A data profile of the people who buy, follow and care about Doom (series) in United States — modelled from more than twelve digital signal sources. Doom (series) has an estimated audience of 941,916 people in United States.
The average Doom (series) fan in United States is 32.4 years old, more male, and lives primarily in California.
The audience is concentrated in California, Texas, Florida.
Top brand affinities include Action role-playing game, Action-adventure game, Red Dead Redemption, with strongest over-indexing on Action role-playing game (31.38× the country average).
Demographically, the Doom (series) audience skews more male with an average age of 32.4, and over-indexes on personality traits such as Patriotism, Family Orientation.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical Doom (series) fan in United States is more male, around 32.4 years old, with strong Patriotism tendencies and a notable affinity for Action role-playing game.
The key figures that characterise the Doom (series) profile in United States.
16.6% are female, 83.4% are male, average age 32.4.
| Metric | Value |
|---|---|
| Female | 16.6% |
| Male | 83.4% |
| Average age | 32.4 |
| Estimated audience size | 941,916 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 33% | |
| 20-29 | 27% | |
| 30-39 | 20% | |
| 40-49 | 12% | |
| 50+ | 8% |
Where the Doom (series) audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Alaska | ~7K | 3.22× | |
| 02 | Pennsylvania | ~50K | 1.41× | |
| 03 | Arizona | ~20K | 1.28× | |
| 04 | Oregon | ~10K | 1.24× | |
| 05 | Utah | ~10K | 1.24× | |
| 06 | Texas | ~100K | 1.22× | |
| 07 | New Mexico | ~6K | 1.21× | |
| 08 | Oklahoma | ~10K | 1.18× | |
| 09 | Washington | ~20K | 1.15× | |
| 10 | Nevada | ~10K | 1.10× | |
| 11 | Idaho | ~5K | 1.09× | |
| 12 | Kansas | ~8K | 1.08× | |
| 13 | West Virginia | ~5K | 1.08× | |
| 14 | California | ~100K | 1.06× | |
| 15 | Virginia | ~20K | 1.04× | |
| 16 | Arkansas | ~8K | 1.04× | |
| 17 | Missouri | ~20K | 1.01× | |
| 18 | Indiana | ~20K | 0.99× | |
| 19 | Kentucky | ~10K | 0.99× | |
| 20 | Montana | ~3K | 0.97× | |
| 21 | Alabama | ~10K | 0.96× | |
| 22 | North Dakota | ~2K | 0.96× | |
| 23 | North Carolina | ~30K | 0.94× | |
| 24 | Nebraska | ~5K | 0.94× | |
| 25 | Florida | ~60K | 0.93× | |
| 26 | Illinois | ~30K | 0.93× | |
| 27 | Colorado | ~10K | 0.93× | |
| 28 | Iowa | ~7K | 0.93× | |
| 29 | Tennessee | ~20K | 0.92× | |
| 30 | Ohio | ~30K | 0.89× | |
| 31 | Michigan | ~20K | 0.89× | |
| 32 | New Hampshire | ~3K | 0.89× | |
| 33 | Maine | ~3K | 0.89× | |
| 34 | Mississippi | ~7K | 0.88× | |
| 35 | Louisiana | ~10K | 0.86× | |
| 36 | New Jersey | ~20K | 0.85× | |
| 37 | Wisconsin | ~10K | 0.85× | |
| 38 | South Dakota | ~2K | 0.85× | |
| 39 | Georgia | ~20K | 0.84× | |
| 40 | Minnesota | ~10K | 0.83× | |
| 41 | Maryland | ~10K | 0.82× | |
| 42 | Delaware | ~2K | 0.81× | |
| 43 | Vermont | ~1K | 0.81× | |
| 44 | Hawaii | ~3K | 0.80× | |
| 45 | Rhode Island | ~2K | 0.80× | |
| 46 | New York | ~40K | 0.79× | |
| 47 | Massachusetts | ~10K | 0.78× | |
| 48 | South Carolina | ~10K | 0.78× | |
| 49 | Connecticut | ~8K | 0.78× | |
| 50 | Washington, District of Columbia | ~2K | 0.70× |
The strongest cross-interests of the Doom (series) audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Alice: Madness Returns | Games | 79.62× | ||
| 02 | Prince of Persia | Games | 69.79× | ||
| 03 | Titanfall | Games | 62.18× | ||
| 04 | Red Dead Redemption | Games | 44.94× | ||
| 05 | Borderlands (series) | Games | 34.70× | ||
| 06 | Dying Light | Games | 34.37× | ||
| 07 | Action role-playing game | Games | 31.38× | ||
| 08 | Watch Dogs | Games | 30.87× | ||
| 09 | The Last Ship (TV series) | Movies & TV | 30.64× | ||
| 10 | Apocalyptic and post-apocalyptic fiction | Literature | 24.22× | ||
| 11 | Call of Duty: Modern Warfare 2 | Games | 20.24× | ||
| 12 | Action-adventure game | Games | 19.88× | ||
| 13 | Real-time strategy | Games | 18.63× | ||
| 14 | Office 365 | Technology & Electronics | 15.62× | ||
| 15 | Adventure game | Games | 11.93× | ||
| 16 | Family car | Cars & Mobility | 11.84× | ||
| 17 | High-net-worth individual | Business & Career | 10.19× | ||
| 18 | Micro Center | Shopping | 7.82× | ||
| 19 | Online games | Games | 5.82× | ||
| 20 | Comics | Literature | 4.48× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Patriotism | CONSERVATISM | 3.44× | |
| Family Orientation | CONSERVATISM | 2.95× | |
| Individualism | JOY | 1.76× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Design Affinity | PREMIUM | 0.57× | |
| Quality Awareness | PREMIUM | 0.60× | |
| Creativity | OPEN | 0.62× |
Doom (series) has an estimated audience of 941,916 people in United States, concentrated in California and Texas.
16.6% of Doom (series) fans are female, 83.4% are male, with an average age of 32.4 years.
Doom (series) fans show strongest brand affinity for Action role-playing game (31.38×), Action-adventure game (19.88×), and Red Dead Redemption (44.94×) over the country average.
Doom (series) fans in United States are most concentrated in California (reach ~100K), Texas (reach ~100K), and Florida (reach ~60K). These three regions account for the largest share of the active audience.
Beyond Doom (series) itself, the audience over-indexes on Action-adventure game (19.88×), Red Dead Redemption (44.94×), Real-time strategy (18.63×), and Apocalyptic and post-apocalyptic fiction (24.22×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for Doom (series). Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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