Rascasse Audience Intelligence

Guitar Hero Audience in United States

Guitar Hero has an estimated audience of 230K people in United States.

#15among Music in United States
#1016among games in United States
#1525in Games

The average Guitar Hero fan in United States is 30.8 years old, balanced, and lives primarily in California.

By number of fans, Guitar Hero ranks #17 among the 185 objects in Music in United States — 4.5× the group median.

Its fans are 5.1 years younger than the group average of 35.9.

Women make up 48.5% of the fan base, 3.4 percentage points fewer than the group average.

Compared with the other 184 objects in Music, Guitar Hero fans stand out for their interest in Vacation Express, Sean Kingston and Debby Ryan.

Most fans live in California, Texas, Florida.

Top affinities include Vacation Express, Sean Kingston, Debby Ryan, with strongest over-indexing on Vacation Express (451.61× the country average).

Demographically, the Guitar Hero audience skews balanced with an average age of 30.8, and over-indexes on personality traits such as Patriotism, Convenience Orientation.

The typical Guitar Hero fan in United States is balanced, around 30.8 years old, with strong Patriotism tendencies and a notable affinity for Vacation Express.

Category: Games · Type: Video / Board Game · Subtype: Music

Data status: Q3/2026 · Source & method

Section 01

At a glance

Audience size
230K
in United States
Gender
48.5%♀
51.5% male
Age
30.8
average years
Country rank
#57659
among all objects in United States
Fig. 01

Search interest · 12-month trend

+6%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Solution
Section 02

Demographics of Guitar Hero fans

48.5% are female, 51.5% are male, average age 30.8.

Fig. 02

Gender split

48.5%
Female
51.5%
Male
Demographic split for Guitar Hero audience in United States
MetricValue
Female48.5%
Male51.5%
Average age30.8
Estimated audience size230K
Fig. 03

Age distribution

Ø 30.8
average years
Age distribution of the Guitar Hero audience in United States
Age bracketShare%
16-2454%
25-3415%
35-4410%
45-549%
55+12%
Fig. 04

Worldwide distribution

33.7%

of the worldwide Guitar Hero audience comes from United States.

Worldwide audience distribution share by country for Guitar Hero
CountryShare
United States33.7%
Mexico7.9%
United Kingdom5.5%
Section 03
Affinity (×) = how much more likely a member of this audience is to live in a region than the United States average. Example: 2.0× means twice as concentrated as the national baseline.

Geography

Fig. 05

Top regions by affinity

Guitar Hero fans by region: top regions in United States
#RegionReachAffinity×
01New Mexico~2K1.35×
02Kentucky~4K1.33×
03West Virginia~2K1.33×
04Texas~20K1.29×
05Arizona~7K1.28×
06Oklahoma~3K1.26×
07Utah~3K1.26×
08Arkansas~3K1.22×
09Indiana~6K1.21×
10Alabama~4K1.16×
11Iowa~2K1.11×
12Idaho~1K1.11×
13North Dakota<1K1.11×
14Kansas~2K1.09×
15Ohio~9K1.08×
16Tennessee~5K1.08×
17Nevada~2K1.07×
18Missouri~4K1.04×
19Nebraska~1K1.04×
20Alaska<1K1.04×
21South Dakota<1K1.03×
22Louisiana~3K1.02×
23California~30K1.01×
24Michigan~7K1.00×
25Colorado~4K1.00×
26Mississippi~2K1.00×
27Montana<1K0.98×
28Oregon~3K0.97×
29Illinois~8K0.95×
30North Carolina~7K0.95×
31New Hampshire<1K0.94×
32Wyoming<1K0.94×
33Georgia~7K0.92×
34South Carolina~3K0.92×
35Maine<1K0.91×
36Wisconsin~4K0.90×
37Virginia~5K0.89×
38Washington~5K0.89×
39Minnesota~3K0.89×
40Pennsylvania~8K0.88×
41Rhode Island<1K0.88×
42Florida~10K0.87×
43Massachusetts~4K0.86×
44Connecticut~2K0.84×
45New York~10K0.81×
46Delaware<1K0.81×
47New Jersey~5K0.79×
48Vermont<1K0.79×
49Maryland~3K0.76×
50Hawaii<1K0.72×
Fig. 06

Affinity by region

Affinity by region — Guitar Hero, United States
0.72×1.00×1.35×
Section 04
Brands and objects ranked by affinity with this audience. Values above 1.0× mean over-representation compared with the country average.

Audience interests & affinities

Fig. 07

Top cross-interests, ranked by affinity

Affinities of the Guitar Hero audience vs. the country average
#·InterestCategoryAffinity×
01Vacation ExpressTravel & Leisure451.61×
02Sean KingstonMovies & TV118.22×
03Debby RyanMovies & TV99.35×
04Wii SportsGames72.62×
05TamagotchiGames58.33×
06FurbyKids & Family45.70×
07VictoriousMovies & TV42.24×
08Joey KingMovies & TV32.89×
09ICarlyMovies & TV29.05×
10Jessie JMusic & Radio26.85×
11Josh HutchersonMovies & TV23.59×
12Pitch Perfect 2Movies & TV21.64×
13Ross LynchMovies & TV20.00×
14Kate BosworthMovies & TV20.00×
15RadioheadMusic & Radio16.66×
16Titanic (1997 film)Movies & TV16.53×
17NSYNCMusic & Radio15.17×
18SubwayFood & Beverages4.16×
19Pizza HutFood & Beverages4.08×
20Domino's PizzaFood & Beverages3.11×
Section 05
Strongest and weakest personality traits of this audience (1.0 = country average).

Personality of the Guitar Hero audience

Fig. 08

Deviation from the national baseline

↑ What stands out
The strongest tendencies
Personality traits of the Guitar Hero audience vs. the country average · What stands out
TraitClusterDeviationScore
PatriotismCONSERVATISM3.00×
Convenience OrientationPREMIUM2.07×
TraditionCONSERVATISM1.78×
0×1.00× baseline2×
↓ Rather not
The weakest tendencies
Personality traits of the Guitar Hero audience vs. the country average · Rather not
TraitClusterDeviationScore
CreativityOPEN0.65×
Design AffinityPREMIUM0.65×
Healthy LifestyleBALANCE0.68×
0×1.00× baseline2×
Appendix

Explore more audiences

Source & method

Source
Rascasse Solution, own modelling
What “fans” means here
Estimated number of people in United States with measurable interest in Guitar Hero over the last 12 months. Modelled, not counted; people interested in several video / board games count for each of them.
Data basis
Anonymised behavioural signals: search demand, social media signals, sponsorship and event data. Not a survey.
Period
10/2025 – 09/2026 · updated quarterly · data status Q3/2026
Confidence
high gender and age data available and an audience of at least 100,000 people

Cite as: “Rascasse Solution, Q3/2026, rascasse.com/explore/us/guitar-hero-4185” · Methodology