Real-time strategy Audience in Germany

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Real-time strategy has an estimated audience of 3,947,815 people in Germany. 39.9% are female, 60.1% are male, average age 37.0. Top regions: Nordrhein-Westfalen, Bayern, Baden-Württemberg. Top brand affinities: Puzzle video games, Twitch, Counter-Strike: Global Offensive, World of Warcraft, Strategy video game.

The average Real-time strategy fan in Germany is 37.0 years old, more male, and lives primarily in Nordrhein-Westfalen. The audience is concentrated in Nordrhein-Westfalen, Bayern, Baden-Württemberg. Top brand affinities include Puzzle video games, Twitch, Counter-Strike: Global Offensive, with strongest over-indexing on Puzzle video games (4.76× the country average). Demographically, the Real-time strategy audience skews more male with an average age of 37.0, and over-indexes on personality traits such as Patriotism, Social Media Usage. Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 16 regions tracked by Rascasse.

Category: Games · Type: Topic · Subtype: Gaming genre

Demographics of Real-time strategy fans

Demographic split for Real-time strategy audience in Germany
MetricValue
Female39.9%
Male60.1%
Average age37.0
Estimated audience size3,947,815

Audience persona

The typical Real-time strategy fan in Germany is more male, around 37.0 years old, with strong Patriotism tendencies and a notable affinity for Puzzle video games.

Top regions in Germany

Top regions ranked by reach for Real-time strategy in Germany
RegionReachAffinity
Nordrhein-Westfalen922,0371.07×
Bayern644,2211.02×
Baden-Württemberg541,5411.01×
Niedersachsen407,3241.06×
Hessen319,5761.06×
Berlin224,1401.27×
Rheinland-Pfalz211,8921.07×
Sachsen177,1450.91×
Schleswig-Holstein149,4521.05×
Brandenburg98,6120.81×
Hamburg96,0041.08×
Sachsen-Anhalt91,1960.89×
Thüringen82,7230.82×
Mecklenburg-Vorpommern64,9300.86×
Saarland41,7660.86×
Bremen39,1231.16×

Top brand affinities

Brands and entities this audience over-indexes on, vs. the country average.

Top brand affinities (over-index vs. country average) for Real-time strategy audience
BrandAffinityCategory
Puzzle video games4.76×Games
Twitch3.41×Games
Counter-Strike: Global Offensive5.57×Games
World of Warcraft3.84×Games
Strategy video game4.47×Games
Payback3.66×Shopping
League of Legends3.69×Games
Epic Games4.17×Games
Mobile game2.54×Games
Call of Duty3.62×Games
Strategy games3.73×Games
PC game3.16×Games
Digital electronics3.25×Technology & Electronics
Warcraft6.36×Games
Music video game5.26×Music & Radio
Steam2.49×Games
Call of Duty4.57×Games
Boom Beach10.3×Games
The Last of Us4.18×Games
Assassin's Creed4.32×Games

Psychographic profile

Top six personality traits over-indexed by this audience (1.0 = country average).

Top personality traits over-indexed by Real-time strategy audience
TraitClusterScore
PatriotismCONSERVATISM1.12
Social Media UsageJOY1.01
Family OrientationCONSERVATISM1
Career OrientationPOWER0.87
Price SensitivityPREMIUM0.86
Early Adopter MentalityPOWER0.85

Worldwide distribution

Worldwide audience distribution share by country for Real-time strategy
CountryShare
United States17.1%
China8.6%
Japan6.5%

See Real-time strategy audiences in other countries

More Gaming genre audiences in Germany

Frequently asked questions

How many fans does Real-time strategy have in Germany?

Real-time strategy has an estimated audience of 3,947,815 people in Germany, concentrated in Nordrhein-Westfalen and Bayern.

What is the gender split and age of Real-time strategy fans?

39.9% of Real-time strategy fans are female, 60.1% are male, with an average age of 37.0 years.

Which brands do Real-time strategy fans like most?

Real-time strategy fans show strongest brand affinity for Puzzle video games (4.76×), Twitch (3.41×), and Counter-Strike: Global Offensive (5.57×) over the country average.

Where do Real-time strategy fans live in Germany?

Real-time strategy fans in Germany are most concentrated in Nordrhein-Westfalen (reach 922,037), Bayern (reach 644,221), and Baden-Württemberg (reach 541,541). These three regions account for the largest share of the active audience.

What other brands do Real-time strategy fans also like?

Beyond Real-time strategy itself, the audience over-indexes on Twitch (3.41×), Counter-Strike: Global Offensive (5.57×), World of Warcraft (3.84×), and Strategy video game (4.47×) compared to the Germany average.

How to read this data

Audience size is the estimated number of people in Germany who actively search for Real-time strategy. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across Germany. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.