Ultimate Fighting Championship (video game) Audience in Germany

Ultimate Fighting Championship (video game) has an estimated audience of 4,903,166 people in Germany. Top regions: Nordrhein-Westfalen, Bayern, Baden-Württemberg.
The audience is concentrated in Nordrhein-Westfalen, Bayern, Baden-Württemberg.
Category: Games · Type: Video / Board Game
Demographics of Ultimate Fighting Championship (video game) fans
| Metric | Value |
|---|---|
| Estimated audience size | 4,903,166 |
Top regions in Germany
| Region | Reach | Affinity |
|---|---|---|
| Nordrhein-Westfalen | 1,407,404 | 1.31× |
| Bayern | 806,202 | 1.02× |
| Baden-Württemberg | 786,951 | 1.18× |
| Hessen | 603,696 | 1.62× |
| Niedersachsen | 435,823 | 0.92× |
| Berlin | 377,548 | 1.72× |
| Rheinland-Pfalz | 271,001 | 1.1× |
| Hamburg | 168,429 | 1.52× |
| Sachsen | 157,387 | 0.65× |
| Schleswig-Holstein | 156,522 | 0.89× |
| Brandenburg | 112,978 | 0.74× |
| Sachsen-Anhalt | 68,253 | 0.54× |
| Thüringen | 63,766 | 0.51× |
| Mecklenburg-Vorpommern | 51,206 | 0.55× |
| Bremen | 46,119 | 1.1× |
| Saarland | 38,035 | 0.63× |
Worldwide distribution
| Country | Share |
|---|---|
| Canada | 14.8% |
| Australia | 11.8% |
| Brazil | 7.9% |
See Ultimate Fighting Championship (video game) audiences in other countries
- Ultimate Fighting Championship (video game) — United States
- Ultimate Fighting Championship (video game) — United Kingdom
- Ultimate Fighting Championship (video game) — France
- Ultimate Fighting Championship (video game) — Italy
- Ultimate Fighting Championship (video game) — Spain
- Ultimate Fighting Championship (video game) — Brazil
- Ultimate Fighting Championship (video game) — Japan
- Ultimate Fighting Championship (video game) — South Korea
- Ultimate Fighting Championship (video game) — India
More Games audiences in Germany
- Pokémon (5,142,430)
- Fortnite (4,903,747)
- League of Legends (4,444,214)
- World of Warcraft (4,431,017)
- Black Jack 21 (4,323,322)
How to read this data
Audience size is the estimated number of people in Germany who actively search for Ultimate Fighting Championship (video game). Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
About this audience profile
This audience profile is generated by Rascasse from anonymized search-behavior signals across Germany. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.