A data profile of the people who buy, follow and care about Final Fantasy in United States — modelled from more than twelve digital signal sources. Final Fantasy has an estimated audience of 7,803,079 people in United States.
The average Final Fantasy fan in United States is 26.8 years old, more male, and lives primarily in California.
The audience is concentrated in California, Texas, Florida.
Top brand affinities include Final Fantasy VII, Final Fantasy X, World of Warcraft, with strongest over-indexing on Final Fantasy VII (28.08× the country average).
Demographically, the Final Fantasy audience skews more male with an average age of 26.8, and over-indexes on personality traits such as Social Media Usage, Healthy Lifestyle.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical Final Fantasy fan in United States is more male, around 26.8 years old, with strong Social Media Usage tendencies and a notable affinity for Final Fantasy VII.
The key figures that characterise the Final Fantasy profile in United States.
36.7% are female, 63.3% are male, average age 26.8.
| Metric | Value |
|---|---|
| Female | 36.7% |
| Male | 63.3% |
| Average age | 26.8 |
| Estimated audience size | 7,803,079 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 57% | |
| 20-29 | 21% | |
| 30-39 | 11% | |
| 40-49 | 6% | |
| 50+ | 4% |
Where the Final Fantasy audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Alabama | ~100K | 1.35× | |
| 02 | Arizona | ~200K | 1.33× | |
| 03 | Washington | ~200K | 1.31× | |
| 04 | Oregon | ~100K | 1.27× | |
| 05 | Alaska | ~20K | 1.24× | |
| 06 | Kentucky | ~100K | 1.21× | |
| 07 | Nevada | ~90K | 1.21× | |
| 08 | Utah | ~80K | 1.20× | |
| 09 | California | ~1M | 1.17× | |
| 10 | Oklahoma | ~100K | 1.16× | |
| 11 | Hawaii | ~40K | 1.16× | |
| 12 | Idaho | ~40K | 1.07× | |
| 13 | Texas | ~700K | 1.06× | |
| 14 | West Virginia | ~40K | 1.04× | |
| 15 | Ohio | ~200K | 1.03× | |
| 16 | Missouri | ~100K | 1.03× | |
| 17 | Arkansas | ~70K | 1.03× | |
| 18 | Florida | ~500K | 1.02× | |
| 19 | Georgia | ~200K | 1.01× | |
| 20 | Virginia | ~200K | 1.01× | |
| 21 | Tennessee | ~200K | 1.01× | |
| 22 | New York | ~400K | 1.00× | |
| 23 | North Carolina | ~200K | 1.00× | |
| 24 | Michigan | ~200K | 0.99× | |
| 25 | Connecticut | ~80K | 0.97× | |
| 26 | Indiana | ~100K | 0.96× | |
| 27 | South Dakota | ~20K | 0.96× | |
| 28 | Pennsylvania | ~200K | 0.95× | |
| 29 | Maryland | ~100K | 0.95× | |
| 30 | Colorado | ~100K | 0.95× | |
| 31 | Minnesota | ~100K | 0.95× | |
| 32 | New Mexico | ~40K | 0.95× | |
| 33 | Wisconsin | ~100K | 0.94× | |
| 34 | Kansas | ~60K | 0.94× | |
| 35 | Illinois | ~200K | 0.93× | |
| 36 | South Carolina | ~100K | 0.93× | |
| 37 | Louisiana | ~90K | 0.93× | |
| 38 | Rhode Island | ~20K | 0.93× | |
| 39 | Nebraska | ~40K | 0.92× | |
| 40 | Maine | ~30K | 0.91× | |
| 41 | New Hampshire | ~30K | 0.90× | |
| 42 | Montana | ~20K | 0.90× | |
| 43 | New Jersey | ~200K | 0.88× | |
| 44 | Iowa | ~60K | 0.88× | |
| 45 | Mississippi | ~60K | 0.88× | |
| 46 | North Dakota | ~10K | 0.88× | |
| 47 | Massachusetts | ~100K | 0.86× | |
| 48 | Delaware | ~20K | 0.82× | |
| 49 | Vermont | ~10K | 0.76× | |
| 50 | Washington, District of Columbia | ~20K | 0.71× |
The strongest cross-interests of the Final Fantasy audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Perfect World | Games | 42.59× | ||
| 02 | Ni no Kuni | Games | 34.51× | ||
| 03 | Final Fantasy X | Games | 30.51× | ||
| 04 | Black Desert | Games | 29.45× | ||
| 05 | MapleStory | Games | 29.10× | ||
| 06 | Ragnarok Online | Games | 28.33× | ||
| 07 | Clash Royale | Games | 28.20× | ||
| 08 | Final Fantasy VII | Games | 28.08× | ||
| 09 | The Legend of Zelda: Breath of the Wild | Games | 26.13× | ||
| 10 | Final Fantasy XIV | Games | 23.41× | ||
| 11 | Warcraft | Games | 16.35× | ||
| 12 | The Legend of Zelda | Games | 13.71× | ||
| 13 | World of Warcraft | Games | 13.05× | ||
| 14 | Gaming | Games | 10.10× | ||
| 15 | Action role-playing game | Games | 8.52× | ||
| 16 | League of Legends | Games | 8.24× | ||
| 17 | Steam | Games | 7.55× | ||
| 18 | Fortnite | Games | 6.27× | ||
| 19 | Action-adventure game | Games | 6.08× | ||
| 20 | Twitch | Games | 5.72× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Social Media Usage | JOY | 1.70× | |
| Healthy Lifestyle | BALANCE | 1.53× | |
| Urban Lifestyle | OPEN | 1.43× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Community Orientation | OPEN | 0.75× | |
| Family Orientation | CONSERVATISM | 0.85× | |
| Convenience Orientation | PREMIUM | 0.85× |
Final Fantasy has an estimated audience of 7,803,079 people in United States, concentrated in California and Texas.
36.7% of Final Fantasy fans are female, 63.3% are male, with an average age of 26.8 years.
Final Fantasy fans show strongest brand affinity for Final Fantasy VII (28.08×), Final Fantasy X (30.51×), and World of Warcraft (13.05×) over the country average.
Final Fantasy fans in United States are most concentrated in California (reach ~1M), Texas (reach ~700K), and Florida (reach ~500K). These three regions account for the largest share of the active audience.
Beyond Final Fantasy itself, the audience over-indexes on Final Fantasy X (30.51×), World of Warcraft (13.05×), Final Fantasy XIV (23.41×), and The Legend of Zelda (13.71×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for Final Fantasy. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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