A data profile of the people who buy, follow and care about Civilization in Germany — modelled from more than twelve digital signal sources. Civilization has an estimated audience of 822,802 people in Germany.
The average Civilization fan in Germany is 40.8 years old, more male, and lives primarily in Nordrhein-Westfalen.
The audience is concentrated in Nordrhein-Westfalen, Bayern, Baden-Württemberg.
Top brand affinities include Age of Empires, Dune, Harry Potter, with strongest over-indexing on Age of Empires (32.97× the country average).
Demographically, the Civilization audience skews more male with an average age of 40.8, and over-indexes on personality traits such as Early Adopter Mentality, Risk Appetite.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 16 regions tracked by Rascasse.
The typical Civilization fan in Germany is more male, around 40.8 years old, with strong Early Adopter Mentality tendencies and a notable affinity for Age of Empires.
The key figures that characterise the Civilization profile in Germany.
33.5% are female, 66.5% are male, average age 40.8.
| Metric | Value |
|---|---|
| Female | 33.5% |
| Male | 66.5% |
| Average age | 40.8 |
| Estimated audience size | 822,802 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 15% | |
| 20-29 | 19% | |
| 30-39 | 22% | |
| 40-49 | 23% | |
| 50+ | 21% |
of the worldwide Civilization audience comes from Germany.
| Country | Share |
|---|---|
| United States | 28.0% |
| Brazil | 8.6% |
| India | 7.5% |
Where the Civilization audience in Germany is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Berlin | ~50K | 1.35× | |
| 02 | Hessen | ~80K | 1.34× | |
| 03 | Hamburg | ~20K | 1.13× | |
| 04 | Bremen | ~8K | 1.08× | |
| 05 | Bayern | ~100K | 1.06× | |
| 06 | Nordrhein-Westfalen | ~200K | 1.05× | |
| 07 | Schleswig-Holstein | ~30K | 1.04× | |
| 08 | Niedersachsen | ~80K | 1.02× | |
| 09 | Sachsen | ~40K | 0.99× | |
| 10 | Baden-Württemberg | ~100K | 0.96× | |
| 11 | Brandenburg | ~20K | 0.92× | |
| 12 | Rheinland-Pfalz | ~40K | 0.91× | |
| 13 | Saarland | ~9K | 0.88× | |
| 14 | Sachsen-Anhalt | ~20K | 0.84× | |
| 15 | Thüringen | ~20K | 0.84× | |
| 16 | Mecklenburg-Vorpommern | ~10K | 0.80× |
The strongest cross-interests of the Civilization audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Age of Empires | Games | 32.97× | ||
| 02 | Dune | Movies & TV | 10.44× | ||
| 03 | My Hero Academia | Literature | 7.53× | ||
| 04 | Strategy video game | Games | 4.37× | ||
| 05 | Real-time strategy | Games | 4.02× | ||
| 06 | Steam | Games | 3.96× | ||
| 07 | One Piece | Movies & TV | 3.72× | ||
| 08 | Adventure game | Games | 3.69× | ||
| 09 | Anime convention | Literature | 3.68× | ||
| 10 | Twitch | Games | 3.61× | ||
| 11 | Anime and manga fandom | Literature | 3.54× | ||
| 12 | Harry Potter | Movies & TV | 3.48× | ||
| 13 | Game of Thrones | Movies & TV | 2.72× | ||
| 14 | Real Madrid C.F. | Sports | 2.26× | ||
| 15 | Borussia Dortmund | Sports | 2.02× | ||
| 16 | FIFA World Cup | Sports | 1.95× | ||
| 17 | UEFA Champions League | Sports | 1.90× | ||
| 18 | TikTok | Internet & Social Media | 1.84× | ||
| 19 | FC Bayern Munich | Sports | 1.79× | ||
| 20 | Bundesliga | Sports | 1.57× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Early Adopter Mentality | POWER | 1.45× | |
| Risk Appetite | THRILL | 1.12× | |
| Social Media Usage | JOY | 1.01× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Spirituality | BALANCE | 0.38× | |
| Indulgence | JOY | 0.50× | |
| Creativity | OPEN | 0.54× |
Civilization has an estimated audience of 822,802 people in Germany, concentrated in Nordrhein-Westfalen and Bayern.
33.5% of Civilization fans are female, 66.5% are male, with an average age of 40.8 years.
Civilization fans show strongest brand affinity for Age of Empires (32.97×), Dune (10.44×), and Harry Potter (3.48×) over the country average.
Civilization fans in Germany are most concentrated in Nordrhein-Westfalen (reach ~200K), Bayern (reach ~100K), and Baden-Württemberg (reach ~100K). These three regions account for the largest share of the active audience.
Beyond Civilization itself, the audience over-indexes on Dune (10.44×), Harry Potter (3.48×), FIFA World Cup (1.95×), and Twitch (3.61×) compared to the Germany average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in Germany who actively search for Civilization. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across Germany. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
From global mass-market brands to niche local segments — explore the full library and see which intelligence layers are included.