Music video game Audience in Germany
Music video game has an estimated audience of 1,589,404 people in Germany. 30.6% are female, 69.4% are male, average age 30.5. Top regions: Nordrhein-Westfalen, Bayern, Baden-Württemberg. Top brand affinities: Final Fantasy, English Home, Crash Bandicoot (video game), Kosovo, Simulation games.
The average Music video game fan in Germany is 30.5 years old, more male, and lives primarily in Nordrhein-Westfalen. The audience is concentrated in Nordrhein-Westfalen, Bayern, Baden-Württemberg. Top brand affinities include Final Fantasy, English Home, Crash Bandicoot (video game), with strongest over-indexing on Final Fantasy (11.43× the country average). Demographically, the Music video game audience skews more male with an average age of 30.5, and over-indexes on personality traits such as Early Adopter Mentality, Sustainability. Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 16 regions tracked by Rascasse.
Category: Music & Radio · Type: Topic
Demographics of Music video game fans
| Metric | Value |
|---|---|
| Female | 30.6% |
| Male | 69.4% |
| Average age | 30.5 |
| Estimated audience size | 1,589,404 |
Audience persona
The typical Music video game fan in Germany is more male, around 30.5 years old, with strong Early Adopter Mentality tendencies and a notable affinity for Final Fantasy.
Top regions in Germany
| Region | Reach | Affinity |
|---|---|---|
| Nordrhein-Westfalen | 368,067 | 1.06× |
| Bayern | 164,641 | 0.64× |
| Baden-Württemberg | 134,186 | 0.62× |
| Hessen | 106,144 | 0.88× |
| Niedersachsen | 87,896 | 0.57× |
| Berlin | 78,413 | 1.1× |
| Sachsen | 57,195 | 0.73× |
| Rheinland-Pfalz | 51,518 | 0.65× |
| Thüringen | 43,974 | 1.09× |
| Sachsen-Anhalt | 38,994 | 0.95× |
| Hamburg | 37,045 | 1.03× |
| Brandenburg | 36,141 | 0.73× |
| Schleswig-Holstein | 34,995 | 0.61× |
| Mecklenburg-Vorpommern | 34,296 | 1.13× |
| Saarland | 34,093 | 1.75× |
| Bremen | 33,457 | 2.46× |
Top brand affinities
Brands and entities this audience over-indexes on, vs. the country average.
| Brand | Affinity | Category |
|---|---|---|
| Final Fantasy | 11.43× | Games |
| English Home | 19.89× | Shopping |
| Crash Bandicoot (video game) | 33.8× | Games |
| Kosovo | 6.67× | Travel & Leisure |
| Simulation games | 7.06× | Games |
| Anthony Bourdain | 20× | Food & Beverages |
| The Witcher 3: Wild Hunt | 7.42× | Games |
| Role-playing games | 4.14× | Games |
| Clash Royale | 13.87× | Games |
| Real-time strategy | 4.58× | Games |
| Puzzle video games | 3.89× | Games |
| Until Dawn | 19.49× | Games |
| Racing games | 5.26× | Games |
| Game Boy | 14.83× | Games |
| TikTok | 1.57× | Internet & Social Media |
| Black Desert | 13.84× | Games |
| Street photography | 2.93× | Technology & Electronics |
| Action games | 2.79× | Games |
| Do it yourself (DIY) | 1.64× | Home & Garden |
| Kitchenware | 2.87× | Home & Garden |
Psychographic profile
Top six personality traits over-indexed by this audience (1.0 = country average).
| Trait | Cluster | Score |
|---|---|---|
| Early Adopter Mentality | POWER | 1.84 |
| Sustainability | BALANCE | 1.44 |
| DIY Mentality | THRILL | 1.43 |
| Sports Activity | POWER | 1.4 |
| Luxury Orientation | PREMIUM | 1.27 |
| Social Media Usage | JOY | 1.13 |
Worldwide distribution
| Country | Share |
|---|---|
| United States | 19.3% |
| Japan | 16.9% |
| Mexico | 11.5% |
See Music video game audiences in other countries
More Music & Radio audiences in Germany
- Food and drink (39,623,635)
- Entertainment (39,502,829)
- Business and industry (39,157,865)
- Shopping and fashion (38,134,645)
- Arts and music (37,163,288)
Frequently asked questions
How many fans does Music video game have in Germany?
Music video game has an estimated audience of 1,589,404 people in Germany, concentrated in Nordrhein-Westfalen and Bayern.
What is the gender split and age of Music video game fans?
30.6% of Music video game fans are female, 69.4% are male, with an average age of 30.5 years.
Which brands do Music video game fans like most?
Music video game fans show strongest brand affinity for Final Fantasy (11.43×), English Home (19.89×), and Crash Bandicoot (video game) (33.8×) over the country average.
Where do Music video game fans live in Germany?
Music video game fans in Germany are most concentrated in Nordrhein-Westfalen (reach 368,067), Bayern (reach 164,641), and Baden-Württemberg (reach 134,186). These three regions account for the largest share of the active audience.
What other brands do Music video game fans also like?
Beyond Music video game itself, the audience over-indexes on English Home (19.89×), Crash Bandicoot (video game) (33.8×), Kosovo (6.67×), and Simulation games (7.06×) compared to the Germany average.
How to read this data
Audience size is the estimated number of people in Germany who actively search for Music video game. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
About this audience profile
This audience profile is generated by Rascasse from anonymized search-behavior signals across Germany. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.