Puzzle video games Audience in Germany

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Puzzle video games has an estimated audience of 5,324,883 people in Germany. 54.0% are female, 46.0% are male, average age 41.4. Top regions: Baden-Württemberg, Niedersachsen, Bayern. Top brand affinities: Tagesschau, Real-time strategy, Candy Crush Saga, Mobile game, Godzilla.

The average Puzzle video games fan in Germany is 41.4 years old, balanced, and lives primarily in Baden-Württemberg. The audience is concentrated in Baden-Württemberg, Niedersachsen, Bayern. Top brand affinities include Tagesschau, Real-time strategy, Candy Crush Saga, with strongest over-indexing on Tagesschau (1.55× the country average). Demographically, the Puzzle video games audience skews balanced with an average age of 41.4, and over-indexes on personality traits such as Pet Ownership, Tradition. Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 16 regions tracked by Rascasse.

Category: Games · Type: Topic · Subtype: Gaming genre

Demographics of Puzzle video games fans

Demographic split for Puzzle video games audience in Germany
MetricValue
Female54.0%
Male46.0%
Average age41.4
Estimated audience size5,324,883

Audience persona

The typical Puzzle video games fan in Germany is balanced, around 41.4 years old, with strong Pet Ownership tendencies and a notable affinity for Tagesschau.

Top regions in Germany

Top regions ranked by reach for Puzzle video games in Germany
RegionReachAffinity
Baden-Württemberg518,8670.71×
Niedersachsen499,1180.97×
Bayern488,5110.57×
Nordrhein-Westfalen455,9280.39×
Hessen351,6070.87×
Berlin332,6981.4×
Rheinland-Pfalz319,4331.2×
Schleswig-Holstein227,9851.19×
Brandenburg206,3051.25×
Bremen167,1093.67×
Sachsen-Anhalt166,9421.21×
Sachsen162,1380.62×
Mecklenburg-Vorpommern146,8261.44×
Hamburg135,0211.12×
Thüringen85,9470.63×
Saarland48,6530.74×

Top brand affinities

Brands and entities this audience over-indexes on, vs. the country average.

Top brand affinities (over-index vs. country average) for Puzzle video games audience
BrandAffinityCategory
Tagesschau1.55×Movies & TV
Real-time strategy3.78×Games
Candy Crush Saga4.61×Games
Mobile game1.77×Games
Godzilla1.98×Movies & TV
Bonprix1.53×Shopping
Tile-matching video game5.09×Games
Mahjong4.53×Games
Wetter.de1.51×Home & Garden
Gameduell3.29×Games
Candy Crush Soda Saga6.17×Games
Riddle2.47×Games
Hovercraft3.07×Cars & Mobility
Music video game2.99×Music & Radio
Card games1.7×Games
Strategy games1.86×Games
Crazy Games1.6×Games
Role-playing games1.5×Games
Prime (film)2.35×Movies & TV
Massively multiplayer online games1.62×Games

Psychographic profile

Top six personality traits over-indexed by this audience (1.0 = country average).

Top personality traits over-indexed by Puzzle video games audience
TraitClusterScore
Pet OwnershipJOY1.06
TraditionCONSERVATISM1.06
PatriotismCONSERVATISM1.03
IndulgenceJOY1
Price SensitivityPREMIUM0.97
Social Media UsageJOY0.94

Worldwide distribution

Worldwide audience distribution share by country for Puzzle video games
CountryShare
United States17.4%
India5.0%
Brazil4.7%

See Puzzle video games audiences in other countries

More Gaming genre audiences in Germany

Frequently asked questions

How many fans does Puzzle video games have in Germany?

Puzzle video games has an estimated audience of 5,324,883 people in Germany, concentrated in Baden-Württemberg and Niedersachsen.

What is the gender split and age of Puzzle video games fans?

54.0% of Puzzle video games fans are female, 46.0% are male, with an average age of 41.4 years.

Which brands do Puzzle video games fans like most?

Puzzle video games fans show strongest brand affinity for Tagesschau (1.55×), Real-time strategy (3.78×), and Candy Crush Saga (4.61×) over the country average.

Where do Puzzle video games fans live in Germany?

Puzzle video games fans in Germany are most concentrated in Baden-Württemberg (reach 518,867), Niedersachsen (reach 499,118), and Bayern (reach 488,511). These three regions account for the largest share of the active audience.

What other brands do Puzzle video games fans also like?

Beyond Puzzle video games itself, the audience over-indexes on Real-time strategy (3.78×), Candy Crush Saga (4.61×), Mobile game (1.77×), and Godzilla (1.98×) compared to the Germany average.

How to read this data

Audience size is the estimated number of people in Germany who actively search for Puzzle video games. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across Germany. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.