Rascasse Audience Intelligence

Kingdom Hearts (video game) Audience in United States

A data profile of the people who buy, follow and care about Kingdom Hearts (video game) in United States — modelled from more than twelve digital signal sources. Kingdom Hearts (video game) has an estimated audience of 1,324,034 people in United States.

The average Kingdom Hearts (video game) fan in United States is 25.6 years old, more male, and lives primarily in California.

The audience is concentrated in California, Texas, Florida.

Top brand affinities include Devil May Cry, Chrono Trigger, Pokémon, with strongest over-indexing on Devil May Cry (63.6× the country average).

Demographically, the Kingdom Hearts (video game) audience skews more male with an average age of 25.6, and over-indexes on personality traits such as Family Orientation, Patriotism.

Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.

The typical Kingdom Hearts (video game) fan in United States is more male, around 25.6 years old, with strong Family Orientation tendencies and a notable affinity for Devil May Cry.

Category: Games · Type: Video / Board Game

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-10.

Section 01

At a glance

The key figures that characterise the Kingdom Hearts (video game) profile in United States.

Audience size
1.3M
in United States
Gender
32.0%
68.0% male
Age
25.6
average years
Country rank
#19451
Video / Board Game in United States
Fig. 01

Search interest · 12-month trend

+10%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of Kingdom Hearts (video game) fans

32.0% are female, 68.0% are male, average age 25.6.

Fig. 02

Gender split

32.0%
Female
68.0%
Male
Demographic split for Kingdom Hearts (video game) audience in United States
MetricValue
Female32.0%
Male68.0%
Average age25.6
Estimated audience size1,324,034
Fig. 03

Age distribution

Ø 25.6
average years
Age distribution of the Kingdom Hearts (video game) audience in United States
Age bracketShare%
16-1960%
20-2923%
30-3911%
40-494%
50+2%
Fig. 04

Worldwide distribution

41.3%

of the worldwide Kingdom Hearts (video game) audience comes from United States.

Worldwide audience distribution share by country for Kingdom Hearts (video game)
CountryShare
United States41.3%
Italy6.0%
Mexico5.4%
Section 03
Affinity (×) = how much more likely a member of this audience is to live in a region than the United States average. Example: 2.0× means twice as concentrated as the national baseline.

Geography

Where the Kingdom Hearts (video game) audience in United States is strongest.

Fig. 05

Top regions by affinity

Kingdom Hearts (video game) fans by region: top regions in United States
#RegionReachAffinity×
01Utah~20K1.39×
02Arizona~40K1.30×
03Alaska~4K1.25×
04Nevada~20K1.24×
05California~200K1.23×
06Oregon~20K1.23×
07Mississippi~10K1.19×
08Florida~100K1.17×
09Washington~30K1.13×
10Alabama~20K1.12×
11Rhode Island~5K1.10×
12Kentucky~20K1.09×
13Texas~100K1.07×
14New Jersey~40K1.07×
15Idaho~7K1.07×
16Oklahoma~20K1.06×
17Hawaii~6K1.04×
18Missouri~20K1.03×
19Louisiana~20K1.03×
20New Mexico~7K1.03×
21New York~80K1.02×
22Georgia~40K1.02×
23Tennessee~30K1.02×
24Ohio~40K1.01×
25North Carolina~40K1.01×
26Arkansas~10K1.00×
27West Virginia~7K1.00×
28Indiana~30K0.99×
29Pennsylvania~50K0.98×
30Virginia~30K0.98×
31Connecticut~10K0.98×
32Maryland~20K0.97×
33South Carolina~20K0.97×
34Michigan~30K0.95×
35Illinois~40K0.93×
36Montana~4K0.93×
37Delaware~4K0.93×
38New Hampshire~5K0.92×
39Massachusetts~20K0.90×
40Colorado~20K0.90×
41Kansas~10K0.90×
42Nebraska~6K0.90×
43Maine~4K0.89×
44South Dakota~3K0.86×
45Iowa~10K0.85×
46North Dakota~2K0.81×
47Wisconsin~20K0.79×
48Minnesota~20K0.79×
49Vermont~2K0.79×
50Washington, District of Columbia~3K0.73×
Fig. 06

Affinity by region

Affinity by region — Kingdom Hearts (video game), United States
0.73×1.00×1.39×
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the Kingdom Hearts (video game) audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for Kingdom Hearts (video game) audience
#·InterestCategoryAffinity×
01Chrono TriggerGames87.74×
02Devil May CryGames63.60×
03Dragon QuestGames46.80×
04Metal Gear SolidGames44.31×
05Mario KartGames36.25×
06Final FantasyGames20.74×
07The Legend of ZeldaGames17.73×
08ZootopiaMovies & TV14.44×
09PokémonGames13.01×
10Collectible card gameGames11.50×
11Graphic novelLiterature11.34×
12City BankBusiness & Career11.26×
13Assassin's CreedGames10.69×
14Family carCars & Mobility10.58×
15High-net-worth individualBusiness & Career9.92×
16Action role-playing gameGames9.81×
17SteamGames8.81×
18Anime and manga fandomLiterature7.80×
19Mobile gameGames4.60×
20SupermanMovies & TV3.07×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the Kingdom Hearts (video game) audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

What stands out
The strongest tendencies
Top personality traits over-indexed by Kingdom Hearts (video game) audience · What stands out
TraitClusterDeviationScore
Family OrientationCONSERVATISM2.60×
PatriotismCONSERVATISM2.19×
Early Adopter MentalityPOWER2.09×
1.00× baseline
Rather not
The weakest tendencies
Top personality traits over-indexed by Kingdom Hearts (video game) audience · Rather not
TraitClusterDeviationScore
Design AffinityPREMIUM0.62×
DIY MentalityTHRILL0.63×
Quality AwarenessPREMIUM0.76×
1.00× baseline
Section 06

Frequently asked questions

01

How many fans does Kingdom Hearts (video game) have in United States?

Kingdom Hearts (video game) has an estimated audience of 1,324,034 people in United States, concentrated in California and Texas.

02

What is the gender split and age of Kingdom Hearts (video game) fans?

32.0% of Kingdom Hearts (video game) fans are female, 68.0% are male, with an average age of 25.6 years.

03

Which brands do Kingdom Hearts (video game) fans like most?

Kingdom Hearts (video game) fans show strongest brand affinity for Devil May Cry (63.6×), Chrono Trigger (87.74×), and Pokémon (13.01×) over the country average.

04

Where do Kingdom Hearts (video game) fans live in United States?

Kingdom Hearts (video game) fans in United States are most concentrated in California (reach ~200K), Texas (reach ~100K), and Florida (reach ~100K). These three regions account for the largest share of the active audience.

05

What other brands do Kingdom Hearts (video game) fans also like?

Beyond Kingdom Hearts (video game) itself, the audience over-indexes on Chrono Trigger (87.74×), Pokémon (13.01×), Mario Kart (36.25×), and Final Fantasy (20.74×) compared to the United States average.

Appendix

Explore more audiences

Related profiles, rankings and the same audience in other markets.

How to read this data

Audience size is the estimated number of people in United States who actively search for Kingdom Hearts (video game). Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

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