G-Force (video game) Audience in United States

G-Force (video game) logo

G-Force (video game) has an estimated audience of 2,147,708 people in United States. Top regions: California, Texas, Florida.

The audience is concentrated in California, Texas, Florida.

Category: Games · Type: Video / Board Game

Demographics of G-Force (video game) fans

Demographic split for G-Force (video game) audience in United States
MetricValue
Estimated audience size2,147,708

Top regions in United States

Top regions ranked by reach for G-Force (video game) in United States
RegionReachAffinity
California262,6431.11×
Texas219,6931.19×
Florida163,5751.12×
New York108,9280.91×
Georgia73,0871.1×
North Carolina68,8421.07×
Ohio68,7351.04×
Illinois66,5760.93×
Pennsylvania66,2380.92×
Virginia64,0761.22×
Michigan56,9351.01×
Washington51,8301.2×
Arizona50,5951.15×
New Jersey47,2320.86×
Tennessee43,0741.0×
Indiana40,9241.04×
Colorado37,8831.12×
South Carolina37,6111.16×
Massachusetts35,7490.84×
Missouri35,1301.01×
Maryland33,2830.9×
Alabama32,6991.09×
Louisiana30,5751.1×
Oklahoma29,6221.24×
Wisconsin28,6570.89×
Minnesota27,4320.89×
Kentucky26,0240.97×
Mississippi25,8271.46×
Arkansas25,3931.44×
Oregon23,3760.95×
Nevada21,3581.03×
Connecticut20,0480.93×
Utah18,3990.96×
Kansas18,2251.08×
Iowa17,4430.99×
New Mexico12,7011.18×
Idaho10,6160.99×
Nebraska10,5750.98×
West Virginia9,2410.92×
Delaware7,7611.31×
Hawaii7,5660.82×
New Hampshire6,1870.73×
Rhode Island6,0550.89×
Maine5,9870.78×
Washington, District of Columbia5,0750.79×
Montana4,8510.81×
South Dakota4,0970.83×
North Dakota3,7870.86×
Alaska3,6360.79×
Vermont2,6310.7×

Worldwide distribution

Worldwide audience distribution share by country for G-Force (video game)
CountryShare
United States58.0%
India5.2%
United Kingdom5.0%

See G-Force (video game) audiences in other countries

More Games audiences in United States

How to read this data

Audience size is the estimated number of people in United States who actively search for G-Force (video game). Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.