Rascasse Audience Intelligence

Elden Ring Audience in United States

A data profile of the people who buy, follow and care about Elden Ring in United States — modelled from more than twelve digital signal sources. Elden Ring has an estimated audience of 3,678,696 people in United States.

The average Elden Ring fan in United States is 26.1 years old, more male, and lives primarily in California.

The audience is concentrated in California, Texas, Florida.

Top brand affinities include Bloodborne, Kelly Osbourne, Collectible card game, with strongest over-indexing on Bloodborne (196.65× the country average).

Demographically, the Elden Ring audience skews more male with an average age of 26.1, and over-indexes on personality traits such as Patriotism, Early Adopter Mentality.

Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.

The typical Elden Ring fan in United States is more male, around 26.1 years old, with strong Patriotism tendencies and a notable affinity for Bloodborne.

Category: Games · Type: Video / Board Game · Subtype: Video game

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-10.

Section 01

At a glance

The key figures that characterise the Elden Ring profile in United States.

Audience size
3.7M
in United States
Gender
28.7%
71.3% male
Age
26.1
average years
Country rank
#8632
Video / Board Game in United States
Fig. 01

Search interest · 12-month trend

-10%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of Elden Ring fans

28.7% are female, 71.3% are male, average age 26.1.

Fig. 02

Gender split

28.7%
Female
71.3%
Male
Demographic split for Elden Ring audience in United States
MetricValue
Female28.7%
Male71.3%
Average age26.1
Estimated audience size3,678,696
Fig. 03

Age distribution

Ø 26.1
average years
Age distribution of the Elden Ring audience in United States
Age bracketShare%
16-1959%
20-2922%
30-3911%
40-496%
50+3%
Fig. 04

Worldwide distribution

25.0%

of the worldwide Elden Ring audience comes from United States.

Worldwide audience distribution share by country for Elden Ring
CountryShare
United States25.0%
Germany8.2%
Japan7.7%
Section 03
Affinity (×) = how much more likely a member of this audience is to live in a region than the United States average. Example: 2.0× means twice as concentrated as the national baseline.

Geography

Where the Elden Ring audience in United States is strongest.

Fig. 05

Top regions by affinity

Elden Ring fans by region: top regions in United States
#RegionReachAffinity×
01Washington~100K1.31×
02Alaska~10K1.31×
03Oregon~60K1.30×
04Utah~40K1.30×
05Oklahoma~50K1.28×
06Idaho~20K1.22×
07Arizona~90K1.19×
08Kentucky~50K1.14×
09Arkansas~30K1.12×
10Missouri~60K1.09×
11Colorado~60K1.09×
12West Virginia~20K1.08×
13Kansas~30K1.06×
14California~400K1.05×
15Indiana~70K1.04×
16Montana~10K1.04×
17Texas~300K1.03×
18Nevada~40K1.02×
19Tennessee~70K1.01×
20Michigan~100K1.00×
21Virginia~90K0.99×
22Minnesota~50K0.99×
23Alabama~50K0.99×
24Ohio~100K0.98×
25North Carolina~100K0.98×
26North Dakota~7K0.98×
27New Mexico~20K0.97×
28Maine~10K0.96×
29Georgia~100K0.95×
30Nebraska~20K0.95×
31Pennsylvania~100K0.94×
32Wisconsin~50K0.94×
33Iowa~30K0.94×
34Florida~200K0.93×
35Illinois~100K0.93×
36Louisiana~40K0.93×
37New Hampshire~10K0.93×
38Connecticut~30K0.92×
39Vermont~6K0.92×
40Massachusetts~70K0.90×
41Maryland~60K0.89×
42South Dakota~8K0.89×
43New York~200K0.88×
44South Carolina~50K0.87×
45Mississippi~30K0.85×
46Rhode Island~10K0.84×
47Delaware~9K0.84×
48New Jersey~80K0.83×
49Hawaii~10K0.81×
50Washington, District of Columbia~8K0.69×
Fig. 06

Affinity by region

Affinity by region — Elden Ring, United States
0.69×1.00×1.31×
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the Elden Ring audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for Elden Ring audience
#·InterestCategoryAffinity×
01BloodborneGames196.65×
02Until DawnGames28.40×
03Devil May CryGames22.38×
04Kelly OsbourneMusic & Radio20.00×
05Battlefield (series)Games18.91×
06Kit HaringtonMovies & TV14.65×
07Collectible card gameGames13.29×
08Assassin's CreedGames12.56×
09Action role-playing gameGames11.75×
10Micro CenterShopping10.53×
11Graphic novelLiterature8.41×
12RetrogamingGames8.32×
13Family carCars & Mobility8.22×
14PokémonGames7.39×
15Massively multiplayer online gamesGames6.58×
16Call of DutyGames6.24×
17Action-adventure gameGames6.18×
18Anime and manga fandomLiterature6.16×
19Mobile gameGames4.28×
20SupermanMovies & TV2.38×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the Elden Ring audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

What stands out
The strongest tendencies
Top personality traits over-indexed by Elden Ring audience · What stands out
TraitClusterDeviationScore
PatriotismCONSERVATISM3.57×
Early Adopter MentalityPOWER2.19×
Family OrientationCONSERVATISM2.01×
1.00× baseline
Rather not
The weakest tendencies
Top personality traits over-indexed by Elden Ring audience · Rather not
TraitClusterDeviationScore
Design AffinityPREMIUM0.61×
CreativityOPEN0.65×
DIY MentalityTHRILL0.72×
1.00× baseline
Section 06

Frequently asked questions

01

How many fans does Elden Ring have in United States?

Elden Ring has an estimated audience of 3,678,696 people in United States, concentrated in California and Texas.

02

What is the gender split and age of Elden Ring fans?

28.7% of Elden Ring fans are female, 71.3% are male, with an average age of 26.1 years.

03

Which brands do Elden Ring fans like most?

Elden Ring fans show strongest brand affinity for Bloodborne (196.65×), Kelly Osbourne (20×), and Collectible card game (13.29×) over the country average.

04

Where do Elden Ring fans live in United States?

Elden Ring fans in United States are most concentrated in California (reach ~400K), Texas (reach ~300K), and Florida (reach ~200K). These three regions account for the largest share of the active audience.

05

What other brands do Elden Ring fans also like?

Beyond Elden Ring itself, the audience over-indexes on Kelly Osbourne (20×), Collectible card game (13.29×), Action role-playing game (11.75×), and Micro Center (10.53×) compared to the United States average.

Appendix

Explore more audiences

Related profiles, rankings and the same audience in other markets.

How to read this data

Audience size is the estimated number of people in United States who actively search for Elden Ring. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

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