Kingdom Hearts (video game) Audience in United States
Kingdom Hearts (video game) has an estimated audience of 1,398,549 people in United States. 32.0% are female, 68.0% are male, average age 25.6. Top regions: California, Texas, Florida. Top brand affinities: Mario Kart, The Legend of Zelda, Devil May Cry, Final Fantasy, Pokémon.
The average Kingdom Hearts (video game) fan in United States is 25.6 years old, more male, and lives primarily in California. The audience is concentrated in California, Texas, Florida. Top brand affinities include Mario Kart, The Legend of Zelda, Devil May Cry, with strongest over-indexing on Mario Kart (63.78× the country average). Demographically, the Kingdom Hearts (video game) audience skews more male with an average age of 25.6, and over-indexes on personality traits such as LGBTQ+ Identity, Family Orientation. Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
Category: Games · Type: Video / Board Game
Demographics of Kingdom Hearts (video game) fans
| Metric | Value |
|---|---|
| Female | 32.0% |
| Male | 68.0% |
| Average age | 25.6 |
| Estimated audience size | 1,398,549 |
Audience persona
The typical Kingdom Hearts (video game) fan in United States is more male, around 25.6 years old, with strong LGBTQ+ Identity tendencies and a notable affinity for Mario Kart.
Top regions in United States
| Region | Reach | Affinity |
|---|---|---|
| California | 202,221 | 1.31× |
| Texas | 137,617 | 1.14× |
| Florida | 114,597 | 1.21× |
| New York | 85,950 | 1.1× |
| Pennsylvania | 47,537 | 1.01× |
| Illinois | 46,423 | 1× |
| Georgia | 45,863 | 1.06× |
| Ohio | 45,388 | 1.05× |
| North Carolina | 44,691 | 1.06× |
| New Jersey | 40,130 | 1.13× |
| Arizona | 36,939 | 1.29× |
| Michigan | 35,841 | 0.98× |
| Virginia | 34,921 | 1.03× |
| Washington | 32,737 | 1.17× |
| Tennessee | 28,720 | 1.02× |
| Indiana | 25,765 | 1.01× |
| Massachusetts | 25,427 | 0.92× |
| Maryland | 23,338 | 0.97× |
| Missouri | 23,192 | 1.03× |
| Alabama | 21,011 | 1.08× |
| South Carolina | 20,599 | 0.98× |
| Colorado | 20,377 | 0.92× |
| Oregon | 19,961 | 1.25× |
| Kentucky | 19,438 | 1.11× |
| Utah | 17,892 | 1.43× |
| Louisiana | 17,467 | 0.97× |
| Nevada | 17,273 | 1.28× |
| Oklahoma | 16,774 | 1.08× |
| Wisconsin | 16,331 | 0.78× |
| Minnesota | 15,760 | 0.79× |
| Connecticut | 13,873 | 0.99× |
| Mississippi | 12,987 | 1.13× |
| Arkansas | 11,434 | 0.99× |
| Kansas | 9,711 | 0.88× |
| Iowa | 9,468 | 0.82× |
| Idaho | 7,254 | 1.03× |
| New Mexico | 6,929 | 0.99× |
| West Virginia | 6,220 | 0.96× |
| Hawaii | 6,012 | 1× |
| Nebraska | 5,997 | 0.86× |
| Rhode Island | 4,799 | 1.08× |
| New Hampshire | 4,698 | 0.85× |
| Maine | 4,348 | 0.87× |
| Delaware | 3,522 | 0.91× |
| Montana | 3,496 | 0.9× |
| Alaska | 3,418 | 1.14× |
| Washington, District of Columbia | 2,927 | 0.7× |
| South Dakota | 2,464 | 0.76× |
| North Dakota | 1,966 | 0.68× |
| Vermont | 1,589 | 0.65× |
Top brand affinities
Brands and entities this audience over-indexes on, vs. the country average.
| Brand | Affinity | Category |
|---|---|---|
| Mario Kart | 63.78× | Games |
| The Legend of Zelda | 32.16× | Games |
| Devil May Cry | 44.48× | Games |
| Final Fantasy | 21.08× | Games |
| Pokémon | 10.35× | Games |
| Chrono Trigger | 61.84× | Games |
| Anime and manga fandom | 9.19× | Literature |
| Collectible card game | 12.79× | Games |
| Action role-playing game | 11.81× | Games |
| Dragon Quest | 45.95× | Games |
| Kingdom Hearts | 19.33× | Games |
| Mobile game | 4.62× | Games |
| Metal Gear Solid | 34.42× | Games |
| Superman | 2.57× | Movies & TV |
| Pokémon Trading Card Game | 17.17× | Games |
| Houston Astros | 7.9× | Sports |
| Calzedonia | 35.89× | Fashion & Accessoires |
| MapleStory | 31.37× | Games |
| Diablo (series) | 12.99× | Games |
| Rick and Morty | 6.26× | Movies & TV |
Psychographic profile
Top six personality traits over-indexed by this audience (1.0 = country average).
| Trait | Cluster | Score |
|---|---|---|
| LGBTQ+ Identity | OPEN | 3.63 |
| Family Orientation | CONSERVATISM | 1.94 |
| Early Adopter Mentality | POWER | 1.81 |
| Social Media Usage | JOY | 1.26 |
| Urban Lifestyle | OPEN | 1.21 |
| Extroversion | THRILL | 1.18 |
Worldwide distribution
| Country | Share |
|---|---|
| United States | 42.7% |
| Italy | 5.9% |
| Mexico | 5.2% |
See Kingdom Hearts (video game) audiences in other countries
- Kingdom Hearts (video game) — Germany
- Kingdom Hearts (video game) — United Kingdom
- Kingdom Hearts (video game) — France
- Kingdom Hearts (video game) — Italy
- Kingdom Hearts (video game) — Spain
- Kingdom Hearts (video game) — Brazil
- Kingdom Hearts (video game) — Japan
- Kingdom Hearts (video game) — South Korea
- Kingdom Hearts (video game) — India
More Games audiences in United States
- Pokémon (28,457,782)
- Minesweeper (28,282,791)
- Fortnite (21,111,782)
- Pokémon (video game series) (17,840,594)
- Call of Duty (16,541,098)
Frequently asked questions
How many fans does Kingdom Hearts (video game) have in United States?
Kingdom Hearts (video game) has an estimated audience of 1,398,549 people in United States, concentrated in California and Texas.
What is the gender split and age of Kingdom Hearts (video game) fans?
32.0% of Kingdom Hearts (video game) fans are female, 68.0% are male, with an average age of 25.6 years.
Which brands do Kingdom Hearts (video game) fans like most?
Kingdom Hearts (video game) fans show strongest brand affinity for Mario Kart (63.78×), The Legend of Zelda (32.16×), and Devil May Cry (44.48×) over the country average.
Where do Kingdom Hearts (video game) fans live in United States?
Kingdom Hearts (video game) fans in United States are most concentrated in California (reach 202,221), Texas (reach 137,617), and Florida (reach 114,597). These three regions account for the largest share of the active audience.
What other brands do Kingdom Hearts (video game) fans also like?
Beyond Kingdom Hearts (video game) itself, the audience over-indexes on The Legend of Zelda (32.16×), Devil May Cry (44.48×), Final Fantasy (21.08×), and Pokémon (10.35×) compared to the United States average.
How to read this data
Audience size is the estimated number of people in United States who actively search for Kingdom Hearts (video game). Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
About this audience profile
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.