A data profile of the people who buy, follow and care about Mahjong in Germany — modelled from more than twelve digital signal sources. Mahjong has an estimated audience of 916,493 people in Germany.
The average Mahjong fan in Germany is 43.8 years old, more female, and lives primarily in Nordrhein-Westfalen.
The audience is concentrated in Nordrhein-Westfalen, Bayern, Baden-Württemberg.
Top brand affinities include Gameduell, ecole polytechnique fédérale de lausanne epfl, Rummy, with strongest over-indexing on Gameduell (37.63× the country average).
Demographically, the Mahjong audience skews more female with an average age of 43.8, and over-indexes on personality traits such as Family Orientation, Need for Security.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 16 regions tracked by Rascasse.
The typical Mahjong fan in Germany is more female, around 43.8 years old, with strong Family Orientation tendencies and a notable affinity for Gameduell.
The key figures that characterise the Mahjong profile in Germany.
62.9% are female, 37.1% are male, average age 43.8.
| Metric | Value |
|---|---|
| Female | 62.9% |
| Male | 37.1% |
| Average age | 43.8 |
| Estimated audience size | 916,493 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 12% | |
| 20-29 | 12% | |
| 30-39 | 18% | |
| 40-49 | 29% | |
| 50+ | 28% |
of the worldwide Mahjong audience comes from Germany.
| Country | Share |
|---|---|
| India | 16.6% |
| United States | 15.4% |
| Germany | 6.2% |
Where the Mahjong audience in Germany is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Thüringen | ~30K | 1.35× | |
| 02 | Sachsen-Anhalt | ~30K | 1.14× | |
| 03 | Schleswig-Holstein | ~40K | 1.12× | |
| 04 | Saarland | ~10K | 1.07× | |
| 05 | Rheinland-Pfalz | ~50K | 1.06× | |
| 06 | Niedersachsen | ~90K | 1.03× | |
| 07 | Nordrhein-Westfalen | ~200K | 1.02× | |
| 08 | Bremen | ~8K | 1.01× | |
| 09 | Baden-Württemberg | ~100K | 0.99× | |
| 10 | Brandenburg | ~30K | 0.99× | |
| 11 | Mecklenburg-Vorpommern | ~20K | 0.99× | |
| 12 | Bayern | ~100K | 0.98× | |
| 13 | Sachsen | ~40K | 0.94× | |
| 14 | Hessen | ~60K | 0.82× | |
| 15 | Hamburg | ~20K | 0.77× | |
| 16 | Berlin | ~30K | 0.74× |
The strongest cross-interests of the Mahjong audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Fairway Solitaire | Games | 40.84× | ||
| 02 | Gameduell | Games | 37.63× | ||
| 03 | Rummikub | Games | 34.56× | ||
| 04 | Mahjong solitaire | Games | 28.82× | ||
| 05 | ecole polytechnique fédérale de lausanne epfl | Business & Career | 26.50× | ||
| 06 | Rummy | Games | 25.77× | ||
| 07 | Spider (solitaire) | Games | 24.04× | ||
| 08 | New Super Mario Bros. | Games | 21.21× | ||
| 09 | Mayday (Taiwanese band) | Music & Radio | 20.75× | ||
| 10 | FreeCell | Games | 18.44× | ||
| 11 | Klondike (solitaire) | Games | 17.85× | ||
| 12 | Grammarly | Business & Career | 17.13× | ||
| 13 | Seven (Korean singer) | Music & Radio | 17.06× | ||
| 14 | Mint (coin) | Business & Career | 13.26× | ||
| 15 | Gin rummy | Games | 13.14× | ||
| 16 | Waseda University | Business & Career | 12.18× | ||
| 17 | Chiang Mai | Travel & Leisure | 10.38× | ||
| 18 | Solitaire | Games | 8.07× | ||
| 19 | Sudoku | Games | 6.29× | ||
| 20 | Puzzle video games | Games | 2.67× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Family Orientation | CONSERVATISM | 1.11× | |
| Need for Security | CONSERVATISM | 1.11× | |
| Price Sensitivity | PREMIUM | 1.10× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Spirituality | BALANCE | 0.79× | |
| Sustainability | BALANCE | 0.82× | |
| Mindfulness | BALANCE | 0.84× |
Mahjong has an estimated audience of 916,493 people in Germany, concentrated in Nordrhein-Westfalen and Bayern.
62.9% of Mahjong fans are female, 37.1% are male, with an average age of 43.8 years.
Mahjong fans show strongest brand affinity for Gameduell (37.63×), ecole polytechnique fédérale de lausanne epfl (26.5×), and Rummy (25.77×) over the country average.
Mahjong fans in Germany are most concentrated in Nordrhein-Westfalen (reach ~200K), Bayern (reach ~100K), and Baden-Württemberg (reach ~100K). These three regions account for the largest share of the active audience.
Beyond Mahjong itself, the audience over-indexes on ecole polytechnique fédérale de lausanne epfl (26.5×), Rummy (25.77×), Spider (solitaire) (24.04×), and Mahjong solitaire (28.82×) compared to the Germany average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in Germany who actively search for Mahjong. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across Germany. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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