Real-time strategy Audience in Germany

Real-time strategy has an estimated audience of 3,947,815 people in Germany. 39.9% are female, 60.1% are male, average age 37.0. Top regions: Nordrhein-Westfalen, Bayern, Baden-Württemberg. Top brand affinities: Puzzle video games, Twitch, Counter-Strike: Global Offensive, World of Warcraft, Strategy video game.
The average Real-time strategy fan in Germany is 37.0 years old, more male, and lives primarily in Nordrhein-Westfalen. The audience is concentrated in Nordrhein-Westfalen, Bayern, Baden-Württemberg. Top brand affinities include Puzzle video games, Twitch, Counter-Strike: Global Offensive, with strongest over-indexing on Puzzle video games (4.76× the country average). Demographically, the Real-time strategy audience skews more male with an average age of 37.0, and over-indexes on personality traits such as Patriotism, Social Media Usage. Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 16 regions tracked by Rascasse.
Category: Games · Type: Topic · Subtype: Gaming genre
Demographics of Real-time strategy fans
| Metric | Value |
|---|---|
| Female | 39.9% |
| Male | 60.1% |
| Average age | 37.0 |
| Estimated audience size | 3,947,815 |
Audience persona
The typical Real-time strategy fan in Germany is more male, around 37.0 years old, with strong Patriotism tendencies and a notable affinity for Puzzle video games.
Top regions in Germany
| Region | Reach | Affinity |
|---|---|---|
| Nordrhein-Westfalen | 922,037 | 1.07× |
| Bayern | 644,221 | 1.02× |
| Baden-Württemberg | 541,541 | 1.01× |
| Niedersachsen | 407,324 | 1.06× |
| Hessen | 319,576 | 1.06× |
| Berlin | 224,140 | 1.27× |
| Rheinland-Pfalz | 211,892 | 1.07× |
| Sachsen | 177,145 | 0.91× |
| Schleswig-Holstein | 149,452 | 1.05× |
| Brandenburg | 98,612 | 0.81× |
| Hamburg | 96,004 | 1.08× |
| Sachsen-Anhalt | 91,196 | 0.89× |
| Thüringen | 82,723 | 0.82× |
| Mecklenburg-Vorpommern | 64,930 | 0.86× |
| Saarland | 41,766 | 0.86× |
| Bremen | 39,123 | 1.16× |
Top brand affinities
Brands and entities this audience over-indexes on, vs. the country average.
| Brand | Affinity | Category |
|---|---|---|
| Puzzle video games | 4.76× | Games |
| Twitch | 3.41× | Games |
| Counter-Strike: Global Offensive | 5.57× | Games |
| World of Warcraft | 3.84× | Games |
| Strategy video game | 4.47× | Games |
| Payback | 3.66× | Shopping |
| League of Legends | 3.69× | Games |
| Epic Games | 4.17× | Games |
| Mobile game | 2.54× | Games |
| Call of Duty | 3.62× | Games |
| Strategy games | 3.73× | Games |
| PC game | 3.16× | Games |
| Digital electronics | 3.25× | Technology & Electronics |
| Warcraft | 6.36× | Games |
| Music video game | 5.26× | Music & Radio |
| Steam | 2.49× | Games |
| Call of Duty | 4.57× | Games |
| Boom Beach | 10.3× | Games |
| The Last of Us | 4.18× | Games |
| Assassin's Creed | 4.32× | Games |
Psychographic profile
Top six personality traits over-indexed by this audience (1.0 = country average).
| Trait | Cluster | Score |
|---|---|---|
| Patriotism | CONSERVATISM | 1.12 |
| Social Media Usage | JOY | 1.01 |
| Family Orientation | CONSERVATISM | 1 |
| Career Orientation | POWER | 0.87 |
| Price Sensitivity | PREMIUM | 0.86 |
| Early Adopter Mentality | POWER | 0.85 |
Worldwide distribution
| Country | Share |
|---|---|
| United States | 17.1% |
| China | 8.6% |
| Japan | 6.5% |
See Real-time strategy audiences in other countries
More Gaming genre audiences in Germany
- Video games (15,840,709)
- Mobile game (9,316,059)
- Online games (8,924,196)
- Adventure game (8,104,093)
- First-person shooter games (6,744,154)
Frequently asked questions
How many fans does Real-time strategy have in Germany?
Real-time strategy has an estimated audience of 3,947,815 people in Germany, concentrated in Nordrhein-Westfalen and Bayern.
What is the gender split and age of Real-time strategy fans?
39.9% of Real-time strategy fans are female, 60.1% are male, with an average age of 37.0 years.
Which brands do Real-time strategy fans like most?
Real-time strategy fans show strongest brand affinity for Puzzle video games (4.76×), Twitch (3.41×), and Counter-Strike: Global Offensive (5.57×) over the country average.
Where do Real-time strategy fans live in Germany?
Real-time strategy fans in Germany are most concentrated in Nordrhein-Westfalen (reach 922,037), Bayern (reach 644,221), and Baden-Württemberg (reach 541,541). These three regions account for the largest share of the active audience.
What other brands do Real-time strategy fans also like?
Beyond Real-time strategy itself, the audience over-indexes on Twitch (3.41×), Counter-Strike: Global Offensive (5.57×), World of Warcraft (3.84×), and Strategy video game (4.47×) compared to the Germany average.
How to read this data
Audience size is the estimated number of people in Germany who actively search for Real-time strategy. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
About this audience profile
This audience profile is generated by Rascasse from anonymized search-behavior signals across Germany. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.