 0.79× | |
| Community Orientation | OPEN | 0.80× |
First-person shooter games has an estimated audience of 50,840,037 people in United States, concentrated in California and Texas.
45.4% of First-person shooter games fans are female, 54.6% are male, with an average age of 36.4 years.
First-person shooter games fans show strongest brand affinity for Otaku (2.65×), Anime movies (1.61×), and Hair Extensions (1.98×) over the country average.
First-person shooter games fans in United States are most concentrated in California (reach ~6.5M), Texas (reach ~4.5M), and Florida (reach ~3M). These three regions account for the largest share of the active audience.
Beyond First-person shooter games itself, the audience over-indexes on Anime movies (1.61×), Hair Extensions (1.98×), PGA Tour (1.72×), and YouTube Music (1.79×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for First-person shooter games. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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