Rascasse Audience Intelligence

Tabletop role-playing game Audience in Germany

A data profile of the people who buy, follow and care about Tabletop role-playing game in Germany — modelled from more than twelve digital signal sources. Tabletop role-playing game has an estimated audience of 2,272,708 people in Germany.

The average Tabletop role-playing game fan in Germany is 31.6 years old, more male, and lives primarily in Nordrhein-Westfalen.

The audience is concentrated in Nordrhein-Westfalen, Bayern, Baden-Württemberg.

Top brand affinities include Dungeons & Dragons, Yu-Gi-Oh!, Magic: The Gathering, with strongest over-indexing on Dungeons & Dragons (32.18× the country average).

Demographically, the Tabletop role-playing game audience skews more male with an average age of 31.6, and over-indexes on personality traits such as Individualism, Urban Lifestyle.

Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 16 regions tracked by Rascasse.

The typical Tabletop role-playing game fan in Germany is more male, around 31.6 years old, with strong Individualism tendencies and a notable affinity for Dungeons & Dragons.

Category: Games · Type: Topic · Subtype: Gaming genre

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-10.

Section 01

At a glance

The key figures that characterise the Tabletop role-playing game profile in Germany.

Audience size
2.3M
in Germany
Gender
35.5%
64.5% male
Age
31.6
average years
Country rank
#2932
Topic in Germany
Fig. 01

Search interest · 12-month trend

-39%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of Tabletop role-playing game fans

35.5% are female, 64.5% are male, average age 31.6.

Fig. 02

Gender split

35.5%
Female
64.5%
Male
Demographic split for Tabletop role-playing game audience in Germany
MetricValue
Female35.5%
Male64.5%
Average age31.6
Estimated audience size2,272,708
Fig. 03

Age distribution

Ø 31.6
average years
Age distribution of the Tabletop role-playing game audience in Germany
Age bracketShare%
16-1940%
20-2924%
30-3917%
40-4912%
50+8%
Fig. 04

Worldwide distribution

4.9%

of the worldwide Tabletop role-playing game audience comes from Germany.

Worldwide audience distribution share by country for Tabletop role-playing game
CountryShare
United States25.8%
China15.3%
Japan9.2%
Section 03
Affinity (×) = how much more likely a member of this audience is to live in a region than the Germany average. Example: 2.0× means twice as concentrated as the national baseline.

Geography

Where the Tabletop role-playing game audience in Germany is strongest.

Fig. 05

Top regions by affinity

Tabletop role-playing game fans by region: top regions in Germany
#RegionReachAffinity×
01Bremen~20K1.28×
02Hamburg~60K1.11×
03Saarland~30K1.09×
04Schleswig-Holstein~90K1.08×
05Nordrhein-Westfalen~500K1.03×
06Niedersachsen~200K1.03×
07Hessen~200K1.02×
08Berlin~100K1.02×
09Mecklenburg-Vorpommern~40K0.97×
10Rheinland-Pfalz~100K0.95×
11Thüringen~50K0.95×
12Sachsen~100K0.94×
13Sachsen-Anhalt~50K0.93×
14Bayern~300K0.90×
15Brandenburg~60K0.89×
16Baden-Württemberg~300K0.85×
Fig. 06

Affinity by region

Affinity by region — Tabletop role-playing game, Germany
0.85×1.00×1.28×
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the Tabletop role-playing game audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for Tabletop role-playing game audience
#·InterestCategoryAffinity×
01Dungeons & DragonsGames32.18×
02Yu-Gi-Oh!Literature32.18×
03Magic: The GatheringGames22.58×
04Lego NinjagoKids & Family21.59×
05CivilizationGames21.48×
06Miniature wargamingGames13.94×
07My Hero AcademiaLiterature10.70×
08Chris PrattMovies & TV10.08×
09Collectible card gameGames9.12×
10Board gamesGames9.06×
11Shōnen mangaLiterature8.66×
12PokémonGames6.92×
13One PieceMovies & TV5.85×
14Epic GamesGames5.85×
15Role-playing gamesGames5.69×
16SupermanMovies & TV5.12×
17Art exhibitionArts & Culture4.26×
18BatmanMovies & TV3.80×
19RedditInternet & Social Media3.17×
20Harry PotterMovies & TV3.10×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the Tabletop role-playing game audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

What stands out
The strongest tendencies
Top personality traits over-indexed by Tabletop role-playing game audience · What stands out
TraitClusterDeviationScore
IndividualismJOY1.94×
Urban LifestyleOPEN1.72×
Risk AppetiteTHRILL1.57×
1.00× baseline
Rather not
The weakest tendencies
Top personality traits over-indexed by Tabletop role-playing game audience · Rather not
TraitClusterDeviationScore
IndulgenceJOY0.77×
Need for SecurityCONSERVATISM0.80×
Quality AwarenessPREMIUM0.84×
1.00× baseline
Section 06

Frequently asked questions

01

How many fans does Tabletop role-playing game have in Germany?

Tabletop role-playing game has an estimated audience of 2,272,708 people in Germany, concentrated in Nordrhein-Westfalen and Bayern.

02

What is the gender split and age of Tabletop role-playing game fans?

35.5% of Tabletop role-playing game fans are female, 64.5% are male, with an average age of 31.6 years.

03

Which brands do Tabletop role-playing game fans like most?

Tabletop role-playing game fans show strongest brand affinity for Dungeons & Dragons (32.18×), Yu-Gi-Oh! (32.18×), and Magic: The Gathering (22.58×) over the country average.

04

Where do Tabletop role-playing game fans live in Germany?

Tabletop role-playing game fans in Germany are most concentrated in Nordrhein-Westfalen (reach ~500K), Bayern (reach ~300K), and Baden-Württemberg (reach ~300K). These three regions account for the largest share of the active audience.

05

What other brands do Tabletop role-playing game fans also like?

Beyond Tabletop role-playing game itself, the audience over-indexes on Yu-Gi-Oh! (32.18×), Magic: The Gathering (22.58×), Civilization (21.48×), and Board games (9.06×) compared to the Germany average.

Appendix

Explore more audiences

Related profiles, rankings and the same audience in other markets.

How to read this data

Audience size is the estimated number of people in Germany who actively search for Tabletop role-playing game. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across Germany. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

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