Rascasse Audience Intelligence

FreeCell Audience in Germany

A data profile of the people who buy, follow and care about FreeCell in Germany — modelled from more than twelve digital signal sources. FreeCell has an estimated audience of 239,486 people in Germany.

The average FreeCell fan in Germany is 27.9 years old, balanced, and lives primarily in Nordrhein-Westfalen.

The audience is concentrated in Nordrhein-Westfalen, Bayern, Baden-Württemberg.

Top brand affinities include Gameduell, Solitaire, Klondike (solitaire), with strongest over-indexing on Gameduell (42.07× the country average).

Demographically, the FreeCell audience skews balanced with an average age of 27.9, and over-indexes on personality traits such as Need for Security, Career Orientation.

Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 16 regions tracked by Rascasse.

The typical FreeCell fan in Germany is balanced, around 27.9 years old, with strong Need for Security tendencies and a notable affinity for Gameduell.

Category: Games · Type: Video / Board Game · Subtype: Card game

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-10.

Section 01

At a glance

The key figures that characterise the FreeCell profile in Germany.

Audience size
239K
in Germany
Gender
50.6%
49.4% male
Age
27.9
average years
Country rank
#20221
Video / Board Game in Germany
Fig. 01

Search interest · 12-month trend

+3%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of FreeCell fans

50.6% are female, 49.4% are male, average age 27.9.

Fig. 02

Gender split

50.6%
Female
49.4%
Male
Demographic split for FreeCell audience in Germany
MetricValue
Female50.6%
Male49.4%
Average age27.9
Estimated audience size239,486
Fig. 03

Age distribution

Ø 27.9
average years
Age distribution of the FreeCell audience in Germany
Age bracketShare%
16-1963%
20-2912%
30-398%
40-499%
50+9%
Fig. 04

Worldwide distribution

3.3%

of the worldwide FreeCell audience comes from Germany.

Worldwide audience distribution share by country for FreeCell
CountryShare
United States21.2%
Japan7.5%
Brazil6.0%
Section 03
Affinity (×) = how much more likely a member of this audience is to live in a region than the Germany average. Example: 2.0× means twice as concentrated as the national baseline.

Geography

Where the FreeCell audience in Germany is strongest.

Fig. 05

Top regions by affinity

FreeCell fans by region: top regions in Germany
#RegionReachAffinity×
01Rheinland-Pfalz~20K1.42×
02Saarland~4K1.41×
03Niedersachsen~30K1.13×
04Schleswig-Holstein~9K1.11×
05Thüringen~7K1.10×
06Mecklenburg-Vorpommern~5K1.10×
07Baden-Württemberg~30K1.02×
08Brandenburg~7K1.02×
09Nordrhein-Westfalen~50K1.01×
10Bayern~40K0.93×
11Sachsen-Anhalt~6K0.90×
12Hessen~20K0.88×
13Sachsen~9K0.81×
14Bremen~2K0.76×
15Berlin~8K0.73×
16Hamburg~4K0.69×
Fig. 06

Affinity by region

Affinity by region — FreeCell, Germany
0.69×1.00×1.42×
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the FreeCell audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for FreeCell audience
#·InterestCategoryAffinity×
01Klondike (solitaire)Games83.83×
02Spider (solitaire)Games65.15×
03Pyramid (solitaire)Games64.88×
04Solitaire: ClassicGames56.56×
05Fairway SolitaireGames52.73×
06Panda PopGames46.99×
07GameduellGames42.07×
08Diggy's AdventureVideo / Board Game37.99×
09Teen Patti GoldGames35.87×
10GoodgameGames35.85×
11SolitaireGames25.52×
12Teaching ResourcesTopic25.01×
13MahjongGames22.14×
14BackgammonGames21.89×
158 Ball PoolSports20.08×
16Learning to readKids & Family13.78×
17SudokuGames13.26×
18ScrabbleGames12.11×
19PatreonInternet & Social Media7.51×
20IServTechnology & Electronics5.34×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the FreeCell audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

What stands out
The strongest tendencies
Top personality traits over-indexed by FreeCell audience · What stands out
TraitClusterDeviationScore
Need for SecurityCONSERVATISM1.28×
Career OrientationPOWER1.26×
PatriotismCONSERVATISM1.19×
1.00× baseline
Rather not
The weakest tendencies
Top personality traits over-indexed by FreeCell audience · Rather not
TraitClusterDeviationScore
TraditionCONSERVATISM0.90×
ExtroversionTHRILL0.94×
Healthy LifestyleBALANCE0.95×
1.00× baseline
Section 06

Frequently asked questions

01

How many fans does FreeCell have in Germany?

FreeCell has an estimated audience of 239,486 people in Germany, concentrated in Nordrhein-Westfalen and Bayern.

02

What is the gender split and age of FreeCell fans?

50.6% of FreeCell fans are female, 49.4% are male, with an average age of 27.9 years.

03

Which brands do FreeCell fans like most?

FreeCell fans show strongest brand affinity for Gameduell (42.07×), Solitaire (25.52×), and Klondike (solitaire) (83.83×) over the country average.

04

Where do FreeCell fans live in Germany?

FreeCell fans in Germany are most concentrated in Nordrhein-Westfalen (reach ~50K), Bayern (reach ~40K), and Baden-Württemberg (reach ~30K). These three regions account for the largest share of the active audience.

05

What other brands do FreeCell fans also like?

Beyond FreeCell itself, the audience over-indexes on Solitaire (25.52×), Klondike (solitaire) (83.83×), Spider (solitaire) (65.15×), and Mahjong (22.14×) compared to the Germany average.

Appendix

Explore more audiences

Related profiles, rankings and the same audience in other markets.

How to read this data

Audience size is the estimated number of people in Germany who actively search for FreeCell. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across Germany. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

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