A data profile of the people who buy, follow and care about Elden Ring in Germany — modelled from more than twelve digital signal sources. Elden Ring has an estimated audience of 1,203,859 people in Germany.
The average Elden Ring fan in Germany is 28.2 years old, more male, and lives primarily in Nordrhein-Westfalen.
The audience is concentrated in Nordrhein-Westfalen, Bayern, Baden-Württemberg.
Top brand affinities include The Elder Scrolls, Bloodborne, Red Dead Redemption, with strongest over-indexing on The Elder Scrolls (36.81× the country average).
Demographically, the Elden Ring audience skews more male with an average age of 28.2, and over-indexes on personality traits such as Extroversion, Patriotism.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 16 regions tracked by Rascasse.
The typical Elden Ring fan in Germany is more male, around 28.2 years old, with strong Extroversion tendencies and a notable affinity for The Elder Scrolls.
The key figures that characterise the Elden Ring profile in Germany.
30.3% are female, 69.7% are male, average age 28.2.
| Metric | Value |
|---|---|
| Female | 30.3% |
| Male | 69.7% |
| Average age | 28.2 |
| Estimated audience size | 1,203,859 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 52% | |
| 20-29 | 22% | |
| 30-39 | 13% | |
| 40-49 | 8% | |
| 50+ | 5% |
of the worldwide Elden Ring audience comes from Germany.
| Country | Share |
|---|---|
| United States | 25.0% |
| Germany | 8.2% |
| Japan | 7.7% |
Where the Elden Ring audience in Germany is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Nordrhein-Westfalen | ~300K | 1.08× | |
| 02 | Sachsen | ~60K | 1.06× | |
| 03 | Bremen | ~10K | 1.06× | |
| 04 | Sachsen-Anhalt | ~30K | 1.05× | |
| 05 | Niedersachsen | ~100K | 1.04× | |
| 06 | Hessen | ~90K | 1.01× | |
| 07 | Schleswig-Holstein | ~40K | 1.01× | |
| 08 | Mecklenburg-Vorpommern | ~20K | 1.01× | |
| 09 | Berlin | ~50K | 1.00× | |
| 10 | Rheinland-Pfalz | ~60K | 0.98× | |
| 11 | Thüringen | ~30K | 0.97× | |
| 12 | Saarland | ~10K | 0.97× | |
| 13 | Baden-Württemberg | ~200K | 0.95× | |
| 14 | Brandenburg | ~40K | 0.95× | |
| 15 | Hamburg | ~30K | 0.95× | |
| 16 | Bayern | ~200K | 0.91× |
The strongest cross-interests of the Elden Ring audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Bloodborne | Games | 66.32× | ||
| 02 | Tiziano Ferro | Music & Radio | 39.27× | ||
| 03 | The Elder Scrolls | Games | 36.81× | ||
| 04 | Red Dead Redemption | Games | 25.56× | ||
| 05 | Daniel Day-Lewis | Movies & TV | 20.00× | ||
| 06 | Georgia O'Keeffe | Arts & Culture | 20.00× | ||
| 07 | Magic: The Gathering | Games | 12.87× | ||
| 08 | Action role-playing game | Games | 9.17× | ||
| 09 | Henry Cavill | Movies & TV | 7.30× | ||
| 10 | Collectible card game | Games | 7.02× | ||
| 11 | Pokémon | Games | 6.27× | ||
| 12 | Epic Games | Games | 6.16× | ||
| 13 | World of Warcraft | Games | 5.18× | ||
| 14 | Anime and manga fandom | Literature | 5.05× | ||
| 15 | Internet & Social Media | 4.71× | |||
| 16 | Role-playing games | Games | 4.11× | ||
| 17 | Mobile game | Games | 3.46× | ||
| 18 | Superman | Movies & TV | 3.44× | ||
| 19 | Batman | Movies & TV | 3.40× | ||
| 20 | Harry Potter | Movies & TV | 2.00× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Extroversion | THRILL | 1.75× | |
| Patriotism | CONSERVATISM | 1.67× | |
| Early Adopter Mentality | POWER | 1.54× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Design Affinity | PREMIUM | 0.57× | |
| DIY Mentality | THRILL | 0.63× | |
| Quality Awareness | PREMIUM | 0.65× |
Elden Ring has an estimated audience of 1,203,859 people in Germany, concentrated in Nordrhein-Westfalen and Bayern.
30.3% of Elden Ring fans are female, 69.7% are male, with an average age of 28.2 years.
Elden Ring fans show strongest brand affinity for The Elder Scrolls (36.81×), Bloodborne (66.32×), and Red Dead Redemption (25.56×) over the country average.
Elden Ring fans in Germany are most concentrated in Nordrhein-Westfalen (reach ~300K), Bayern (reach ~200K), and Baden-Württemberg (reach ~200K). These three regions account for the largest share of the active audience.
Beyond Elden Ring itself, the audience over-indexes on Bloodborne (66.32×), Red Dead Redemption (25.56×), Daniel Day-Lewis (20×), and Action role-playing game (9.17×) compared to the Germany average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in Germany who actively search for Elden Ring. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across Germany. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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