A data profile of the people who buy, follow and care about First-person shooter games in Germany — modelled from more than twelve digital signal sources. First-person shooter games has an estimated audience of 6,744,153 people in Germany.
The average First-person shooter games fan in Germany is 34.0 years old, more male, and lives primarily in Nordrhein-Westfalen.
The audience is concentrated in Nordrhein-Westfalen, Bayern, Baden-Württemberg.
Top brand affinities include Twitch, Mobile game, Call of Duty, with strongest over-indexing on Twitch (1.68× the country average).
Demographically, the First-person shooter games audience skews more male with an average age of 34.0, and over-indexes on personality traits such as Early Adopter Mentality, Price Sensitivity.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 16 regions tracked by Rascasse.
The typical First-person shooter games fan in Germany is more male, around 34.0 years old, with strong Early Adopter Mentality tendencies and a notable affinity for Twitch.
The key figures that characterise the First-person shooter games profile in Germany.
40.8% are female, 59.2% are male, average age 34.0.
| Metric | Value |
|---|---|
| Female | 40.8% |
| Male | 59.2% |
| Average age | 34.0 |
| Estimated audience size | 6,744,153 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 31% | |
| 20-29 | 23% | |
| 30-39 | 20% | |
| 40-49 | 16% | |
| 50+ | 10% |
of the worldwide First-person shooter games audience comes from Germany.
| Country | Share |
|---|---|
| United States | 20.6% |
| India | 6.2% |
| Italy | 4.4% |
Where the First-person shooter games audience in Germany is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Hessen | ~600K | 1.17× | |
| 02 | Niedersachsen | ~700K | 1.12× | |
| 03 | Berlin | ~300K | 1.10× | |
| 04 | Bremen | ~60K | 1.06× | |
| 05 | Nordrhein-Westfalen | ~1.5M | 1.04× | |
| 06 | Bayern | ~1M | 1.02× | |
| 07 | Rheinland-Pfalz | ~300K | 1.02× | |
| 08 | Hamburg | ~200K | 1.00× | |
| 09 | Schleswig-Holstein | ~200K | 0.99× | |
| 10 | Saarland | ~80K | 0.99× | |
| 11 | Thüringen | ~200K | 0.98× | |
| 12 | Baden-Württemberg | ~900K | 0.97× | |
| 13 | Brandenburg | ~200K | 0.97× | |
| 14 | Mecklenburg-Vorpommern | ~100K | 0.95× | |
| 15 | Sachsen-Anhalt | ~200K | 0.94× | |
| 16 | Sachsen | ~300K | 0.93× |
The strongest cross-interests of the First-person shooter games audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Counter-Strike: Global Offensive | Games | 2.14× | ||
| 02 | Call of Duty | Games | 2.06× | ||
| 03 | Otaku | Literature | 1.96× | ||
| 04 | Haftbefehl | Music & Radio | 1.79× | ||
| 05 | Action role-playing game | Games | 1.78× | ||
| 06 | League of Legends | Games | 1.75× | ||
| 07 | PC game | Games | 1.74× | ||
| 08 | Used Cars | Cars & Mobility | 1.72× | ||
| 09 | Fortnite | Games | 1.71× | ||
| 10 | Twitch | Games | 1.68× | ||
| 11 | Massively multiplayer online role-playing games | Games | 1.66× | ||
| 12 | Gaming | Games | 1.64× | ||
| 13 | Gaming computer | Technology & Electronics | 1.63× | ||
| 14 | Deutschrap | Music & Radio | 1.59× | ||
| 15 | World of Warcraft | Games | 1.57× | ||
| 16 | Massively multiplayer online games | Games | 1.56× | ||
| 17 | Role-playing games | Games | 1.55× | ||
| 18 | Anime convention | Literature | 1.55× | ||
| 19 | Mobile game | Games | 1.52× | ||
| 20 | Playstation 5 | Games | 1.51× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Early Adopter Mentality | POWER | 1.15× | |
| Price Sensitivity | PREMIUM | 1.00× | |
| Family Orientation | CONSERVATISM | 0.94× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Healthy Lifestyle | BALANCE | 0.73× | |
| Mindfulness | BALANCE | 0.75× | |
| Individualism | JOY | 0.75× |
First-person shooter games has an estimated audience of 6,744,153 people in Germany, concentrated in Nordrhein-Westfalen and Bayern.
40.8% of First-person shooter games fans are female, 59.2% are male, with an average age of 34.0 years.
First-person shooter games fans show strongest brand affinity for Twitch (1.68×), Mobile game (1.52×), and Call of Duty (2.06×) over the country average.
First-person shooter games fans in Germany are most concentrated in Nordrhein-Westfalen (reach ~1.5M), Bayern (reach ~1M), and Baden-Württemberg (reach ~900K). These three regions account for the largest share of the active audience.
Beyond First-person shooter games itself, the audience over-indexes on Mobile game (1.52×), Call of Duty (2.06×), Used Cars (1.72×), and PC game (1.74×) compared to the Germany average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in Germany who actively search for First-person shooter games. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across Germany. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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