A data profile of the people who buy, follow and care about Yu-Gi-Oh! in Germany — modelled from more than twelve digital signal sources. Yu-Gi-Oh! has an estimated audience of 818,014 people in Germany.
The average Yu-Gi-Oh! fan in Germany is 30.7 years old, more male, and lives primarily in Nordrhein-Westfalen.
The audience is concentrated in Nordrhein-Westfalen, Bayern, Baden-Württemberg.
Top brand affinities include Tabletop role-playing game, Harry Potter, Pathfinder Roleplaying Game, with strongest over-indexing on Tabletop role-playing game (32.18× the country average).
Demographically, the Yu-Gi-Oh! audience skews more male with an average age of 30.7, and over-indexes on personality traits such as Individualism, Mindfulness.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 16 regions tracked by Rascasse.
The typical Yu-Gi-Oh! fan in Germany is more male, around 30.7 years old, with strong Individualism tendencies and a notable affinity for Tabletop role-playing game.
The key figures that characterise the Yu-Gi-Oh! profile in Germany.
32.5% are female, 67.5% are male, average age 30.7.
| Metric | Value |
|---|---|
| Female | 32.5% |
| Male | 67.5% |
| Average age | 30.7 |
| Estimated audience size | 818,014 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 40% | |
| 20-29 | 27% | |
| 30-39 | 16% | |
| 40-49 | 10% | |
| 50+ | 7% |
of the worldwide Yu-Gi-Oh! audience comes from Germany.
| Country | Share |
|---|---|
| United States | 32.6% |
| Germany | 6.4% |
| Brazil | 6.3% |
Where the Yu-Gi-Oh! audience in Germany is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Berlin | ~40K | 1.14× | |
| 02 | Bremen | ~8K | 1.09× | |
| 03 | Nordrhein-Westfalen | ~200K | 1.05× | |
| 04 | Sachsen | ~40K | 1.05× | |
| 05 | Niedersachsen | ~80K | 1.03× | |
| 06 | Brandenburg | ~30K | 1.02× | |
| 07 | Hamburg | ~20K | 1.02× | |
| 08 | Sachsen-Anhalt | ~20K | 1.00× | |
| 09 | Mecklenburg-Vorpommern | ~20K | 0.99× | |
| 10 | Hessen | ~60K | 0.98× | |
| 11 | Schleswig-Holstein | ~30K | 0.98× | |
| 12 | Saarland | ~10K | 0.98× | |
| 13 | Bayern | ~100K | 0.93× | |
| 14 | Thüringen | ~20K | 0.92× | |
| 15 | Rheinland-Pfalz | ~40K | 0.91× | |
| 16 | Baden-Württemberg | ~100K | 0.89× |
The strongest cross-interests of the Yu-Gi-Oh! audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Outsider (Dungeons & Dragons) | Games | 34.24× | ||
| 02 | Tabletop role-playing game | Games | 32.18× | ||
| 03 | Pathfinder Roleplaying Game | Games | 32.08× | ||
| 04 | Dragon (Dungeons & Dragons) | Games | 30.07× | ||
| 05 | BoardGameGeek | Games | 26.88× | ||
| 06 | Role-playing | Games | 23.91× | ||
| 07 | Space Marines (Warhammer 40,000) | Games | 23.35× | ||
| 08 | Dice | Games | 18.34× | ||
| 09 | Games Workshop | Games | 18.23× | ||
| 10 | Warhammer Fantasy Battle | Games | 18.16× | ||
| 11 | Figure painting (hobby) | Arts & Culture | 16.71× | ||
| 12 | War Machine | Literature | 16.42× | ||
| 13 | Atlas | Music & Radio | 15.60× | ||
| 14 | Miniature wargaming | Games | 14.76× | ||
| 15 | Legoland | Travel & Leisure | 9.32× | ||
| 16 | Tabletop game | Games | 7.35× | ||
| 17 | Stranger Things | Movies & TV | 6.25× | ||
| 18 | Harry Potter | Movies & TV | 5.98× | ||
| 19 | Superman | Movies & TV | 4.46× | ||
| 20 | TikTok | Internet & Social Media | 2.71× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Individualism | JOY | 2.25× | |
| Mindfulness | BALANCE | 2.03× | |
| Extroversion | THRILL | 1.87× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Quality Awareness | PREMIUM | 0.53× | |
| Need for Security | CONSERVATISM | 0.83× | |
| Family Orientation | CONSERVATISM | 0.86× |
Yu-Gi-Oh! has an estimated audience of 818,014 people in Germany, concentrated in Nordrhein-Westfalen and Bayern.
32.5% of Yu-Gi-Oh! fans are female, 67.5% are male, with an average age of 30.7 years.
Yu-Gi-Oh! fans show strongest brand affinity for Tabletop role-playing game (32.18×), Harry Potter (5.98×), and Pathfinder Roleplaying Game (32.08×) over the country average.
Yu-Gi-Oh! fans in Germany are most concentrated in Nordrhein-Westfalen (reach ~200K), Bayern (reach ~100K), and Baden-Württemberg (reach ~100K). These three regions account for the largest share of the active audience.
Beyond Yu-Gi-Oh! itself, the audience over-indexes on Harry Potter (5.98×), Pathfinder Roleplaying Game (32.08×), Stranger Things (6.25×), and Atlas (15.6×) compared to the Germany average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in Germany who actively search for Yu-Gi-Oh!. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across Germany. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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