Fallout (series) Audience in United States

Fallout (series) has an estimated audience of 4,355,952 people in United States. 32.4% are female, 67.6% are male, average age 27.8. Top regions: California, Texas, Florida. Top brand affinities: GameStop, Cynthia Erivo, The Elder Scrolls IV: Oblivion, The Last of Us, Micro Center.
The average Fallout (series) fan in United States is 27.8 years old, more male, and lives primarily in California. The audience is concentrated in California, Texas, Florida. Top brand affinities include GameStop, Cynthia Erivo, The Elder Scrolls IV: Oblivion, with strongest over-indexing on GameStop (6.89× the country average). Demographically, the Fallout (series) audience skews more male with an average age of 27.8, and over-indexes on personality traits such as LGBTQ+ Identity, Patriotism. Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
Category: Games · Type: Video / Board Game · Subtype: Open world game
Demographics of Fallout (series) fans
| Metric | Value |
|---|---|
| Female | 32.4% |
| Male | 67.6% |
| Average age | 27.8 |
| Estimated audience size | 4,355,952 |
Audience persona
The typical Fallout (series) fan in United States is more male, around 27.8 years old, with strong LGBTQ+ Identity tendencies and a notable affinity for GameStop.
Top regions in United States
| Region | Reach | Affinity |
|---|---|---|
| California | 528,557 | 1.1× |
| Texas | 420,652 | 1.12× |
| Florida | 278,888 | 0.95× |
| New York | 208,003 | 0.85× |
| Ohio | 143,258 | 1.07× |
| Illinois | 136,682 | 0.94× |
| Pennsylvania | 135,543 | 0.92× |
| North Carolina | 125,470 | 0.96× |
| Michigan | 120,419 | 1.06× |
| Georgia | 119,844 | 0.89× |
| Arizona | 107,829 | 1.21× |
| Virginia | 107,339 | 1.01× |
| Washington | 105,822 | 1.21× |
| Tennessee | 91,676 | 1.05× |
| Indiana | 86,526 | 1.09× |
| Colorado | 83,806 | 1.22× |
| Missouri | 83,027 | 1.18× |
| New Jersey | 82,658 | 0.75× |
| Massachusetts | 73,048 | 0.85× |
| Oklahoma | 66,137 | 1.37× |
| Kentucky | 65,174 | 1.19× |
| Oregon | 64,940 | 1.3× |
| Wisconsin | 61,850 | 0.94× |
| Maryland | 61,651 | 0.82× |
| South Carolina | 60,563 | 0.92× |
| Minnesota | 59,571 | 0.95× |
| Alabama | 57,458 | 0.94× |
| Utah | 49,210 | 1.26× |
| Louisiana | 47,608 | 0.85× |
| Nevada | 41,395 | 0.98× |
| Connecticut | 40,694 | 0.93× |
| Kansas | 38,521 | 1.12× |
| Arkansas | 38,002 | 1.06× |
| Iowa | 35,456 | 0.99× |
| Mississippi | 28,782 | 0.8× |
| Idaho | 26,066 | 1.19× |
| New Mexico | 24,201 | 1.11× |
| Nebraska | 21,188 | 0.97× |
| West Virginia | 19,623 | 0.97× |
| Hawaii | 16,660 | 0.89× |
| New Hampshire | 15,528 | 0.9× |
| Maine | 15,473 | 0.99× |
| Montana | 12,816 | 1.06× |
| Rhode Island | 11,584 | 0.84× |
| Alaska | 10,323 | 1.11× |
| Washington, District of Columbia | 9,526 | 0.73× |
| South Dakota | 8,819 | 0.88× |
| Delaware | 8,734 | 0.73× |
| North Dakota | 8,446 | 0.94× |
| Vermont | 6,662 | 0.87× |
Top brand affinities
Brands and entities this audience over-indexes on, vs. the country average.
| Brand | Affinity | Category |
|---|---|---|
| GameStop | 6.89× | Games |
| Cynthia Erivo | 11.67× | Movies & TV |
| The Elder Scrolls IV: Oblivion | 27.07× | Games |
| The Last of Us | 11.4× | Games |
| Micro Center | 8.69× | Shopping |
| God of War (series) | 21.51× | Games |
| Steam | 7.33× | Games |
| The Witcher | 11.22× | Games |
| Daisy Ridley | 17.97× | Movies & TV |
| K (anime) | 6.79× | Literature |
| Borderlands (series) | 23.79× | Games |
| Game consoles | 3.85× | Technology & Electronics |
| Tye Sheridan | 21.79× | Movies & TV |
| Uncharted | 14.87× | Games |
| Hailee Steinfeld | 5.43× | Movies & TV |
| Adventure game | 4.56× | Games |
| Diablo (series) | 10.5× | Games |
| Tom Holland | 7.23× | Movies & TV |
| Superman | 1.81× | Movies & TV |
| Euphoria | 1.81× | Movies & TV |
Psychographic profile
Top six personality traits over-indexed by this audience (1.0 = country average).
| Trait | Cluster | Score |
|---|---|---|
| LGBTQ+ Identity | OPEN | 2.12 |
| Patriotism | CONSERVATISM | 2.07 |
| Early Adopter Mentality | POWER | 2.04 |
| Individualism | JOY | 1.27 |
| Extroversion | THRILL | 1.21 |
| Family Orientation | CONSERVATISM | 1.19 |
Worldwide distribution
| Country | Share |
|---|---|
| United States | 33.6% |
| Germany | 5.5% |
| United Kingdom | 5.3% |
See Fallout (series) audiences in other countries
More Open world game audiences in United States
- Minecraft (12,520,645)
- The Legend of Zelda (9,292,801)
- The Witcher (6,835,462)
- The Legend of Zelda: Ocarina of Time (2,380,989)
- The Legend of Zelda: Twilight Princess (1,836,813)
Frequently asked questions
How many fans does Fallout (series) have in United States?
Fallout (series) has an estimated audience of 4,355,952 people in United States, concentrated in California and Texas.
What is the gender split and age of Fallout (series) fans?
32.4% of Fallout (series) fans are female, 67.6% are male, with an average age of 27.8 years.
Which brands do Fallout (series) fans like most?
Fallout (series) fans show strongest brand affinity for GameStop (6.89×), Cynthia Erivo (11.67×), and The Elder Scrolls IV: Oblivion (27.07×) over the country average.
Where do Fallout (series) fans live in United States?
Fallout (series) fans in United States are most concentrated in California (reach 528,557), Texas (reach 420,652), and Florida (reach 278,888). These three regions account for the largest share of the active audience.
What other brands do Fallout (series) fans also like?
Beyond Fallout (series) itself, the audience over-indexes on Cynthia Erivo (11.67×), The Elder Scrolls IV: Oblivion (27.07×), The Last of Us (11.4×), and Micro Center (8.69×) compared to the United States average.
How to read this data
Audience size is the estimated number of people in United States who actively search for Fallout (series). Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
About this audience profile
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.