Civilization Audience in United States

Civilization has an estimated audience of 5,539,459 people in United States. 40.0% are female, 60.0% are male, average age 41.9. Top regions: California, Texas, Florida. Top brand affinities: Keene, New Hampshire, Mathcore, Google Home, Minnesota, Urban Outfitters.
The average Civilization fan in United States is 41.9 years old, more male, and lives primarily in California. The audience is concentrated in California, Texas, Florida. Top brand affinities include Keene, New Hampshire, Mathcore, Google Home, with strongest over-indexing on Keene, New Hampshire (675× the country average). Demographically, the Civilization audience skews more male with an average age of 41.9, and over-indexes on personality traits such as Patriotism, Individualism. Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
Category: Games · Type: Video / Board Game · Subtype: Strategy
Demographics of Civilization fans
| Metric | Value |
|---|---|
| Female | 40.0% |
| Male | 60.0% |
| Average age | 41.9 |
| Estimated audience size | 5,539,459 |
Audience persona
The typical Civilization fan in United States is more male, around 41.9 years old, with strong Patriotism tendencies and a notable affinity for Keene, New Hampshire.
Top regions in United States
| Region | Reach | Affinity |
|---|---|---|
| California | 744,671 | 1.22× |
| Texas | 553,419 | 1.16× |
| Florida | 414,327 | 1.1× |
| New York | 368,349 | 1.19× |
| Illinois | 212,773 | 1.15× |
| Ohio | 208,731 | 1.22× |
| Georgia | 185,149 | 1.08× |
| Pennsylvania | 174,333 | 0.93× |
| Virginia | 167,247 | 1.24× |
| North Carolina | 164,508 | 0.99× |
| Michigan | 160,792 | 1.11× |
| New Jersey | 144,210 | 1.02× |
| Washington | 135,248 | 1.22× |
| Arizona | 127,258 | 1.13× |
| Massachusetts | 108,421 | 0.99× |
| Maryland | 106,822 | 1.12× |
| Tennessee | 105,118 | 0.95× |
| Indiana | 103,522 | 1.02× |
| Missouri | 90,709 | 1.02× |
| Colorado | 80,611 | 0.92× |
| Alabama | 77,368 | 1× |
| Louisiana | 76,825 | 1.08× |
| Minnesota | 75,395 | 0.95× |
| South Carolina | 72,628 | 0.87× |
| Wisconsin | 72,473 | 0.87× |
| Kentucky | 67,320 | 0.97× |
| Oklahoma | 67,060 | 1.09× |
| Oregon | 66,719 | 1.05× |
| Nevada | 50,541 | 0.94× |
| Connecticut | 50,258 | 0.9× |
| Utah | 47,821 | 0.96× |
| Kansas | 43,658 | 1× |
| Mississippi | 42,605 | 0.93× |
| Arkansas | 40,933 | 0.9× |
| Iowa | 40,675 | 0.89× |
| West Virginia | 28,195 | 1.09× |
| New Mexico | 25,945 | 0.93× |
| Hawaii | 25,026 | 1.05× |
| Idaho | 24,278 | 0.87× |
| Nebraska | 22,802 | 0.82× |
| Washington, District of Columbia | 19,581 | 1.18× |
| New Hampshire | 19,033 | 0.87× |
| Maine | 18,862 | 0.95× |
| Alaska | 15,352 | 1.3× |
| Rhode Island | 14,455 | 0.82× |
| South Dakota | 13,551 | 1.06× |
| Montana | 12,704 | 0.83× |
| Delaware | 10,622 | 0.7× |
| North Dakota | 9,614 | 0.84× |
| Vermont | 8,900 | 0.92× |
Top brand affinities
Brands and entities this audience over-indexes on, vs. the country average.
| Brand | Affinity | Category |
|---|---|---|
| Keene, New Hampshire | 675× | Travel & Leisure |
| Mathcore | 18.06× | Music & Radio |
| Google Home | 11.65× | Technology & Electronics |
| Minnesota | 2.24× | Travel & Leisure |
| Urban Outfitters | 2.38× | Shopping |
| Elsword | 17.67× | Games |
| The Historian | 16.48× | Literature |
| Nationality | 2.22× | Politics & Society |
| 3D printing | 1.98× | Technology & Electronics |
| Eurail | 16.57× | Cars & Mobility |
| Progressive rock | 1.54× | Music & Radio |
| Jingoism | 1.56× | Politics & Society |
| Parral, Chihuahua | 9.06× | Travel & Leisure |
| Winemaking | 2.2× | Food & Beverages |
| Étouffée | 10.7× | Food & Beverages |
| Evan Tanner | 16.6× | Sports |
| Mie goreng | 16.07× | Food & Beverages |
| charvel guitars | 12.76× | Music & Radio |
| Glasgow, Kentucky | 10.96× | Travel & Leisure |
| Pot roast | 3.82× | Food & Beverages |
Psychographic profile
Top six personality traits over-indexed by this audience (1.0 = country average).
| Trait | Cluster | Score |
|---|---|---|
| Patriotism | CONSERVATISM | 2 |
| Individualism | JOY | 1.46 |
| Need for Security | CONSERVATISM | 1.38 |
| Spirituality | BALANCE | 1.32 |
| Convenience Orientation | PREMIUM | 1.24 |
| Extroversion | THRILL | 1.23 |
Worldwide distribution
| Country | Share |
|---|---|
| United States | 31.7% |
| Brazil | 9.8% |
| India | 8.5% |
See Civilization audiences in other countries
More Strategy audiences in United States
- SimCity (1,509,644)
- Age of Empires (1,335,847)
- SimCity BuildIt (356,108)
- Civilization (video game) (353,521)
- RollerCoaster Tycoon (series) (321,704)
Frequently asked questions
How many fans does Civilization have in United States?
Civilization has an estimated audience of 5,539,459 people in United States, concentrated in California and Texas.
What is the gender split and age of Civilization fans?
40.0% of Civilization fans are female, 60.0% are male, with an average age of 41.9 years.
Which brands do Civilization fans like most?
Civilization fans show strongest brand affinity for Keene, New Hampshire (675×), Mathcore (18.06×), and Google Home (11.65×) over the country average.
Where do Civilization fans live in United States?
Civilization fans in United States are most concentrated in California (reach 744,671), Texas (reach 553,419), and Florida (reach 414,327). These three regions account for the largest share of the active audience.
What other brands do Civilization fans also like?
Beyond Civilization itself, the audience over-indexes on Mathcore (18.06×), Google Home (11.65×), Minnesota (2.24×), and Urban Outfitters (2.38×) compared to the United States average.
How to read this data
Audience size is the estimated number of people in United States who actively search for Civilization. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
About this audience profile
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.