Role-playing games Audience in Germany

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Role-playing games has an estimated audience of 5,732,813 people in Germany. 34.0% are female, 66.0% are male, average age 33.2. Top regions: Nordrhein-Westfalen, Bayern, Baden-Württemberg. Top brand affinities: Gaming computer, Pokémon (video game series), Tabletop game, Tabletop role-playing game, Gamer.

The average Role-playing games fan in Germany is 33.2 years old, more male, and lives primarily in Nordrhein-Westfalen. The audience is concentrated in Nordrhein-Westfalen, Bayern, Baden-Württemberg. Top brand affinities include Gaming computer, Pokémon (video game series), Tabletop game, with strongest over-indexing on Gaming computer (5.09× the country average). Demographically, the Role-playing games audience skews more male with an average age of 33.2, and over-indexes on personality traits such as Patriotism, Early Adopter Mentality. Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 16 regions tracked by Rascasse.

Category: Games · Type: Topic · Subtype: Gaming genre

Demographics of Role-playing games fans

Demographic split for Role-playing games audience in Germany
MetricValue
Female34.0%
Male66.0%
Average age33.2
Estimated audience size5,732,813

Audience persona

The typical Role-playing games fan in Germany is more male, around 33.2 years old, with strong Patriotism tendencies and a notable affinity for Gaming computer.

Top regions in Germany

Top regions ranked by reach for Role-playing games in Germany
RegionReachAffinity
Nordrhein-Westfalen1,347,7341.07×
Bayern802,2350.87×
Baden-Württemberg724,2840.93×
Niedersachsen575,5051.03×
Hessen402,5080.92×
Sachsen303,3791.08×
Rheinland-Pfalz294,8901.03×
Berlin279,4551.09×
Schleswig-Holstein208,1201.01×
Brandenburg169,6870.95×
Sachsen-Anhalt160,4671.08×
Hamburg145,2161.12×
Thüringen143,4010.98×
Mecklenburg-Vorpommern104,9850.96×
Saarland65,7330.93×
Bremen49,4811.01×

Top brand affinities

Brands and entities this audience over-indexes on, vs. the country average.

Top brand affinities (over-index vs. country average) for Role-playing games audience
BrandAffinityCategory
Gaming computer5.09×Technology & Electronics
Pokémon (video game series)5.12×Games
Tabletop game4.86×Games
Tabletop role-playing game5.69×Games
Gamer3.4×Games
Mobile game2.72×Games
TikTok1.59×Internet & Social Media
Action role-playing game4.5×Games
Massively multiplayer online role-playing games3.82×Games
Twitch2.45×Games
Gaming3.51×Games
Anime convention3.39×Literature
Peacemaker2.69×Movies & TV
Anime and manga fandom3.09×Literature
Pokémon2.9×Games
Crunchyroll4.06×Games
Epic Games3.4×Games
Massively multiplayer online games3.06×Games
One Piece2.82×Movies & TV
PC game2.59×Games

Psychographic profile

Top six personality traits over-indexed by this audience (1.0 = country average).

Top personality traits over-indexed by Role-playing games audience
TraitClusterScore
PatriotismCONSERVATISM1.12
Early Adopter MentalityPOWER1.05
Social Media UsageJOY1.02
Sports ActivityPOWER0.97
Career OrientationPOWER0.97
Risk AppetiteTHRILL0.94

Worldwide distribution

Worldwide audience distribution share by country for Role-playing games
CountryShare
United States16.9%
China7.7%
Japan7.2%

See Role-playing games audiences in other countries

More Gaming genre audiences in Germany

Frequently asked questions

How many fans does Role-playing games have in Germany?

Role-playing games has an estimated audience of 5,732,813 people in Germany, concentrated in Nordrhein-Westfalen and Bayern.

What is the gender split and age of Role-playing games fans?

34.0% of Role-playing games fans are female, 66.0% are male, with an average age of 33.2 years.

Which brands do Role-playing games fans like most?

Role-playing games fans show strongest brand affinity for Gaming computer (5.09×), Pokémon (video game series) (5.12×), and Tabletop game (4.86×) over the country average.

Where do Role-playing games fans live in Germany?

Role-playing games fans in Germany are most concentrated in Nordrhein-Westfalen (reach 1,347,734), Bayern (reach 802,235), and Baden-Württemberg (reach 724,284). These three regions account for the largest share of the active audience.

What other brands do Role-playing games fans also like?

Beyond Role-playing games itself, the audience over-indexes on Pokémon (video game series) (5.12×), Tabletop game (4.86×), Tabletop role-playing game (5.69×), and Gamer (3.4×) compared to the Germany average.

How to read this data

Audience size is the estimated number of people in Germany who actively search for Role-playing games. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across Germany. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.