Rascasse Audience Intelligence

Multiplayer online battle arena Audience in Germany

A data profile of the people who buy, follow and care about Multiplayer online battle arena in Germany — modelled from more than twelve digital signal sources. Multiplayer online battle arena has an estimated audience of 992,252 people in Germany.

The average Multiplayer online battle arena fan in Germany is 28.4 years old, more male, and lives primarily in Nordrhein-Westfalen.

The audience is concentrated in Nordrhein-Westfalen, Bayern, Baden-Württemberg.

Top brand affinities include Counter-Strike: Global Offensive, League of Legends, World of Warcraft, with strongest over-indexing on Counter-Strike: Global Offensive (20.92× the country average).

Demographically, the Multiplayer online battle arena audience skews more male with an average age of 28.4, and over-indexes on personality traits such as Early Adopter Mentality, Social Media Usage.

Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 16 regions tracked by Rascasse.

The typical Multiplayer online battle arena fan in Germany is more male, around 28.4 years old, with strong Early Adopter Mentality tendencies and a notable affinity for Counter-Strike: Global Offensive.

Category: Games · Type: Topic · Subtype: Gaming genre

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-10.

Section 01

At a glance

The key figures that characterise the Multiplayer online battle arena profile in Germany.

Audience size
992K
in Germany
Gender
25.6%
74.4% male
Age
28.4
average years
Country rank
#6579
Topic in Germany
Fig. 01

Search interest · 12-month trend

-4%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of Multiplayer online battle arena fans

25.6% are female, 74.4% are male, average age 28.4.

Fig. 02

Gender split

25.6%
Female
74.4%
Male
Demographic split for Multiplayer online battle arena audience in Germany
MetricValue
Female25.6%
Male74.4%
Average age28.4
Estimated audience size992,252
Fig. 03

Age distribution

Ø 28.4
average years
Age distribution of the Multiplayer online battle arena audience in Germany
Age bracketShare%
16-1949%
20-2925%
30-3913%
40-498%
50+5%
Fig. 04

Worldwide distribution

3.1%

of the worldwide Multiplayer online battle arena audience comes from Germany.

Worldwide audience distribution share by country for Multiplayer online battle arena
CountryShare
United States14.5%
China12.5%
Japan5.3%
Section 03
Affinity (×) = how much more likely a member of this audience is to live in a region than the Germany average. Example: 2.0× means twice as concentrated as the national baseline.

Geography

Where the Multiplayer online battle arena audience in Germany is strongest.

Fig. 05

Top regions by affinity

Multiplayer online battle arena fans by region: top regions in Germany
#RegionReachAffinity×
01Hessen~100K1.46×
02Bayern~200K1.15×
03Schleswig-Holstein~40K1.12×
04Rheinland-Pfalz~50K1.10×
05Niedersachsen~100K1.04×
06Bremen~9K1.04×
07Saarland~10K1.03×
08Nordrhein-Westfalen~200K0.99×
09Hamburg~20K0.98×
10Berlin~40K0.97×
11Sachsen~50K0.96×
12Baden-Württemberg~100K0.94×
13Brandenburg~30K0.91×
14Mecklenburg-Vorpommern~20K0.91×
15Thüringen~20K0.89×
16Sachsen-Anhalt~20K0.87×
Fig. 06

Affinity by region

Affinity by region — Multiplayer online battle arena, Germany
0.87×1.00×1.46×
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the Multiplayer online battle arena audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for Multiplayer online battle arena audience
#·InterestCategoryAffinity×
01AlienwareTechnology & Electronics23.80×
02SteelSeriesGames22.98×
03WarcraftGames21.44×
04Counter-Strike: Global OffensiveGames20.92×
05ValorantGames18.43×
06League of LegendsGames16.36×
07World of WarcraftGames15.13×
08Call of DutyGames15.12×
09NvidiaTechnology & Electronics12.15×
10Epic GamesGames11.67×
11TwitchGames10.71×
12PC gameGames9.78×
13Strategy video gameGames8.57×
14Gaming computerTechnology & Electronics8.55×
15Electronic sportsSports8.46×
16FortniteGames8.03×
17GamingGames7.65×
18Digital electronicsTechnology & Electronics7.16×
19Ninja (gamer)Games6.76×
20Mobile gameGames5.88×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the Multiplayer online battle arena audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

What stands out
The strongest tendencies
Top personality traits over-indexed by Multiplayer online battle arena audience · What stands out
TraitClusterDeviationScore
Early Adopter MentalityPOWER5.26×
Social Media UsageJOY1.97×
Convenience OrientationPREMIUM1.27×
1.00× baseline
Rather not
The weakest tendencies
Top personality traits over-indexed by Multiplayer online battle arena audience · Rather not
TraitClusterDeviationScore
MindfulnessBALANCE0.45×
TraditionCONSERVATISM0.54×
Design AffinityPREMIUM0.55×
1.00× baseline
Section 06

Frequently asked questions

01

How many fans does Multiplayer online battle arena have in Germany?

Multiplayer online battle arena has an estimated audience of 992,252 people in Germany, concentrated in Nordrhein-Westfalen and Bayern.

02

What is the gender split and age of Multiplayer online battle arena fans?

25.6% of Multiplayer online battle arena fans are female, 74.4% are male, with an average age of 28.4 years.

03

Which brands do Multiplayer online battle arena fans like most?

Multiplayer online battle arena fans show strongest brand affinity for Counter-Strike: Global Offensive (20.92×), League of Legends (16.36×), and World of Warcraft (15.13×) over the country average.

04

Where do Multiplayer online battle arena fans live in Germany?

Multiplayer online battle arena fans in Germany are most concentrated in Nordrhein-Westfalen (reach ~200K), Bayern (reach ~200K), and Baden-Württemberg (reach ~100K). These three regions account for the largest share of the active audience.

05

What other brands do Multiplayer online battle arena fans also like?

Beyond Multiplayer online battle arena itself, the audience over-indexes on League of Legends (16.36×), World of Warcraft (15.13×), Twitch (10.71×), and Warcraft (21.44×) compared to the Germany average.

Appendix

Explore more audiences

Related profiles, rankings and the same audience in other markets.

How to read this data

Audience size is the estimated number of people in Germany who actively search for Multiplayer online battle arena. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across Germany. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

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