Rascasse Audience Intelligence

Yu-Gi-Oh! Audience in Germany

A data profile of the people who buy, follow and care about Yu-Gi-Oh! in Germany — modelled from more than twelve digital signal sources. Yu-Gi-Oh! has an estimated audience of 818,014 people in Germany.

The average Yu-Gi-Oh! fan in Germany is 30.7 years old, more male, and lives primarily in Nordrhein-Westfalen.

The audience is concentrated in Nordrhein-Westfalen, Bayern, Baden-Württemberg.

Top brand affinities include Tabletop role-playing game, Harry Potter, Pathfinder Roleplaying Game, with strongest over-indexing on Tabletop role-playing game (32.18× the country average).

Demographically, the Yu-Gi-Oh! audience skews more male with an average age of 30.7, and over-indexes on personality traits such as Individualism, Mindfulness.

Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 16 regions tracked by Rascasse.

The typical Yu-Gi-Oh! fan in Germany is more male, around 30.7 years old, with strong Individualism tendencies and a notable affinity for Tabletop role-playing game.

Category: Literature · Type: Book / Manga / Comic · Subtype: Manga

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-10.

Section 01

At a glance

The key figures that characterise the Yu-Gi-Oh! profile in Germany.

Audience size
818K
in Germany
Gender
32.5%
67.5% male
Age
30.7
average years
Country rank
#7742
Book / Manga / Comic in Germany
Fig. 01

Search interest · 12-month trend

-11%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of Yu-Gi-Oh! fans

32.5% are female, 67.5% are male, average age 30.7.

Fig. 02

Gender split

32.5%
Female
67.5%
Male
Demographic split for Yu-Gi-Oh! audience in Germany
MetricValue
Female32.5%
Male67.5%
Average age30.7
Estimated audience size818,014
Fig. 03

Age distribution

Ø 30.7
average years
Age distribution of the Yu-Gi-Oh! audience in Germany
Age bracketShare%
16-1940%
20-2927%
30-3916%
40-4910%
50+7%
Fig. 04

Worldwide distribution

6.4%

of the worldwide Yu-Gi-Oh! audience comes from Germany.

Worldwide audience distribution share by country for Yu-Gi-Oh!
CountryShare
United States32.6%
Germany6.4%
Brazil6.3%
Section 03
Affinity (×) = how much more likely a member of this audience is to live in a region than the Germany average. Example: 2.0× means twice as concentrated as the national baseline.

Geography

Where the Yu-Gi-Oh! audience in Germany is strongest.

Fig. 05

Top regions by affinity

Yu-Gi-Oh! fans by region: top regions in Germany
#RegionReachAffinity×
01Berlin~40K1.14×
02Bremen~8K1.09×
03Nordrhein-Westfalen~200K1.05×
04Sachsen~40K1.05×
05Niedersachsen~80K1.03×
06Brandenburg~30K1.02×
07Hamburg~20K1.02×
08Sachsen-Anhalt~20K1.00×
09Mecklenburg-Vorpommern~20K0.99×
10Hessen~60K0.98×
11Schleswig-Holstein~30K0.98×
12Saarland~10K0.98×
13Bayern~100K0.93×
14Thüringen~20K0.92×
15Rheinland-Pfalz~40K0.91×
16Baden-Württemberg~100K0.89×
Fig. 06

Affinity by region

Affinity by region — Yu-Gi-Oh!, Germany
0.89×1.00×1.14×
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the Yu-Gi-Oh! audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for Yu-Gi-Oh! audience
#·InterestCategoryAffinity×
01Outsider (Dungeons & Dragons)Games34.24×
02Tabletop role-playing gameGames32.18×
03Pathfinder Roleplaying GameGames32.08×
04Dragon (Dungeons & Dragons)Games30.07×
05BoardGameGeekGames26.88×
06Role-playingGames23.91×
07Space Marines (Warhammer 40,000)Games23.35×
08DiceGames18.34×
09Games WorkshopGames18.23×
10Warhammer Fantasy BattleGames18.16×
11Figure painting (hobby)Arts & Culture16.71×
12War MachineLiterature16.42×
13AtlasMusic & Radio15.60×
14Miniature wargamingGames14.76×
15LegolandTravel & Leisure9.32×
16Tabletop gameGames7.35×
17Stranger ThingsMovies & TV6.25×
18Harry PotterMovies & TV5.98×
19SupermanMovies & TV4.46×
20TikTokInternet & Social Media2.71×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the Yu-Gi-Oh! audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

What stands out
The strongest tendencies
Top personality traits over-indexed by Yu-Gi-Oh! audience · What stands out
TraitClusterDeviationScore
IndividualismJOY2.25×
MindfulnessBALANCE2.03×
ExtroversionTHRILL1.87×
1.00× baseline
Rather not
The weakest tendencies
Top personality traits over-indexed by Yu-Gi-Oh! audience · Rather not
TraitClusterDeviationScore
Quality AwarenessPREMIUM0.53×
Need for SecurityCONSERVATISM0.83×
Family OrientationCONSERVATISM0.86×
1.00× baseline
Section 06

Frequently asked questions

01

How many fans does Yu-Gi-Oh! have in Germany?

Yu-Gi-Oh! has an estimated audience of 818,014 people in Germany, concentrated in Nordrhein-Westfalen and Bayern.

02

What is the gender split and age of Yu-Gi-Oh! fans?

32.5% of Yu-Gi-Oh! fans are female, 67.5% are male, with an average age of 30.7 years.

03

Which brands do Yu-Gi-Oh! fans like most?

Yu-Gi-Oh! fans show strongest brand affinity for Tabletop role-playing game (32.18×), Harry Potter (5.98×), and Pathfinder Roleplaying Game (32.08×) over the country average.

04

Where do Yu-Gi-Oh! fans live in Germany?

Yu-Gi-Oh! fans in Germany are most concentrated in Nordrhein-Westfalen (reach ~200K), Bayern (reach ~100K), and Baden-Württemberg (reach ~100K). These three regions account for the largest share of the active audience.

05

What other brands do Yu-Gi-Oh! fans also like?

Beyond Yu-Gi-Oh! itself, the audience over-indexes on Harry Potter (5.98×), Pathfinder Roleplaying Game (32.08×), Stranger Things (6.25×), and Atlas (15.6×) compared to the Germany average.

Appendix

Explore more audiences

Related profiles, rankings and the same audience in other markets.

How to read this data

Audience size is the estimated number of people in Germany who actively search for Yu-Gi-Oh!. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across Germany. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

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